Our goal is to develop and host an open platform for crowd-curated content relevant to K12 STEM education. Our efforts will not only allow us to identify specific and advantageous areas for student work, they will also allow us to create a sense of community around this work, and its effects, among educators and students at every level.
The Horizon Report series is the most visible outcome of the New Media Consortium's Horizon Project, an ongoing research effort established in 2002 that identifies and describes emerging technologies likely to have a large impact on teaching, learning, research, or creative expression within education around the globe.
"Parents have taken over Facebook and, to a lesser extent, Twitter. This has sent device-laden students flocking to social media apps such as Instagram, SnapChat and Yik Yak, and the shift has created new challenges for administrators trying to root out cyberbullying and threats of violence. Garnering the most concern in many districts is Yik Yak, a free app created in 2013 that connects users within a 10-mile radius to a message board, and allows anyone to read and post anonymously. The app, meant for college students, is blocked on most K12 campuses thanks to technology called geofencing."
"K12 Online Conference 2010 Schedule - All times are GMT. Direct links to presentations will be added as the presentations are published each day at 12:00 pm GMT. Presentations links will also be published to Twitter, Facebook and our conference video podcast channel and audio podcast channels."
Minecraft is a game enjoyed by many but it also has a lot of potential for use in the classroom. The post lists some of the writers ideas for various subjects.
"As more schools open their networks and classrooms to student-owned devices, the need for instruction that makes the most of these tools becomes ever more pronounced. Transitioning to a truly 21st century learning environment is challenging, to be sure.
While helping districts through this process, I've noticed a pattern in the challenges they must - and do - overcome. Adapting effectively to a bring-your-own-device and digital learning environment is far easier for districts if they follow these strategies."