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Brett Boessen

A conversation on TED.com: We spend 3 billion hours a week as a planet playing videogam... - 1 views

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    That's a useful set of comments, esp. the critical ones.
Bryan Alexander

Christminster, an academic interactive fiction - 5 views

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    I can't get the page to load. :(
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    Just worked for me. Try a different browser? Or want me to email you a file?
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    Working now. Thanks, though!
Ed Webb

Venatio Creo - Home - 2 views

shared by Ed Webb on 05 Aug 11 - Cached
Ed Webb

Soviet Gamification - 2 views

  • the claim that we've never explored using game-like mechanics for non-entertainment purposes keeps us from using knowledge we actually have: gamification's rhetoric claims that this is a new, unexplored space in which we're just learning things for the first time. But in fact we already know a lot of things about how gamification works and doesn't work, and have done a lot of thinking about the relationships between things like extrinsic motivation, intrinsic motivation, and gameplay, and pretending that we don't know any of that isn't a good way to make progress. I mostly ignored gamification for a while, considering it a brief marketing trend. But if it's here to stay, perhaps we ought to retroactively broaden it, and include things like "socialist competition" as an experiment in gamification worth learning lessons from
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    via Bryan Alexander
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    The humorous punch is good, like Ed Tufte's "Cognitive Style"'s cover. I wonder if we'll see an old left-right political spin to criticism.
Todd Bryant

Sweatshop - 3 views

shared by Todd Bryant on 25 Aug 11 - No Cached
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    Oil God (ish)
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    Interesting game. On the one hand it runs a bunch of casual game routines: "juicy" rewards, scaffolded work, lots of cute animations. On the other it has this weirdly 1930s-style humor going on. Plus the info.
Todd Bryant

EteRNA - 1 views

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    Another genetics games used by researchers, crowdsourcing
Todd Bryant

Play Spent - 0 views

shared by Todd Bryant on 26 Sep 11 - No Cached
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    Kind of like the "Cost of Life" game only with the US at minimum wage. You don't get the sense there's much data behind it, though, just a series of bad luck choices that result in unexpected expenses.
Ed Webb

Minecraft: If you build it, they will play - Features, Gadgets & Tech - The Independent - 7 views

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    Nice appreciation of Minecraft. I'm glad they catch the importance of RPG elements - I'd call it storytelling, but accept this for now.
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    Been trying to follow it, but their beta tests are tightly scheduled, and keep missing me.
Rebecca Davis

ProfHacker - The Chronicle of Higher Education - 4 views

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    Nice. I look forward to the following posts. U Balt has some fine folks.
Bryan Alexander

Idea Street - 1 views

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    Game-based collaboration tool.
Todd Bryant

2011: Obama's Coup Fails Injects Politics Into Strategy Game | Underwire | Wired.com - 2 views

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    I wonder if we'll see anyone on campuses citing this story as a way of arguing that games are culturally unpleasant. Good catch, Todd.
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