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Certificate IV Assessment

Qualified Trainers with Certificate IV in Training and Assessment - 1 views

With a talent for helping others and teaching, becoming a trainer is the perfect career progression for me. To train myself and become recognised in my chosen field, I enrolled to get a Certificat...

Certificate IV in Training and Assessment

started by Certificate IV Assessment on 26 Sep 11 no follow-up yet
Certificate IV Assessment

Certificate IV in Training and Assessment: The Key to New Career - 1 views

The Certificate IV in Training and Assessment is the right course for enhancing and advancing the skills of employees in our company. For those who wanted to be employed as a nationally recognised ...

Certificate IV in Training and Assessment

started by Certificate IV Assessment on 25 Oct 11 no follow-up yet
Jeff Johnson

Classroom Technology 'Woefully Inadequate,' Study Finds : June 2008 : THE Journal - 0 views

  • Educators are, in large part, bullish on the role technology can play in improving student outcomes. But too large a percentage of them aren't receiving adequate training in the areas that matter most: instructional software, technology integration, learning outcomes management, and designing individual lesson plans. This according to a study released last week by the National Education Association and the American Federation of Teachers, which also described access to classroom technology as "woefully inadequate" in most schools.
  • Educators are, in large part, bullish on the role technology can play in improving student outcomes. But too large a percentage of them aren't receiving adequate training in the areas that matter most: instructional software, technology integration, learning outcomes management, and designing individual lesson plans.
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    Educators are, in large part, bullish on the role technology can play in improving student outcomes. But too large a percentage of them aren't receiving adequate training in the areas that matter most: instructional software, technology integration, learning outcomes management, and designing individual lesson plans.
Jennifer Earl

Professional Development - K12 Guide to going Google - 0 views

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    Professional Development plan Follow this 5 step guide to plan and develop a training strategy for users at your school
Rhondda Powling

Homework and Practice - Web 2.0 That Works: Marzano & Web 2.0 - 0 views

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    A wiki to support "Using Technology with Classroom Instruction that Works" book...excellent resource of web 2.0 tools and how to use them in the classroom
Jennifer Dorman

Scribblar - simple, effective, online collaboration - 0 views

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    Features include Real-time multi-user whiteboard -- Image upload and sharing Userlist and text chat -- Live audio communications -- No downloads required, no user limits
Jeff Johnson

Youth and social networks: 10 articles that have influenced my thinking | Tim's Blog - 0 views

  • The works below may not explicitly address young people and social networking directly, but they all offer useful context and insights. I can't promise that I've managed to adequately take account of them all in my writing (indeed, I'm quite aware that I haven't - for that I'd need to be working on this full time rather than having the day or so a week I have right now) - but I hope that offering a summary of them here helps others in following these trains of thought....
Katy L

Ed/ITLib Digital Library → Learning through Design and Construction in Multi-... - 0 views

  • Cram, A., Hedberg, J., Lumkin, K. & Eade, J. (2010). Learning through Design and Construction in Multi-User Virtual Environments: Opportunities, Challenges and an Emerging Project. In Proceedings of Global Learn Asia Pacific 2010 (pp. 1185-1194). AACE.Retrieved from http://www.editlib.org/p/34325.
  • Andrew Cram, John Hedberg, Macquarie University, Australia; Katy Lumkin, Jan Eade, NSW Department of Education and Training, Australia
  • There are now several implementations of multi-user virtual environments (MUVEs) that have produced evidence of their educational validity. These implementations, however, do not make full use of the educational possibilities offered by MUVEs – namely the potential for students to learn through design and construct of artefacts within the virtual environment. This paper outlines a design-based research project that aims to implement and evaluate a MUVE that focuses on student design and construction of in-world artefacts. The discussion covers theoretical groundings, the challenges of construction and outlines a progression of activities that meet these challenges. An initial pilot study is described and reported.
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    Cram, A., Hedberg, J., Lumkin, K. & Eade, J. (2010). Learning through Design and Construction in Multi-User Virtual Environments: Opportunities, Challenges and an Emerging Project. In Proceedings of Global Learn Asia Pacific 2010 (pp. 1185-1194). AACE. Retrieved from http://www.editlib.org/p/34325.
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