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Steven Isaacs

Games and Learning: GameMaker Studio Tutorials - 1 views

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    This blog post includes links to my GameMaker Studio Tutorial Videos: The following tutorials are generally updated versions of the GameMaker 8.1 videos. The changes are subtle, so you should be able to use the GameMaker 8.1 and GameMaker Studio tutorials interchangeably. The initial set of GameMaker Studio tutorials will guid you through creating a Maze / Adventure game.
Steven Isaacs

Games and Learning: GameMaker 8.1 resources - 0 views

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    Game Maker has been the cornerstone of my video game design and development instruction for some time now. In the past, I have used it to as a tool in summer computer camps, after school programs, and a unit in our school's gifted and talented program. This blog post provides links to a number of video tutorials and GameMaker 8.1 source files to demonstrate specific skills using GameMaker 8.1.
Steven Isaacs

GameMaker 8.1: Conditional Statements / Game Over! - 0 views

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    In this video, you will learn how to deal with the end of a game in GameMaker 8. If / Then statements are introduced to determine what to do at the conclusion of the game (if all lives are lost). Questions are also incorporated to determine if you want to try again or end the game. (4:00)
Steven Isaacs

GameMaker 8.1: Adding a Background and Sound - 0 views

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    This tutorial will show you how to add sound and a background to your games in GameMaker 8. (5:38)
Steven Isaacs

GameMaker 8.1: Working with Events and Actions - 0 views

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    This tutorial will show you how to program events and actions for your objects. Events and Actions are what indicate what the objects can do in a game. (3:46)
Steven Isaacs

GameMaker 8.1: Introducing Events and Actions - 0 views

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    This tutorial will show you how to create events and actions for objects. Events and actions are what tell the objects what to do in a game. (1:49)
Steven Isaacs

GameMaker 8.1: Mouse Events - 0 views

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    In this tutorial, we will add obstacles to avoid in the game. We will set it up so that we can click on the obstacles with the mouse in order to get rid of them and save our main character. (4:06)
Steven Isaacs

GameMaker 8.1: Conditional Statements and Instance Count - 0 views

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    In this tutorial, we will explore conditional statements further. This time, we will determine when there are no more enemies. Upon eliminating the last enemy, you will advance to the next level of the game, which will be more challenging than the first. (7:49)
Steven Isaacs

GameMaker Studio: Introduction to Events and Actions - 1 views

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    This tutorial will show you how to create events and actions for objects. Events and actions are what tell the objects what to do in a game. (6:51)
Steven Isaacs

GameMaker Studio: Adding Backgrounds and Sound - 1 views

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    This tutorial will show you how to add sound and a background to your games in GameMaker Studio. (7:41)
Steven Isaacs

GameMaker 8.1: Lives as a Scoring Mechanism - 0 views

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    In this video, we will set it up so that your character has 3 lives and each time it collides with a bomb, your character will lose a life. (7:04)
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