A New Culture of Learning: An Interview with John Seely Brown and Douglas Thomas (Part ... - 1 views
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Play is defined by a set of rules which form a bounded environment. But within those rules players have as much freedom as they like to create, innovate and experiment. Just think of all the amazing athletic feats that have emerged from a game like soccer, simply from the rule “you may not touch the ball with your hands.”
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Melissa Glenn on 23 May 13While I would love to let my students play and be creative, there also needs to be some time to explain some basic concepts before they can go out on their own and be creative. I think in a college environment, in higher level courses, you can allow the students to be more self-directed, but in more introductory courses, you need to work within a tighter set of rules until the students are aware of the basic concepts. Or, at the very least, some of the more self-directed learning may come towards the end of a semester, after the basic rules are understood. I know this is an issue in my online courses because I want to add more student-student interaction, but since they are newcomers in the area, it is hard to let them do that without a lot of instructor moderation. In later courses, they are much better at working through the concepts with each other instead of with the instructor.
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I think that this is a very interesting point. Like I said earlier, it amazes me at the number of young students who look for me to tell them what to do, what to believe, what is right. I want students to find their drive. To seek what they are interested in. How do we do this when the pressure of scores, evaluations, and effectiveness is all riding on test performance and the teaching of core curriculum?
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Our schools believe that teaching more, faster, with better technology is preparing our students for the 21st century.
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