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Abhijeet Valke

Top 47 eLearning & Workplace Learning Blogs | Upside Learning Blog - 1 views

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    Find list of Top 47 eLearning & Workplace Learning Blogs (in alphabetical order) that Upside Learning team follows. 1. Adventures in Corporate Education 2. Bersin & Associates : Blogs 3. Big Dog, Little Dog 4. Blogger in Middle-earth 5. Bozarthzone 6. Clark Aldrich On Simulations and Serious Games 7. Clive on Learning 8. Connectivism 9. Daretoshare 10. Dave's Whiteboard 11. Donald Clark Plan B 12. eLearning Blog // Don't Waste Your Time… 13. e-Clippings (Learning As Art) 14. E-Learning Curve Blog 15. eLearning in the Corporate Sector 16. eLearning Technology 17. eLearning Weekly 18. elearningpost 19. elearnspace 20. Engaged Learning 21. Experiencing E-Learning 22. Harold Jarche 23. ID and Other Reflections 24. In the Middle of the Curve 25. Informal Learning Blog 26. Internet Time Blog 27. Jane's E-Learning Pick of the Day 28. Kapp Notes 29. Learn and Lead 30. Learning Conversations 31. Learning TRENDS 32. Learning Visions 33. Learnlets 34. Making Change - Ideas for Lively eLearning 35. Mobile Learning 36. Nigel Paine 37. Stephen's Web 38. T+D Blog 39. Take An E-Learning Break 40. The Bamboo Project Blog 41. The eLearning Coach 42. The Learning Circuits Blog 43. The Rapid eLearning Blog 44. The Upside Learning Solutions Blog 45. TogetherLearn 46. Will at Work Learning 47. Workplace Learning Today
Antwak Short videos

Data Science | AntWak FREE micro-videos - 0 views

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    Home > Data Science > How to learn Data Science in 2021? Data Science (DS) is a great, promising, and most demanding career. But are you confused about being a beginner and wanna know the Right Way to Learn DS? Technology is more into digitisation and due to this extensive transformation, huge data is expected to be produced in the coming future. To make use of such big data we need data scientists who can layout, design and filter the data in an organized way. All things considered, with a huge number of options available choosing the correct curriculum program and admission to the right institute is important. Besides all this, the course and institute to be suitable for your requirement are extremely difficult. While online courses are an incredible path for some to upskill, good opportunities from top colleges and universities are the platform for data scientists to test their knowledge in their field. Here are the five essential guidelines to turn into an expert in Data Science: Get a Data Science certificate or similar degree To get an opportunity as an entry-level data researcher, one would require a four-year certification in DS, math, insights and software engineering. Degrees can likewise give temporary job openings. All things considered if you have just secured a 4 yr certification in a different background through online e-courses or basic boot camps and workshops. The focus should be given to mastering the skills required for DS. Take a look at this course from AntWak on Data Engineering delivered by top global experts. Take comprehensive courses and devote time to learning You can become a top-class data researcher by taking a full course at a time. It will be the skill and instruments needed to turn into a data researcher, many critical projects and coaching help. A variety of such courses are available online that offer top to bottom analysis of subjects, for example, data scratching, AI, big data analysis and many more. To begin your learning
Ihering Alcoforado

Learning Online with Games, Simulations, and Virtual Worlds: Strategies for ... - Clark... - 12 views

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    Learning Online with Games, Simulations, and Virtual Worlds: Strategies for Online Instruction Clark Aldrich 1 Resenha John Wiley & Sons, 02/10/2009 - 144 páginas Jossey-Bass Guides to Online Teaching and Learning Learning Online with Games, Simulations, and Virtual Worlds Strategies for Online Instruction Clark Aldrich Learning Online with Games, Simulations, and Virtual Worlds The infusion of games, simulations, and virtual worlds into online learning can be a transforming experience for both the instructor and the student. This practical guide, written by education game expert Clark Aldrich, shows faculty members and instructional designers how to identify opportunities for building games, simulations, and virtual environments into the curriculum; how to successfully incorporate these interactive environments to enhance student learning; and how to measure the learning outcomes. It also discusses how to build institutional support for using and financing more complex simulations. The book includes frameworks, tips, case studies and other real examples, and resources. Praise for Learning Online with Games, Simulations, and Virtual Worlds "Clark Aldrich provides powerful insights into the dynamic arena of games, simulations, and virtual worlds in a simultaneously entertaining and serious manner as only he can. If you are involved with educating anyone, from your own children to classrooms full of students, you need to devour this book." -- Karl Kapp, assistant director, Institute for Interactive Technologies, Bloomsburg University "At a time when the technologies for e-learning are evolving faster than most people can follow, Aldrich successfully bridges the perceptual gap between virtual worlds, digital games, and educational simulations, and provides educators with all they really need to use this technology to enhance and enrich their e-learning experiences." -- Katrin Becker, instructor, Department of Computer Science and Information Systems, Mount R
Glenn Hoyle

Interaction Equivalency in Self-Paced Online Learning Environments: An Exploration of L... - 0 views

  • This exploratory study sought to examine the experiences and preferences of adult learners concerning the various interactions that they encounter in a self-paced online course. The following four primary research questions guided data collection and analysis efforts: 1. What forms of interaction do adult learners engage in most in self-paced online courses? 2. What forms of interaction do adult learners value most in self-paced online courses? 3. What forms of interaction do adult learners identify as equivalent in self-paced online courses? 4. What impact do adult learners perceive interaction to have on their self-paced online learning experience?
  • Deep and meaningful formal learning is supported as long as one of the three forms of interaction (student–teacher; student-student; student-content) is at a high level. The other two may be offered at minimal levels, or even eliminated, without degrading the educational experience. High levels of more than one of these three modes will likely provide a more satisfying educational experience, though these experiences may not be as cost or time effective as less interactive learning sequences. (Anderson, 2003)
    • Mike Fandey
       
      The perception of high level is key. If a single interaction approach is selected and the learner opts not to engage, then "high level interaction" is not achieved.
  • Participants further noted that they engaged most actively with the instructor and course content, commensurate with findings of previous research pointing to the necessity of such fundamental interactions (Gallien & Early, 2008; Heinemann, 2003; Pawan, Paulus, Yalcin, & Chang, 2003; Perry & Edwards, 2005; Stein, Wanstreet, Calvin, Overtoom, & Wheaton, 2005). The results of this study further strengthen the literature calling for the development of specific competencies not only for those designing online learning but also for those who facilitate online learning experiences of various formats (Klein, Spector, Grabowski, & Teja, 2004; Varvel, 2007).
  • ...7 more annotations...
  • Research Question 2: What forms of interaction do adult learners value most in self-paced online courses?
  • Participants hailed the blogging and social bookmarking activities as integral to the quality of the overall learning experience, noting the synergy of formal and informal interactions that such activities fostered.
  • Participants noted that although they enjoyed the interactions with other learners and often wished for more, they conceded that in the self-paced, online learning environment such interactions are challenging.
  • informal learning environment that was crafted placed maximum control with the learners. Such informal learning environments provide an open venue for learners to connect with others interested in the same concepts either in a different course section or at a different stage of the course (Rhode, 2006).
  • Participants identified interaction with the instructor and content as very nearly equivalent in a self-paced online course. Participants pointed out that quality interaction with content is indispensable in the self-paced learning environment and can not in any way be replaced. They also indicated that interaction with the instructor could potentially be diminished and compensated for through increased quality interactions with content or learners. Participants further noted that while interaction with other learners is desirable within the self-paced learning environment, the self-paced nature of the course makes such interactions challenging. Therefore, learners were willing to forgo interpersonal interactions deemed by some as tangential in exchange for the flexibility afforded by the self-paced learning approach.
  • In a granular analysis of the various interaction activities, participants generally reported the activity of blogging as equivalent or superior to asynchronous discussion via the discussion board in Blackboard. Such findings add to the burgeoning body of research supporting the pedagogical possibilities of blogging as a flexible asynchronous communication alternative to threaded discussion via a restricted learning management system
  • This mixed methods study explored the dynamics of interaction within a self-paced online learning environment. It used rich media and a mix of traditional and emerging asynchronous computer-mediated communication tools to determine what forms of interaction learners in a self-paced online course value most and what impact they perceive interaction to have on their overall learning experience. This study demonstrated that depending on the specific circumstance, not all forms of interaction may be either equally valued by learners or effective. Participants differentiated among the various learning interactions available and indicated that informal interactions were as important as formal interactions in determining the quality of the online learning experience. Participants also reported the activity of blogging as being equally valued and in some ways superior to instructor-directed asynchronous discussion via the discussion board in a learning management system.
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    Learning takes place through active engagement rather than passive transmission.
Ihering Alcoforado

Learning Without Training - 12 views

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    Learning Without Training by JAY CROSS on MARCH 5, 2012 Successful businesses insure that software and tools are available for such things as bookmarking reference information, collaborating on tasks, searching organizational content, recording knowledge for peer learning, reinforcing of key concepts, locating experts, accessing outside information, and connecting with customers and partners. Here are a few examples of learning before and after instituting the learning infrastructure we call a Workscape. Usually it's training before and pull learning after, that is, from training to what Jane Hart has called learning without training. For a less murky version of this post, visit the white paper on the Internet Time Alliance site from which this was excepted. Note what's happening here. The shift from training programs to learning networks expands learning and development from a limited department isolated from business operations into a critical, pervasive business function. CLOs who embrace this challenge of integrating learning into work face enormous job enrichment. Those who don't will play severely diminished roles. My next post on this topic will discuss how to shift from the traditional pattern to the network model.
Shannon Panzo

Mental Photography (ZOXing) Report - 3 views

Mental Photography Brain Management ZOXing ZOX Pro Training Knowledge is Power 1. Are you overworked and stressed out? 2...

father of mental photography Digital Product Brain Management

started by Shannon Panzo on 09 Jul 15 no follow-up yet
Leo de Carvalho

Computer-supported collaborative learning - Wikipedia, the free encyclopedia - 0 views

  • Other learning theories that provide a foundation for CSCL include distributed cognition, problem-based learning, cognitive apprenticeship, and situated learning. Each of these learning theories focuses on the social aspect of learning and knowledge building. Each theory recognizes that learning and knowledge building involve inter-personal activities including conversation, argument, and negotiation.[4]
  • The theory suggests that learning is not a matter of accepting fixed facts, but is the dynamic, on-going, and evolving result of complex interactions primarily taking place within communities of people.
  • Collaboration theory proposes that technology in support of CSCL should provide new types of media that foster the building of collaborative knowing; facilitate the comparison of knowledge built by different types and sizes of groups; and help collaborative groups with the act of negotiating the knowledge they are building. Further, these technologies and designs should strive to remove the teacher as the bottleneck in the communication process. In other words, the teacher should not have to act as the conduit for communication between students or as the avenue by which information is dispensed. Finally, collaboration theory-influenced technologies will strive to increase the quantity and quality of learning moments via computer-simulated situations.[12]
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    Computer-supported collaborative learning (CSCL) is a pedagogical approach wherein learning takes place via social interaction using a computer or through the Internet. This kind of learning is characterized by the sharing and construction of knowledge among participants using technology as their primary means of communication or as a common resource.[1] CSCL can be implemented in online and classroom learning environments and can take place synchronously or asynchronously.
Allison Kipta

Plymouth e-Learning Conference 2010 - 2 views

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    The 5th Plymouth e-Learning Conference will examine the theme of e-learning in a time of change, and will challenge notions of traditional boundaries, learning spaces and roles. We will focus on new practices, new technologies, new environments and new learning. There will be primary, secondary and tertiary education threads. We invite papers on the digital divide, e-learning methods and case studies, mobile and pervasive technologies, digital games, multi-user virtual environments, informal learning, new classroom technologies (PDAs interactive whiteboards, etc), personal learning environments, visual media (videoconference, digital photography), e-portfolios and social software (wikis, blogs, podcasting, etc).
Gudrun Porath

The True Cost of Informal Learning ~ Stephen's Web ~ by Stephen Downes - 0 views

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    "Some charts, based on actual research, documenting how much is spent on informal learning. The 80 percent of learning accomplished by informal learning is accompanied, according to this research, by almost 80 percent of the spending, leading Donald Clark to say "we discover that rather than being this highly efficient learning machine, it is probably just about as efficient as formal learning" and "rather than being this highly efficie"
eidesign

8 Benefits Of Informal Learning In The Workplace - EIDesign - 0 views

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    Informal learning is self-directed learning that is driven by learner's passion and motivation. In this article, I outline the differences between formal and informal learning and show how you can leverage on informal learning in the workplace.
Shannon Panzo

What is Mental Photography - 3 views

Mental Photography and ZOXing Mental Photography, or ZOXing, is a learning technique that allows you to absorb information at 100 times the average reading speed, with 100% retention for l...

father of mental photography Digital Product Brain Management

started by Shannon Panzo on 29 Jun 15 no follow-up yet
Leon Cych

Pontydysgu - Bridge to Learning » Working and Learning - 0 views

  • At the same time,
    • Leon Cych
       
      Military - navy etc...pre Waterloo???
  • probably
  • seemingly re-found public appetite
    • Leon Cych
       
      depends on how people vote at tne next election I guess :)
  • ...36 more annotations...
  • intervene
    • Leon Cych
       
      What about intervention in education MIAPs Unigue Learning Number and Identity Cards
    • Leon Cych
       
      ULN introduced for 14 yr olds from this year
  • Globalisation
    • Leon Cych
       
      Perhaps could do with a bit more explanation. Is this a specifc term in this context. I'd see it as something else in learning...
  • In some organizations
    • Leon Cych
       
      What about more distributed less country centric models of employment and I don't mean call centres i.e. web 2.0 new startups that employ people globally? Like Seesmic , for instance - any figures/ evidence on those?
  • context aware
    • Leon Cych
       
      Are we talking about the Semantic web or Web 3.0 here? I'm not sure this is specific enough...
  • dispersed
    • Leon Cych
       
      Dospersed or distributed?
  • ICT was most frequently used for learning in those enterprises with flatter hierarchies and more devolved decision talking responsibilities and in which employees had greater autonomy in the organisation of their own work. Interestingly, these enterprises also tended to have a more experienced workforce and low turnover of employees
    • Leon Cych
       
      Now that is very interesting
  • either face to face in the workplace or on-line
    • Leon Cych
       
      But perhaps down the pub :)
  • he study showed learning was more likely to take place in organisations with less hierarchical structures and where workers had more responsibility for their own work.
    • Leon Cych
       
      Again really interesting
  • is becoming part of a formal employment requirement
    • Leon Cych
       
      But interestingly at a recent consultation I went to involving the TDA and the new Masters in Teaching and Learning there was no evidence of awareness of the role of use of technology to aid reflectivity...
  • his entails building organisations in which people have what can be termed ‘developmental work tasks’
    • Leon Cych
       
      Collaboration not really mentioned - does it play a part?
  • change is challenging for some trainers
    • Leon Cych
       
      :)
  • a single learning provider,
    • Leon Cych
       
      formal or informal?
  • critical role to play
    • Leon Cych
       
      What about scalability and scope?
  • other approaches already in place
    • Leon Cych
       
      unless it continues to be locked out in schools
  • accidental
    • Leon Cych
       
      serendipitous - accident sounds like they fell over it which they possibly did :)
  • video conferencing
    • Leon Cych
       
      Maybe this might be renamed after Google's introduction of video into email? More ubiquitous than ever before for those who sign up to a gmail account and have some form of webcam built in.
  • unproblematic
    • Leon Cych
       
      What about the phenomenon of teachers working together informally to use these devices whilst teaching amongst each other globally - any reserch been done on that?
  • stimulating and rewarding
    • Leon Cych
       
      Providing there is a flat enough environment for this to happen...perhaps
  • learning to the state
    • Leon Cych
       
      But what about the trend where there is a cultural conflict by distance - and workers have to be schooled in cultural norms of the country they are servicing to get it right otherwise consumers in host countries reject this.
  • by an
  • system,
  • ambiguous and often hostile
    • Leon Cych
       
      Might be worth exploring this more - why - what are the causes of the hostility or is it merely dependency on outmoded systems rather than hostility - a reluctance to engage with cultural change due to being institutionalised - dunno...
  • oung people
  • Facebook
  • the privatization of education has seemed possible
    • Leon Cych
       
      ???
  • The idea of integrating personal learning and working environments
    • Leon Cych
       
      What research, if any, has ben done into the way individuals organise themselves in a more distributed environment - the individual "nodes" and how some "nodes" are more active than others ...
  • nteract with peer groups and communities of practice through the internet
    • Leon Cych
       
      OK answers some of my last question
  • learning spaces
    • Leon Cych
       
      and learner groupings perhaps?
  • costumer
  • reality of experience.
    • Leon Cych
       
      What about global peer to peer aspect?
  • It also implies a new culture of active and autonomous collective learning to be encouraged, valued and recognized in and outside the workplace
    • Leon Cych
       
      So what defines and binds these new communities?
  • Possible Futures
    • Leon Cych
       
      Would love to see this represented as an interactive diagram or walkthrough.
  • continue this list almost endlessly
    • Leon Cych
       
      How about a possibilites perm fruit machine :)
  • employees
    • Leon Cych
       
      Were any of these workplaces academic?
  • annotae
  • Annotate this paper.
    • Leon Cych
       
      Graham no mention in this of APIs - mashups and ther reconfiguring of information for personalisation? Just a thought. Leon
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    I have annotated this quite heavily as very interesting.
Ihering Alcoforado

How to use a Concept Map to organize and comprehend information | inspiration.com - 19 views

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    Introduction to Concept Mapping Used as a learning and teaching technique, concept mapping visually illustrates the relationships between concepts and ideas. Often represented in circles or boxes, concepts are linked by words and phrases that explain the connection between the ideas, helping students organize and structure their thoughts to further understand information and discover new relationships. Most concept maps represent a hierarchical structure, with the overall, broad concept first with connected sub-topics, more specific concepts, following. Concept Map Example Definition of a Concept Map A concept map is a type of graphic organizer used to help students organize and represent knowledge of a subject. Concept maps begin with a main idea (or concept) and then branch out to show how that main idea can be broken down into specific topics. Benefits of Concept Mapping Concept mapping serves several purposes for learners: Helping students brainstorm and generate new ideas Encouraging students to discover new concepts and the propositions that connect them Allowing students to more clearly communicate ideas, thoughts and information Helping students integrate new concepts with older concepts Enabling students to gain enhanced knowledge of any topic and evaluate the information How to Build a Concept Map Concept maps are typically hierarchical, with the subordinate concepts stemming from the main concept or idea. This type of graphic organizer however, always allows change and new concepts to be added. The Rubber Sheet Analogy states that concept positions on a map can continuously change, while always maintaining the same relationship with the other ideas on the map. Start with a main idea, topic, or issue to focus on. A helpful way to determine the context of your concept map is to choose a focus question-something that needs to be solved or a conclusion that needs to be reached. Once a topic or question is
Antwak Short videos

AntWak | Short videos from real people with real insights - 0 views

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    One such effort to address the continuous learning needs of professionals is AntWak AntWak is a "Social Learning Platform" which believes that the knowledge professionals painstakingly accumulate by years of industry experience is invaluable. Early professionals can benefit immensely from this "Experiential Knowledge" to become better professionals and chart more rewarding careers for themselves AntWak has recently been recognized by multiple EdTech platforms as one of the most promising platforms for professionals
Leo de Carvalho

Collaborative information seeking - Wikipedia, the free encyclopedia - 0 views

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    Collaborative information seeking (CIS) is a field of research that involves studying situations, motivations, and methods for people working in collaborative groups for information seeking projects, as well as building systems for supporting such activities. Such projects often involve information searching or information retrieval (IR), information gathering, and information sharing. Beyond that, CIS can extend to collaborative information synthesis and collaborative sense-making.
Miles Berry

Online Learning: Trends, Models And Dynamics In Our Education Future - Part 1 - Robin G... - 0 views

  • In the case of informal learning, however, the structure is much looser. People pursue their own objectives in their own way, while at the same time initiating and sustaining an ongoing dialogue with others pursuing similar objectives. Learning and discussion is not structured, but rather, is determined by the needs and interests of the participants. There is no leader; each person participates as they deem appropriate. There are no boundaries; people drift into and out of the conversation as their knowledge and interests change.
  • The PLE is not an application, but rather, a description of the process of learning in situ from a variety of courses and according to one’s personal, context-situated, needs. The process, simply, is that learners will be presented with learning resources according to their interests, aptitudes, educational levels, and other factors (including employer factor and social factors) while they are in the process of working at their job, engaging in a hobby, or playing a game.
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    Stephen Downes on the future of e-learning: personalised learning, networks and PLEs amongst much else
Antwak Short videos

The Future of Work - 0 views

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    How are current socio technological changes impacting the future of work? New technology, global trends, and the effect of Covid-19 on the job force have fundamentally altered the way firms operate and the kinds of expertise their workers require to compete in this emerging period of employment. Despite the fact that we cannot foresee what the future has in store, certain adjustments are inevitable. You must brace for such developments as a forward-thinking professional or aspirant. Gig Economy Gig Economy: The term 'gig' refers to a job model in which contractors are recruited and paid on a project-by-project basis. Gone are the days of doing a strap task from 9 a.m. to 5 p.m. The gig economy helps people to save multiple hours per day to make the most of the one and only scarce asset that they have time. Employee Well-Being Employee Well-Being is the topmost priority: While more people are operating remotely for extended periods of time, organisations can concentrate on ways to improve relationships and reduce mental tension. As organizations adapt, building mentally healthy workplaces will become even more relevant and complex. Also, working remotely and loneliness could have a detrimental impact on workers' mental wellbeing. Employee morale will suffer if they are not in good health. Several anal believe that employers will put a stronger emphasis on mental wellbeing and employee welfare. Intuitive and Appropriate Strategy Intuitive and Appropriate Strategy: Although meetings through online platforms like Zoom and Google Meet have been a constant throughout the pandemic but this restricted mode of communication the essence of being connected to colleagues and friends has indeed been cruelly exposed. As a result, software companies often rose to the situation, implementing innovative methods to ensure workers involved when working remotely. Nvidia, for example, has prioritized human speech over the context of video calls, resulting in substantial data s
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