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anja c. wagner

Review: 3D Dot Game Heroes Is Next-Gen Link to Past | GameLife | Wired.com - 1 views

  • On paper, 3D Dot Game Heroes appears to be a slavish, perhaps overly worshipful retro tribute. Players follow the same archetypal trajectory as in Zelda, venturing from a quaint village at the behest of a king to save the land from a dark villain. Dungeons are crawled, keys are turned, weapons are upgraded and legendary magical items are gathered.
  • The game kicks off with a royal decree. The king of Dotnia, a feudal land straight out of an old NES game, isn’t happy with the bland, 2-D realm he reigns over. So, with a snap of his fingers, he issues the order and presto — everything he surveys expands into the third dimension.
  • Players interact with the game world exactly as they’d expect to. A mash of the button extends a sword forward. Only in 3D Dot Game Heroes, the sword that players wield is massive — when fully powered up, the flash of steel can extend from one end of the level to the other.
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    Super Sache - usw.
Sabine Jank

ReadyMade - 3 views

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    Ready Made: Instructions for Everyday Life, a design magazine and associated website, focuses on facilitating the production of design by providing readers with examples, instructions and reviews on how "amateurs" can create their own design objects.
anja c. wagner

Youth, Privacy and Reputation (Literature Review) | Berkman Center - 0 views

  • The scope of this literature review is to map out what is currently understood about the intersections of youth, reputation, and privacy online, focusing on youth attitudes and practices. We summarize both key empirical studies from quantitative and qualitative perspectives and the legal issues involved in regulating privacy and reputation. This project includes studies of children, teenagers, and younger college students. For the purposes of this document, we use “teenagers” or “adolescents” to refer to young people ages 13-19; children are considered to be 0-12 years old. However, due to a lack of large-scale empirical research on this topic, and the prevalence of empirical studies on college students, we selectively included studies that discussed age or included age as a variable. Due to language issues, the majority of this literature covers the United States, the United Kingdom, the European Union, and Canada.
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    Hat jemand Zeit und Lust, dieses Paper quer zu lesen, die Quintessenz irgendwo zu notieren und hier zu verlinken?
maike online

Identität 2.0 - 5 views

  • Wie lässt sich nun die Identität im Internet definieren? Blogger-Legende Jeff Jarvis (www.buzzmachine.com) macht das so: „We are what we make. Our YouTubed videos, Technoratied blogs, Flickred photos, Facebooked pages, Amazonned reviews, and iPodded podcasts and playlists altogether are an expression of us.“ „Identität“ ist also mehr als Benutzername und Passwort. Es ist das, was wir als aktive Internet-Benutzer nach außen hin repräsentieren. Die Spuren, die wir im Web ziehen.   RAUS AUS DEN DATENSILOS!
anja c. wagner

Technology Review | 18.05.10 | Meine ID, Deine ID - 1 views

  • Die Mozilla-Stiftung will ihren Browser Firefox für die Verwaltung von Online-Identitäten fit machen.
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    Open Graph Protocol von Facebook, Account Manager bei Mozilla - es tut sich was im Identitätsmanagement
anja c. wagner

Five Tips for Smarter Social Networking - Eric Hellweg - John Hagel III and John Seely Brown - Harvard Business Review - 2 views

anja c. wagner

The New Community Manager Profile | Edelman Digital - 2 views

  • Conclusion The profession of community manager has developed rapidly thanks to Facebook. The social media platform has raised “community management” from a technically driven niche into the management sphere. For businesses, it means: Make the decision to integrate community management into long-term strategic and communication objectives. Create the appropriate framework and working conditions for community management. Consider the impact on internal processes. Review potential candidates for these positions based on strategic, communication, social and management skills.
anja c. wagner

The Online Video Interview Recorder Is Here: SightSpeed 6 Review - Robin Good's Latest News - 0 views

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    META_DESCRIPTION
anja c. wagner

Review: What Video Games Have to Teach Us about Learning and Literacy - 0 views

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    Video games simulate identities, experiences, contexts, and social relationships in designed spaces.
maike online

Online University Reviews : 100 Most Inspiring and Innovative Blogs for Educators - 0 views

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    Being a teacher is a difficult and often thankless job. Between lesson plans, unengaged students, and new emerging technologies, teachers need help now more than ever. By visiting the 100 blogs below, they will find answers to all their questions, as well as valuable teaching resources.
anja c. wagner

Technology Review: Blogs: TR Editors' blog: Five Futuristic Interfaces on Display at SIGGRAPH - 0 views

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    Neue Interfaces, die die bisherigen Grenzen technologischer Geräte sukzessive aufheben und in den realen bzw. den virtuellen Raum hineingehen
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