Implementing Video-Based Learning Strategy Effectively In Corporate Learning - 0 views
Soft Skills Training that Actually Isn't - 1 views
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Soft Skills Training that Actually Isn't Do you remember taking a "soft skills" training class earlier in your career? Perhaps a sales skills training course? A leadership communication skills class? I'm betting you spent the majority of your training time listening to an instructor, watching a few video segments and taking some notes. What percentage of the time in your class was focused on role plays or other behavioral learning activities that allowed you to practice the skills you were supposed to learn? Lack of Skill Practice Shrinks Training Effectiveness
Simulations for Fun and Profit - 0 views
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Simulations for Fun and Profit by David A. Mallette, Instructional Systems Technologist NOTE: The video and simulation both require Flash and adequate bandwidth. As mentioned here, we have discontinued web distribution of our training in favor of local launch, server authenticated systems of our own design due to bandwidth and latency issues on the Internet that are not likely to be resolved for a long time. The video is compressed enough for 500kpbs or so throughput and the simulation will run in less. By the mid 90s, simulation was the place to be for those on the cutting edge of technical training. A variety of raster-based, multi-tasking computer platforms were available that could provide real-time, free-play simulations of complex machines. Whoops. I've probably lost a bunch of you right there at "raster." I'll explain.
Using Elearning for Technology and Healthcare Education - 0 views
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Elearning makes sense economically and logistically It is the cheapest way to get a clear, consistent message to the most people in the least amount of time. For those of us working with clients in IT or healthcare, what better way to educate workers on the use of technology than to use technology to do the job? We've been using elearning to train workers across all industries in some skills, particularly manufacturing line workers in processes or transactional workers in soft skills. But this trend is accelerating and spreading beyond line workers and manufacturing workers on the floor, and now reaches to the upper echelons of the corporate hierarchy. Today, we are using many elearning modalities to educate, inform and transform at all levels of the organization - webinars, online courses, videos, e-modules, pdfs, list servs - the list goes on and on and on. Any type of computer-based learning from your laptop, your iPad or your smart phone, anything you can grab from the web, download, participate in virtually, log onto or phone into, is elearning. As one particular case in point, healthcare workers in all phases of the industry from surgeons to receptionists are being asked to change their work processes to seamlessly incorporate the use of information technology to provide better patient care. It only makes sense that one of the ways to migrate these workers to the effective use of technology is to also educate them using those same tools.
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In this blog, we will explore how interactive videos can make your training more engaging.
What Is Interactive Training Video?
An Interactive training video is a multimedia recording that can support user interactions. Users can interact with the content, navigate the storyline, reveal their choices, etc.
Interactive Training Video Vs. Linear Video
Linear video is the traditional form and most of us are familiar with it. The user can select play, pause, rewind, and fast forward the content in this type of video. On the other hand, an interactive training video allows the user to click, drag, scroll, swipe, and hover over the content revealing more details with each interaction.
Functionalities Of Interactive Videos
The most commonly used functionalities in interactive videos are:
Branching: It allows user control and personalizes the learning by allowing different paths and skipping irrelevant content.
Click and reveal: It refers to clickable content which reveals more details as the learner progresses.
Hotspots: These are clickable areas within a video, which reveal a separate web page or content within the video.
360-degree view: It allows the learners to get a 360-degree view of the object on the screen.
Forms: You can insert forms within the video, which allow the collection of user data.
Quizzes: Quizzes can be built into the video to deliver assessments and personalized results to the learner.
These interactivities make viewing the videos an engaging experience. However, a great interactive video must be designed with the end-user in mind, and interactivity should be used only to enhance the user experience