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klauritsen

The role of communities of practice in a digital age | Tony Bates - 25 views

  • The role of communities of practice in a digital age
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    A new chapter in Tony Bates' open source textbook, this one dealing with COPs - what they are, designing effective ones and learning through them.
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    I guess I shared this link in a previous course, but it is a good one! Tony Bates discusses designing, learning from and defines communities of practice in the digital age. EDTECH543, Communities of Practice.
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    I appreciate the substance of this article as it goes beyond simply defining communities of practices and discusses the theoretical framework for developing effective CoPs. The seven tips offered for designers of CoPs provides structure and guidance for those interested in implementing this practice. I also found great value in the text's analysis of communities of practice in a technology rich generation. The digital age is dominating culture and as people seek to re-evaluate programs, organization, and life they tend to think they need to dump the old and start from scratch. This article, however, points out that communities of practice will be a powerful tool in the digital age by "it is probably a mistake to think of them as a replacement for traditional forms of education." Great perspective!(
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    A Community of Practice is essentially a group of people who share a common interest and learn how to polish and perfect that passion by regularly interacting with one another. Communities of Practice apply various theories of learning as the group members interact and glean from one another. Researchers argue that a Community of Practice differs from other types of learning communities in that the group members share a common interest, they engage in activities around that common interest, and all group member are practitioners of that interest. As a result, the learning that occurs in a Community of Practice comes from the sum of all group members.
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    This article focused on what traits a successful community of practice has and how they are taking shape in the digital world. Of particular interest in this article is the role that MOOCs are beginning to play in digital learning and also how the design of a community of practice can impact how long it stays useful and relevant to its users.
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    In this article, author Tony Bates refers to MOOCs as communities of practice, and then makes a distinction between "instructionist" MOOCs and "connectivist" MOOCs, the latter being designed to function as communities of practice. This has prompted me to look for more information on the distinction, as I am only familiar with instructionist MOOCs. In addition, I find the article of interest because of the subsequent and continuing scholarly conversation that ensued in the comments.
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    Very interesting article. I like how Bates explains the theory behind communities of practice and then provides the definition. It helps provide context for CoPs. I also found the "Designing effective communities of practice" section to be very helpful. It outlines what a good CoP should look like and encourages the diversity that can be within a community. Thanks for sharing!
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    This article from Tony Bates provides another great overview of CoPs. One of my favorite parts of this article is the section on designing effective communities of practice. Bates provides a list of key design principles (adapted from Wenger) for creating an effective CoP.
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    I love how this article recognizes that 1 plus 1 is not 2. That the sum total of knowledge exceeds what was put in.
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    This blog post discusses what communities of practice are, the learning theories behind CoPs, designing effective CoPs, and learning through CoPs in the digital age. It goes into depth about the seven key design principles for creating effective and self-sustaining CoPs. It also discusses the importance of Massive Open Online Courses.
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    In this post, Tony Bates discusses communities of practice including what they are and their characteristics. He also discusses ways to create and sustain effective communities of practice. Finally, Mr. Bates discusses how we can learn through communities of practice specifically through the use of MOOCs.
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    This article by Tony Bates gives examples of CoPs in companies like Xerox and how they work together within the company to create projects. It also provides a visual from Wenger assists companies with integrating a CoP within the workspace.
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    This post disusses what a community of practice is and the theories behind them. It also addresses the design of a community of practice and the three criteria involved, domain, community, and practice. Finally it discusses MOOC's.
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    This article gives some background and insight to the different parts of a Community of Practice. What I found to be most relevant about this article is the fact that it is based around digital learning. There is an image included in the article that displays the different websites that can be used as a tool for a CoP. This image is helpful in visualizing all of the ways to meet and communicate with peers in the digital realm.
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    This article looks at corporations that are encouraging CoPs like Google & Apple. Xerox was able to save $100 million by collecting tips that repair men were sharing over breakfast and sharing them on a larger level. CoPs can enhance organizational effectiveness and profitability by increasing knowledge sharing.
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    He is writing a textbook, Teaching in a Digital Age, and this is his discussion about communities of practice. It explains what communities of practice are, how they work, and how they can be successfully used. He argues that they are not a replacement for other forms of education but does mention that they can be great tools.
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    This article is a chapter for a book, Teaching in a Digital Age. It gives a good summary of the principles behind communities of practice. While the author does not fpbelieve that CoPs should replace other forms of learning, he sees value in them.
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    The author, Tony Bates, reviews what makes a community of practice by clarifying the main components of an effective one. My favorite part of the resource is the graphic organizing the tools and activities associated with a community, which also integrates the technology available. The article focuses on the idea that communities of practice is a method of informal learning and discusses how to use online learning to its highest potential.
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    To me the most interesting part of this resource is the comments. Very interesting arguments being made by various players especially Downes and Harasim. I often learn more from comments sections than from the main paper.
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    @Terrence. I too liked the comments section which is ironically appropriate seeing that the article was about communities of practice. I think that Downes is viewed as a kind of expert in connectivism and social learning. I have read a few things on his blog through the process of this research and they are quite good. He also co-teaches an MOOC on connectivism with Siemens through the University of Manitoba.
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    I found this interesting at the end when the questions were posted. It made me think of things that I hadn't yet....Can we force these communities or do they just happen naturally and do I think they can replace other forms of education. I have not sorted those out in my own mind yet but I like that they stopped me to think about.
kyledillon

2017 Instructional Design Trends Compass: Your Accu-Learningcast - 1 views

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    Want to know about some interesting 2017 Instructional Design Trends? Check 2017 Instructional Design Trends Compass: Your Accu-Learningcast.
Gretel Patch

Motivation Design - 1 views

  • One of the goals of motivational design is to prepare a set of motivational tactics that are in alignment with learners’ motivational needs and are complimentary with the overall instructional plan
  • s. One of the goals of motivational design is to prepare a set of motivational tactics that are in alignment with learners’ motivational needs and are complimentary with the overall instructional plan
  • s. One of the goals of motivational design is to prepare a set of motivational tactics that are in alignment with learners’ motivational needs and are complimentary with the overall instructional plan
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  • One of the goals of motivational design is to prepare a set of motivational tactics that are in alignment with learners’ motivational needs and are complimentary with the overall instructional plan
  • One of the goals of motivational design is to prepare a set of motivational tactics that are in alignment with learners’ motivational needs and are complimentary with the overall instructional plan
  • t to balance, I knew a teacher who was very good at presenting material in a manner that reduced the learners’ anxieties and made them feel comfortable in the classroom
  • t to balance, I knew a teacher who was very good at presenting material in a manner that reduced the learners’ anxieties and made them feel comfortable in the classroom
Greg Andrade

Networks: Gurus and Grasshoppers: A Community of Practice in Graphic Design - 1 views

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    I'm in love with world of graphic design. How many people can say that they teach their craft, I can. That said, I needed to find a CoP that does just that. Although this is from the University of Brighton it provides support with young aspiring graphic designers. 
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    That is great! I would love to teach more of what I love to do. This is a great article that explores CoP within a specific group of learners interested in the same topic (graphic designing).
Tony H

A User Interface Design Rubric for Evaluating E-Learning Applications - 0 views

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    Abstract: How critical is the role of the user interface in E-Learning? Simply put, the best-designed content will be useless without an equally well-designed user interface that will attract the learner's attention, retain the learner's interest, and allow the learner to interact with the content such that learning can take place. This paper presents a rubric that will help assess a user interface's contribution to the efficiency and effectiveness of an E-Learning application. The rubric focuses on the elements and attributes that comprise the user interface's visual design and dialogue design. A discussion on the user interface and the functions it performs in E-Learning applications serves as an introduction to the presentation of the user interface design rubric.
Kelsey Ramirez

6 Presentation Design Dos and Don'ts - 0 views

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    Great presentation design can be difficult to master because it requires the coordination of many elements, including colors, fonts, images, icons and background. While there are a lot of pieces to the presentation design puzzle, don't be overwhelmed. Let the design principle of "less is more" guide your presentation design choices to keep your slides uncluttered.
kettaku

Take a Tour | Learn to Earn - 0 views

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    Adult ELL lessons designed by the National Center for Families Learning (NCFL). The lessons were designed to have a mixture of vocabulary and games for beginning intermediate students designed around work skills.
camille_rrt

What is a PLN? Why Do I Need One? | TeachHUB - 26 views

  • own personalized “network” of fellow educators and resources who are designed to make them a better teacher.
  • these traditional areas of professional development are often set up and operated by someone
  • An educator is not merely absorbing information from others: they are sharing.
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    Not only does this resource provide a solid description of what a PLN is, it also answers the important "why do I need one" question. It was particularly helpful to get an idea of how social media is essential to a strong PLN.
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    This article listed many social media sources to start your PLN. The biggest takes away that I got from this article are the two benefits of a PLN over a traditional personal development. The first one is that a PLN allows an educator to completely personalize their training. They can pick what to focus on. The second is that they can adapt the learning environment to meed the educator's needs. Once they have enough information, they can start learning and sharing about a new topic that they wish.
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    Describes a PLN, why we have PLN's, and the benefits of being a member of a PLN. This article talks about how PLN's allow educators to develop their skills beyond the more traditional methods and allows them to develop their abilities as an educator.
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    With more and more opportunities to develop one's skills beyond what traditional routes have provided, establishing your own PLN is an essential step toward deepening your abilities as an educator.
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    Very straightforward resource. From a teacher's standpoint, this resource is very beneficial. It demonstrates how teachers can enhance their skills away from old school (traditional) teaching pedagody and move into connectivist strategies to truly become educators in the 21st Century.
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    A PLN can be online or face to face connections but the virtual opportunities do not require your physical presence like attending a conference, a live master's degree program, etc. There are 2 distinct advantages to being online: 1. it's completely personalized to what each person is seeking 2. It can easily be modified based on changes in needs. Social media sources like Facebook, Twitter, and Wordpress blogs can be customized so that teachers can follow one-other and share the latest tools and information.
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    This discusses what a PLN is and how it can help you grow professionally. It also talks about the benefits of a PLN and how you can personalize things.
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    This is a great resource on the explanation of PLNs, why they are important, and how they can improve your work and learning environments. It has a solid definition and is key to understanding PLNs in a short read.
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    This article describes what a PLN is and how it relates to one's real world and social networking communities. It discusses why having a PLN is important to an educator today. In the past you need to be physically present to get your desired information and at times that was not even possible. Today a teacher can determine what training is necessary and find this information through their PLN network. The article explains how a PLN not only allows you to learn but also encourages you to share your knowledge with others.
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    Nice, simple article that explains what a PLN is. Thanks for sharing it. It can certainly help fill in any knowledge gaps for someone new to PLNs.
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    I liked the resource for the question "Why do I need one?" and the answers that followed. Teachers can connect themselves to resources from many different aspects of the world and teachers and sites they may not have otherwise found. It is no longer just "absorbing information" but sharing and creating new connections and ways to use the information. Honestly, after all this research, the new question is "Why don't I already have a PLN?"
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    This article defines what a PLN is and the necessity for educators to develop one. It describes the difference between developing a PLN and being "connected." It argues that PLNs allow educators to individualize professional development. With the emergence of technology in education, I see this as a necessary tool for the 21st century educator.
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    This article describes the need for teachers to be a part of PLNs. The author talks about the importance of making connections to other teachers and countless resources to make yourself a better teacher.
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    This article describes the benefits of developing your own personal learning network. The author touches on the traditional learning networks of the past and their limitations and examines the benefits of the tech driven network.
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    In the education world, PLN stands for Personal Learning Network. What it means is that an individual has developed their own personalized "network" of fellow educators and resources who are designed to make them a better teacher. This network exists both in their real-life relationships and online through their social media connections.
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    This article describes a PNL but also discusses the benefits of developing a PNL. By sharing within your PNL members will not only gain new knowledge, resources, and ideas, but will also develop relationships with people across the globe!
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    A PLN is not PD. A PLN has (at least) 2 additional benefits: you study and research topics applicable to you, decided by you; you can form a symbiotic relationship where everyone is sharing information
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    Catapano explains what a PLN is and why people should have one. A PLN stands for Personal Learning Network. Basically, it is a group of individuals who are fellow educators who work together both real-life and online to make themselves a better teacher. PLN are mainly through social media sources like Twitter, Facebook, or blogs. Teachers can share their resources across the world with their latest research, experiences, or discoveries. Teachers get to take control of their own professional development.
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    I always like to find resources that cut right to the chase and explain exactly what the topic is. This article does that with professional learning networks. This article can be presented to anyone who asks "what IS a PLN anyway". The article relates the evolution of PLNs to include social media such as Twitter, Facebook, Pinterest, ect. Themes of connectivism and communities of practice are found throughout the article as the writer explains that the true benefits is that PLNs are based off teacher's interests and passions rather than the usual top down professional development experience so many teacher experience. It drives home the point that successful PLNs revolve around the sharing of experiences and resources rather just viewing and consuming.
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    @teachingjake503, PLNs have become so valuable to me, especially when I was a first year teacher. Having support from people outside of the establishment was extremely helpful. I think people often buy into them more because of the choice they have. They can choose to include only those they feel provide value, are positive, and can offer support.
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    What is a PLN? Why Do I Need One? This article provides a simple and easy to understand definition of a Personal Learning Network and how it can be used by teachers to help them become a better teachers and can be used to help educations personalize their training. The article focuses on the use of social media as the primary resource for PLNs. http://www.teachhub.com/what-pln-why-do-i-need-one
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    The following article discusses why educators need a PLN. These networks are design to make you a better teacher. The personal learning networks are exactly that "personalized." Most professional development is designed by others, but your PLN is created and designed by YOU.
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    Written by Jordan Catapano who simplifies what a PLN is and explains why one might need it. He explains that a PLN is usually designed by educators networking with fellow educators to make them better teachers. This article goes through the theories and benefits of a PLN and what they intel or include.
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    "Why do I need one". This article discusses why a teacher should use PLN's and more importantly, create their own PLN. This was a nice read for me to put PLN's in perspective.
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    A great article that offers many valid and important reasons that an instructor should join PLNs.
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    This article supports why we all need to join PLN! Great read!
danielbmc

Three Generations of Distance Education Pedagogy - 1 views

  • cognitive-behaviourist, social constructivist, and connectivist pedagogy
  • explore distance education systems as they have evolved through three eras of educational, social, and psychological development
  • requirement for distance education to be technologically mediated in order to span the geographic and often temporal distance between learners, teachers, and institutions, it is common to think of development or generations of distance education in terms of the technology used to span these distances
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  • first generation of distance education technology was by postal correspondence
  • second generation, defined by the mass media of television, radio, and film production
  • interactive technologies: first audio, then text, video, and then web and immersive conferencing
  • less clear what defines the so-called fourth- and even fifth-generation distance technologies except for a use of intelligent data bases (Taylor, 2002) that create “intelligent flexible learning” or that incorporate Web 2.0 or semantic web technologies
  • repertoire of options available to DE designers and learners has increase
  • Many educators pride themselves on being pedagogically (as opposed to technologically) driven in their teaching and learning designs
  • two being intertwined in a dance: the technology sets the beat and creates the music, while the pedagogy defines the moves
  • To some extent, our pedagogical processes may themselves be viewed as technologies
  • none of these three pedagogical generations has disappeared, and we will argue that all three can and should be effectively used to address the full spectrum of learning needs and aspirations of 21st century learners.
  • Behavioural learning theory begins with notions of learning which are generally defined as new behaviours or changes in behaviours that are acquired as the result of an individual’s response to stimuli
  • Although learning was still conceived of as an individual process, its study expanded from an exclusive focus on behaviour to changes in knowledge or capacity that are stored and recalled in individual memory.
  • The locus of control in a CB model is very much the teacher or instructional designer
  • It is notable that such models gained a foothold in distance education at a time when there were limited technologies available that allowed many-to-many communication. Teleconferencing was perhaps the most successful means available but came with associated costs and complexity that limited its usefulness. The postal service and publication or redistribution of messages was very slow, expensive, and limited in scope for interactivity. Methods that relied on one-to-many and one-to-one communication were really the only sensible options because of the constraints of the surrounding technologies.
  • Cognitive presence is the means and context through which learners construct and confirm new knowledge
  • Later developments in cognitive theory have attempted to design learning materials in ways that maximized brain efficiency and effectiveness by attending to the types, ordering, timing, and nature of learning stimulations
  • Learning was thought of as an individual process, and thus it made little difference if one was reading a book, watching a movie, or interacting with a computer-assisted learning program by oneself or in the company of other learners
  • reduction of the role and importance of the teacher further fueled resentment by traditional educators against the CB model of distance education
  • While appropriate when learning objectives are very clear, CB models avoid dealing with the full richness and complexity of humans learning to be, as opposed to learning to do
  • People are not blank slates but begin with models and knowledge of the world and learn and exist in a social context of great intricacy and depth.
  • technology became widely used to create opportunities for both synchronous and asynchronous interactions between and among students and teachers
  • Social-constructivist pedagogy acknowledges the social nature of knowledge and of its creation in the minds of individual learners.
  • Teachers do not merely transmit knowledge to be passively consumed by learners; rather, each learner constructs means by which new knowledge is both created and integrated with existing knowledge
  • The locus of control in a social-constructivist system shifts somewhat away from the teacher, who becomes more of a guide than an instructor, but who assumes the critical role of shaping the learning activities and designing the structure in which those activities occur
  • social-constructivist models only began to gain a foothold in distance education when the technologies of many-to-many communication became widely available, enabled first by email and bulletin boards, and later through the World Wide Web and mobile technologies
  • Cognitive presence also assumes that learners are actively engaged, and interaction with peers is perhaps the most cost-effective way to support cognitive presence
  • It remains challenging to apply learning where it can blossom into application and thus demonstrate true understanding
  • Social interaction is a defining feature of constructivist pedagogies. At a distance, this interaction is always mediated, but nonetheless, it is considered to be a critical component of quality distance education
  • the educator is a guide, helper, and partner where the content is secondary to the learning process; the source of knowledge lies primarily in experiences
  • teaching presence in constructivist pedagogical models focuses on guiding and evaluating authentic tasks performed in realistic contexts.
  • Constructivist distance education pedagogies moved distance learning beyond the narrow type of knowledge transmission that could be encapsulated easily in media through to the use of synchronous and asynchronous, human communications-based learning
  • learning is the process of building networks of information, contacts, and resources that are applied to real problems. Connectivism was developed in the information age of a networked era (Castells, 1996) and assumes ubiquitous access to networked technologies
  • Connectivism also assumes that information is plentiful and that the learner’s role is not to memorize or even understand everything, but to have the capacity to find and apply knowledge when and where it is needed.
  • It is noteworthy that connectivist models explicitly rely on the ubiquity of networked connections between people, digital artifacts, and content, which would have been inconceivable as forms of distance learning were the World Wide Web not available to mediate the process. Thus, as we have seen in the case of the earlier generations of distance learning, technology has played a major role in determining the potential pedagogies that may be employed.
  • learners have access to powerful networks and, as importantly, are literate and confident enough to exploit these networks in completing learning tasks
  • exposing students to networks and providing opportunities for them to gain a sense of self-efficacy in networked-based cognitive skills and the process of developing their own net presence
  • Connectivist learning is based as much upon production as consumption of educational content
  • The activities of learners are reflected in their contributions to wikis, Twitter, threaded conferences, Voicethreads, and other network tools. Further, social presence is retained and promoted through the comments, contributions, and insights of students who have previously engaged in the course and that persist as augmentable archives to enrich network interactions for current students
  • learners and teacher collaborate to create the content of study, and in the process re-create that content for future use by others
  • stress to teaching presence is the challenge presented by rapidly changing technologies
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    How three theories have shaped distance learning over the years. Connectivist theory shows how learning is about forming connections with others through human and digital interaction. Developed in the digital age and assumes access to social networking technologies.
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    This is a March 2011 journal article that highlights the shifts in technology and theory for distance learning. First, there was the cognitive-behaviorist with it's focus on read, watch, and recall. As the web developed, we saw constructivism shift the teachers duties from content creator to a guide through the content as students synthesized. Connectivism promotes the teacher as a "co-traveler" helping students to explore, connect, and create.
kcastello

Personal Learning Environments: Challenging the dominant design of educational systems - 4 views

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    The article opens with explaining multiple examples of dominant design and then leads into how the shift should move towards personal learning environments. The first thing it explains with this is how the learner can use a variety of technologies instead of just one software. The writer then states that it should be built to support the user's goals. After this it goes into explain how it can be used not only on a personal scale but global scale as well by the use of social media, knowledge bases, learning contexts, etc. The rest of the article discusses how the world is moving towards a personal learning environment and how therefore the other types may become a "less attractive option."
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    This article discusses personal learning networks, specifically in how they challenge the current design of educational systems. It argues that the current education system follows a dominant design which pushes following a typical design that focuses on the integration of tools, draws a very obvious line of who the teacher is and who the learner is, restricts content and connections, along with others. They should instead focus on creating personal learning networks which focus on the connections that are being created rather than the tools implemented, form symmetric relationships where any user can consume or contribute, provides open content, and many other reasons. It also gives possible implementation stratifies and possible challenges to this system or ideology.
kimsjohnson

Learning and Knowing in Networks: Changing roles for Educators and Designers - 0 views

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    George Siemens discusses the changing roles of educators and instructional designers as a result of networked learning. Several instructor metaphors are depicted. He says that instructional designers become educators to the educator with knowledge of available technologies, pedagogies, and open resources.
Terisa ODowd

Community of Practice Design Guide - 3 views

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    This is a step-by-step guide to setting up and growing CoP. It defines CoP and discusses why they are important. The guide also outlines how to establish and grow the community. At the heart of any successful CoP is purpose. A rubric is given to help identify the effectiveness of the community both in terms of infrastructure and language of inquiry.
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    I found the chart on the development of a community of practice interesting. It takes energy and commitment to sustain the community.
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    I really liked this article, it gave some great information on CoP and the bullets on the first page were a nice outline of why CoPs are important and useful.
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    This article provides a step-by-step guide for designing and cultivating communities of practice in higher education. The first part of the guide is for those who are considering the use of CoPs to facilitate collaboration, learning, or knowledge generation and want to know more. That last part of the guide helps CoP designers and facilitators understand the questions, issues, and options involved in planning and cultivating communities https://net.educause.edu/ir/library/pdf/nli0531.pdf
mark_bishop

Designing Technology for Emerging Knowledge in Communities of Learners - 0 views

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    This is a paper that considers the design issues of supporting emergent knowledge from communities of users. It considers these challenges from a theoretical point of view and from the perspective of information systems. It posits principles such as 'Design for Customer Engagement by Seeking Out Naive Users' and 'Design for Knowledge Translation Through Radical Iteration with Functional Prototypes'.
Molli Brown

Infographics & Data Visualizations | Visual.ly - 2 views

shared by Molli Brown on 05 Jul 12 - No Cached
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    This site allows for users to upload find, share, and create amazingly visually informative and creative infographics for free without the use of expensive software or design know-how. It can also act as a portfolio for your designs.
cbjohnsrud

http://tech.ed.gov/wp-content/uploads/2014/10/Exploratory-Research-on-Designing-Online-... - 2 views

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    This research was published by the U.S. Department of Education on the role on Online Communities. Essentially, the research found that online learning Communities of Practice produce a wide range of values for educators, including immediate and potential value. The primary focus of this research was the role of Community Designers and the questions, concerns, and topics that must be addressed when creating a successful learning community involving educators. While member participation is the key to a successful community, there are other factors that play a major contribution in a group's success as a learning community that are addressed in this research.
anonymous

Community of Practice Design Guide - 14 views

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    Defines CoP's and reinforces that CoP's focus on sharing knowledge and developing best practices. Identifies CoP's as a model for connecting people for learning, knowledge sharing, collaboration and organizational development. Provides great key questions for growth of a CoP.
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    Even though I am becoming more acclimated to the non-linear arrangements of websites and the Internet, in general, it is still nice to see a well formatted document that clearly lists its points and is somewhat old-fashioned in presenting more recently cultivated information. This is the type of arrangement I needed to help me visualize CoP's.
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    How to guide on using Communities of Practice in higher education.
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    A step by step guide for designing and cultivating CoPs from the Educause Library of free resources
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    I really enjoyed this article as it did provide a very clear distinction to a CoP and how they generate around a particular goal or common objectives. The one aspect of the article that I found really fascinating dealt with how to create a CoP and how it spoke of the cultivation of a CoP. It is not something that grows automatically, but must be intentional in nature. This requires the design, formalization of the community, and planning activities and core concepts for the CoP. It is not imperative that a CoP is fully structured from the beginning as the CoP will ultimately identfiy its main tenants over the period of growth.
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    This guide provides a practical interpretation of the theoretical underpinnings of communities of practice (CoPs) in higher education. The guide begins with a definition, review of the purpose of CoPs, as well as their lifecycle. The authors also outline the stages of development in a CoP. This section includes guiding questions and activities to help others facilitate the development process within their own CoPs. I found this resource to be helpful in visualizing the process of developing CoPs.
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    This source is set up differently than the others that I found. It is focused more on why communities are important, and how to build them. It also provides some good visuals that represent types of communities, how to grow communities, and different ways to grow and cultivate those relationships and communities.
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    This is a great guide from Educause on the "nuts and bolts" of establishing a PLN. This resource provides a step-by-step guide to establishing a CoP.
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    This article is really helpful since it gives practical there are some things you can do. My favorite is "Design." You can not just set up spaces and expect people to interact. You have to drive purpose and there has to be meaning there.
Lee Ung

Ninjawards - Presentation Design Trends 2014 - Cubicle Ninjas - 2 views

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    Notes on Good/Bad/Future Design from Ninjawards 2014. "If you want to be taken seriously like a presenter on TED Talks, make note this year to focus on design. Think of your presentation as your partner in crime. If Batman was to give a presentation on how he fights villains, would he want Robin to take over his spotlight or be his sidekick on stage?"
Ashley Ford

Designing for Mobile Learning: Clark and Mayer's Principles Applied by Guy Levert: Page... - 0 views

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    Looking at application of design principles by Clark and Mayer. Could be applied to any multimedia creation including slide presentations.
annieyip

Connectivism: a theory for learning in a world of growing complexity - 0 views

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    The article discussed the origins of the theory and what organizations should do to implement the theory.  
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    An article about connectivism and the beginnings of this theory. Connectivism brings a big change to the learning design in schools and organizations. Examples are given in this article of how connectivism could be implemented.
lglaeser0925

Instructional System Design: The ADDIE Model - 3 views

http://www.nwlink.com/~donclark/hrd/sat.html A general handbook for those new to instructional design or needing to refresh on a topic.

instructional technology edtech543 learning design

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