This is a virtual place for folks interested in learning to "operationalize TPACK" (Technology, Pedagogy, and Content Knowledge) via curriculum-based learning activity types ('ATs') to get up-to-date information, and (more importantly) participate in the vetting and refining of the activity types in each of the curriculum areas in which activity type development is happening.
There is an explosive growth in these tools and this page aims to provide an overview of some of the most interesting examples that are relevant to education.
Education students at Flinders University have been investigating web2.0 tools and how these can be used to enhance learning and teaching.The site provides an excellent overview of many free web 2.0 tools for teachers and students.
Web 2 in Education Wiki. This site is designed to provide teachers with a directory of free webtools along with some suggestions as to how they may be used in the classroom. Over 2000 websites listed over 295 tools and all for free!
Web apps are applications that are accessed using a web browser.
links to 69 Coolest Web Apps Of 2009
and The Best Web 2.0 Applications For Education - 2009
A web application is an application that is accessed over a network such as the Internet or an intranet. The term may also mean a computer software application that is hosted in a browser-controlled environment (e.g. a Java applet)[citation needed] or coded in a browser-supported language (such as JavaScript, combined with a browser-rendered markup language like HTML) and reliant on a common web browser to render the application executable.
Web applications are popular due to the ubiquity of web browsers, and the convenience of using a web browser as a client, sometimes called a thin client. The ability to update and maintain web applications without distributing and installing software on potentially thousands of client computers is a key reason for their popularity, as is the inherent support for cross-platform compatibility. Common web applications include webmail, online retail sales, online auctions, wikis and many other functions.
The Internet is evolving, and Web 2.0 is changing the way we interact online. This web guide will help those new to social media gain an understanding of social networking, social bookmarking, social news, personalized start pages, wikis, widgets and other aspects of the new Internet that can help in connecting with others, increasing productivity or having more fun.
Many people believe that Web 3.0 is just around the corner. But it took over ten years to make the transition from the original web to Web 2.0, and it may take just as long for the next fundamental change to reshape the web.
Many people believe that Web 3.0 is just around the corner. But it took over ten years to make the transition from the original web to Web 2.0, and it may take just as long for the next fundamental change to reshape the web.
Bloom's Digital Taxonomy isn't about the tools or technologies rather it is about using these to facilitate learning. Outcomes on rubrics are measured by competence of use and most importantly the quality of the process or product. For example. Bookmarking a resource is of no value if the resource is inappropriate or worthless.
This site adapts Blooms Taxomony to the use of digital technologies to enhance student learning outcomes.
Bloom's Digital Taxonomy isn't about the tools or technologies rather it is about using these to facilitate learning. Outcomes on rubrics are measured by competence of use and most importantly the quality of the process or product.
Visit this site to consider catering for the needs of all students in your assessment task and learning activities sequence of your integrate unit plan.
Now that we are using the Internet in the classroom to support instruction, it is important the area of assessment be addressed. One usable method for teachers is to provide a rubric for student use and for both formative and summative assessment purposes.
The Statements of Learning in ICT are a useful reference to understand the different facets of learning with ICT. This resource is as close as you can get to Nationally agreed standards for ICT
Benjamin Bloom headed a group of educational psychologists who, in 1956, developed a method of classifying cognitive thinking into different levels, each building on the previous level, from the most simple to the most abstract. Cognitive learning includes knowledge recall, comprehending information, organizing ideas, analyzing and synthesizing data, applying knowledge, choosing among alternatives in problem-solving, and evaluating ideas or actions. These skills are targeted in education.
Problem-based learning (PBL) is focused experiential learning organized around the investigation and resolution of messy, real-world problems. It is a complementary approach to inquiry based learning.
Use this site to identify digital tools not yet included in the CEGSA site. However, be cautious as this listing does not mean that these tools are recommended or useful for schools.
Senior Lecturer, in Digital Media at Flinders University, South Australia.
President of EdTechSA
Board member on the Australian Council for Computers in Education.