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Blair Peterson

To Inspire Learning, Architects Reimagine Learning Spaces | MindShift - 1 views

  • nstead of classrooms, PlayMaker School has a suite of spaces that are interconnected physically and visually. There’s an ideation lab, a maker space, and an immersive gaming and learning zone where the students can try out the games they create and the software they develop.
  • When you put math and science teachers together, they can cross-collaborate on lesson plans. If they’re teaching trigonometry or wave properties in math, they know they have to pull in the physics faculty also.” Schools that embrace STEM end up retraining. “They have to stretch their conception of what’s being taught.”
  • They were inspired by facilities that “let spontaneous collisions happen,”
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  • One of its major findings was that, to succeed, STEM and other interdisciplinary programs need to create propinquity—literally, “nearness”—among their participants.
  • There are still labs. They operate in two modes: students seated around a large table or working as teams around a lab bench. The lab classrooms can shift easily between the two modes, so they’re slightly larger than tradition dictates. The idea is that you can do a math lab at the table or a science lab at the bench.
Blair Peterson

Game On | edtechdigest.com - 0 views

  • When the school was created, a research and design studio known as Mission Lab was integrated into the design of the school by founding partner Institute of Play. The goal of Mission Lab is to help teachers teach the way they wish they could — the way they dream of engaging their students, were it not for the lack of support and other obstacles that often get in the way. Mission Lab supports teachers by pairing them with a game designer and a curriculum designer (staffed by the Institute of Play) who help make the teacher’s vision a reality, providing support throughout the process of design and implementation.
  • Teachers in their first year at the school have two weekly curriculum meetings built into their schedule, and meetings for returning teachers are scheduled on an as-needed basis, usually once a week.
  • he mission narrative, or context, is developed once the teacher, game designer, and curriculum designer have identified the big ideas, learning goals, and standards for the trimester.
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  • The dystopian fiction mission is called ‘The Blurred Line,’ as it asks students, “What is the line between dystopia and utopia?”
  • A quest focuses on a particular learning goal, discrete skill, or area of content that students can learn in several days or weeks. Each quest ends with at least one deliverable that helps the students move towards completing their mission, and it relates to the narrative of the mission in a logical and meaningful way.
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    Interesting explanation of using games to learn at Quest to Learn school.
Blair Peterson

MoMA Art Lab Offers a Digital Art Space for Children - NYTimes.com - 0 views

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    We're going to see more and more of these types of apps. Ways for us to experience learning or activities without being at the site.
Blair Peterson

Conrad Wolfram: Teaching kids real math with computers - 1 views

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    Conrad Wolfram runs the worldwide arm of Wolfram Research, the mathematical lab behind the cutting-edge knowledge engine Wolfram Alpha.
Blair Peterson

Free Technology for Teachers: Loop Labs - Mix Your Own Audio Tracks for Free - 0 views

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    Online music editing tools
Blair Peterson

About FabLab@School | Transformative Learning Technologies Lab - 1 views

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    The Lemann Foundation is a sponsor of this project.
Blair Peterson

The Future of 21st Century Science: Tearing Down Knowledge Silos | Think Tank | Big Think - 0 views

  • Artificial disciplinary boundaries were drawn, and research was put in silos that grew ever narrower. Therefore, you have scientists who study mice. You have scientists who study yeast. Institutional boundaries and funding incentives often discourage, rather than encourage people in different fields to collaborate. 
  • The interdisciplinary approach both to research and learning is starting to gain favor again because people are starting to recognize the dysfunction that is often apparent in large research institutions, but also because the small and nimble research labs are proving they have a method for speeding the pace and reducing the cost of discovery. 
Blair Peterson

New school system in Sweden is eliminating classrooms entirely | Impact Lab - 1 views

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    Very cool classroom designs from this school in Sweden.
Blair Peterson

Technology Has Its Place: Behind a Caring Teacher - Commentary - The Chronicle of Highe... - 1 views

  • Despite the considerable differences among all those institutions, one idea binds them together: the understanding that reflection and practice together are the best pedagogy. As Andrew Delbanco puts it in College: What It Was, Is, and Should Be: "Learning is a collaborative rather than a solitary process.
  • Computers will enhance learning, but they will never replace the profoundly personal dimension in deep learning.
  • We know that the best learning involves practices—lots of them. We know that effective learning is best achieved through the engagement of other deeply attentive human beings. The learning might occur in a traditional classroom, but it might happen in a different space: a lab, a mountain stream, an international campus, a cafeteria, a residence hall, a basketball court.
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    Some ideas that may put off those of us who think that deep learning can happen online and relationships can be developed.
Blair Peterson

SecEd | Features | The efficient classroom - 0 views

  • must engage in ongoing capacity-building; ideally including a combination of coaching, mentoring, support and training.
  • Not surprisingly, technology investments seldom produce maximal educational returns. To strengthen this weak link, any consideration of purpose-built technologies must benefit from including strong training, professional development, and ongoing professional learning components.
  • Similarly, waiting for equipment set-up (e.g. calibrating an interactive whiteboard), handling network glitches (e.g. security problems), and resolving equipment issues (e.g. burnt-out bulbs and stuck keyboard keys) too often sidetrack teaching, disrupt classroom activities, frustrate users, and ultimately diminish student learning.
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  • These include preventative maintenance, equipment loaner pools, remote helpdesks, and school-site repairs.
  • Teachers benefit because they receive training, professional development and ongoing support that aligns with technology they receive and the work they do in their classrooms. Moreover, they have reliable tech support when they need it.
  • The first involves shifting computers from school tech labs to classrooms and from classrooms to pupils’ backpacks. The second replaces books and print-based analogues with online curricula and digital content. The third removes one-size-fits all, teacher-at-front-of-the room instructional approaches in favour of personalised lessons, assessments, and instructional modalities.
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    Mark Weston Article on 3 trends in technology for education. No surprises on the three. Shifting computers from classroom to backpacks; replacing print based books with online curricula and digital content and changing from teacher at front of the room to personalized lessons, assessments and instructional modalities. The key information comes on building the capacity of teachers and making sure that tech issues don't hold back teaching and learning.
Blair Peterson

Can you analyze me now? Cell phones bring spectroscopy to the classroom | News Bureau |... - 0 views

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    A low cost option for spectroscopy in the classroom. Cellphone software and low cost part.
Blair Peterson

YouTube - Virtual DNA Fingerprinting Lab (free) - 0 views

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    What do you think about this activity in a 1:1 laptop environment?
Blair Peterson

YouTube - A peek into MIT's new Media Lab complex - 0 views

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    Looking at 21st century learning spaces.
Blair Peterson

Web 2.0 Labs - Welcome - 1 views

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    Check out Steve Hargadon's Web 2.0 page. He lists his projects which are varied and pertinent today. Excellent resources.
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