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kynan robinson

What Is Integrated Curriculum? - 0 views

  • Can making wind and rain machines improve the reading comprehension and writing scores of elementary students on the Florida Comprehensive Assessment Test? Do students really learn math by learning to clog dance? When students spend after-school time participating in a microsociety that reflects the roles of real life, will their test scores in math and reading improve?
  • Lee's students have shown more than 100 percent gains in comprehension and writing on the FCAT.
    • kynan robinson
       
      Its sad that we even have to ask these questions, what about increased levels of creative thought, or deeper understanding of social interactions etc etc etc
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  • Lee claims that when she teaches science concepts she also teaches students to think and write in the structured, coherent ways required on standardized tests
  • What exactly is integrated curriculum? In its simplest conception, it is about making connections. What kind of connections? Across disciplines? To real life? Are the connections skill-based or knowledge-based?
  • we defined three approaches to integration—multidisciplinary, interdisciplinary, and transdisciplinary
  • Multidisciplinary approaches focus primarily on the disciplines.
  • When teachers integrate the subdisciplines within a subject area, they are using an intradisciplinary approach
  • Through this integration, teachers expect students to understand the connections between the different subdisciplines and their relationship to the real world.
  • In this approach to integration, teachers organize the curriculum around common learnings across disciplines. T
  • ey chunk together the common learnings embedded in the disciplines to emphasize interdisciplinary skills and concepts.
  • They are learning the interdisciplinary skill of communication (thinking and writing in a structured and coherent way).
  • In the transdisciplinary approach to integration, teachers organize curriculum around student questions and concerns (see Figure 1.3). Students develop life skills as they apply interdisciplinary and disciplinary skills in a real-life context. Two routes lead to transdisciplinary integration: project-based learning and negotiating the curriculum
  • Project-Based Learning. In project-based learning, students tackle a local problem. Some schools call this problem-based learning or place-based learning. According to Chard (1998), planning project-based curriculum involves three steps:
  • Teachers and students select a topic of study based on student interests, curriculum standards, and local resources. The teacher finds out what the students already know and helps them generate questions to explore. The teacher also provides resources for students and opportunities to work in the field. Students share their work with others in a culminating activity. Students display the results of their exploration and review and evaluate the project.
  • Negotiating the Curriculum. In this version of the transdisciplinary approach, student questions form the basis for curriculum.
  • Studies of project-based programs show that students go far beyond the minimum effort, make connections among different subject areas to answer open-ended questions, retain what they have learned, apply learning to real-life problems, have fewer discipline problems, and have lower absenteeism
  • The boundaries of the disciplines seemed to dissolve abruptly.
  • The essential difference between the three approaches was the perceived degree of separation that existed between subject areas. Given our experiences at the time, both of us believed that the three approaches fit on an evolutionary continuum.
    • kynan robinson
       
      all education is evolutionary which is why we need to keep studying, reading investigating asking questions
  • suggests that even intradisciplinary projects should include math and literature/media to be rich and vibrant
  • backward design process.
  • We believe that educators will continue to experience deepening connections as they become more experienced in this area.
  • Real-life context Student questions
  • Coplanner Colearner Generalist/specialist
  • Disciplines identified if desired, but real-life context emphasized
  • All knowledge interconnected and interdependent Many right answers Knowledge considered to be indeterminate and ambiguous
  • Student questions and concerns Real-world context
  • Interdisciplinary skills/concepts stressed
  • shift
  • Interdisciplinary skills and disciplinary skills applied in a real-life context
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    great overview of different approaches to integrated  Curriculum
kynan robinson

Tech2Learn - Project-Based Learning - 0 views

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    lots of ideas and how to's for Project based learning
Andrew Williamson

Tony Vincent's Learning in Hand - Project Based Learning and iPads/iPods - 0 views

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    Tony Vincent's take on project based learning
Kristen Swenson

Keeping Students Engaged in a 1:1 Project-Based Classroom [guest post] | Dangerously Ir... - 1 views

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    Blog post with ideas about keeping students moving during Project Based tasks and encouraging students to collaborate and share 
kynan robinson

Using ICT In Project Based Learning - 1 views

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    Great ideas on how to use ICT in Project Based Learning Tasks
Andrew Williamson

Over 25 Links Uncovering Project Based Learning Resources On The Web | 21 st Century Ed... - 2 views

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    This is going to be a handy resource when planning rich tasks. We have seen done of these before but is great to have them all in the one app. Worth a look.
kynan robinson

Project-Based Learning: A Short History | Edutopia - 0 views

  • Projects are typically framed with open-ended questions that drive students to investigate, do research, or construct their own solutions.
  • How can we reduce our school's carbon footprint? How safe is our water? What can we do to protect a special place or species?
  • How do we measure the impact of disasters? Students use technology tools much as professionals do -- to communicate, collaborate, conduct research, analyze, create, and publish their own work for authentic audiences. Instead of writing book reports, for instance, students in a literature project might produce audio reviews of books, post them on a blog, and invite responses from a partner class in another city or country.
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  • it consistently emphasizes active, student-directed learning
  • Learning to read is no longer enough. Today's students must to be able to navigate and evaluate a vast store of information. This requires fluency in technology along with the development of critical-thinking skills
kynan robinson

http://www.bie.org/images/uploads/useful_stuff/Main_Course.pdf - 0 views

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    The Main Course, Not DessertHow Are Students Reaching 21st Century Goals? With 21st Century Project Based Learnin
kynan robinson

http://api.ning.com/files/LYrQ8rSQ4sFjabLE6ZgHqZ8n3jseFeeGukTEYobvATk8AHvlS8nfRigvMAfcY... - 0 views

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    great rubrick for Rich Tasks and other project based learning planners
Andrew Williamson

Game design, gamification, game mechanics and games-based learning. | Doug Belshaw's blog - 1 views

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    I was even more intrigued when he made reference to the work of Bernard Suits that claims there are three constituent parts that make up games: To play a game is to attempt to achieve a specific state of affairs [prelusory goal], using only means permitted by rules [lusory means], where the rules prohibit use of more efficient in favour of less efficient means [constitutive rules], and where the rules are accepted just because they make possible such activity [lusory attitude].
Kristen Swenson

Lure of the Labyrinth - 0 views

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    Interesting puzzle based game in which students progress towards an ultimate goal. More of a long-term game that could be used over an extended period of time.  Aimed at middle school. Needs password and login. Is free to obtain.     
Andrew Williamson

ICTmagic - Maths - 1 views

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    Looking for some interactive web based maths games interactive learning activities (Some are just intereactive black line masters)? Look no further.
kynan robinson

Games-based Learning - Technology and Innovation Research - Innovating with Technology ... - 1 views

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    report on the DEECD project NFPS was involved with in 2011
Andrew Williamson

Noteflight - Andrew Williamson's Home - 0 views

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    Fabulous free online web 2.0 Based notator/score creator. Looks really powerful
kynan robinson

Ten Sites Supporting iPads In Education… A Post Of Resources! | 21 st Century... - 0 views

  • Several weeks ago I reviewed one of the most powerful iPad app sites on the web. If you missed the posting be sure to give this prior post a visit. The website iEar is an amazing site based on both teacher reviews and contributions. You may just want to become a member of iEar today!
  • . You may wish to start with iPad Apps and its listing of over 500 apps, descriptions, reviews, and even apps to get started with. Or, instead, begin with the searchable data base or take a look at their cool list of projection apps.
  • I especially like the  Creativity Apps,  Teacher Tools Apps and the VGA Output Apps. You also may wish to check out Managing a Classroom Set of iPads and This is what I did… (which is a selection of the authors’ reflections and practical applications.
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    a list of the top ten sites visited by those interested in ipads and education
Andrew Williamson

Lure of the Labyrinth - 1 views

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    Looks like a fantastic interactive game says its mathematics based but i only got through two rooms before I had to leave. Either way some students are really going to get in to this one
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