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caswamy

CLAT Coaching in Bangalore | BRICS CA Institute - 0 views

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    CLAT (Common Law Admission Test) is a test for high school (class XII) passed students in order to pursue a career in legal services. It grips the Law Entrance Exam ticket for the candidates who sight the significance and the enormous increase in demand for economical legal brains in the nation.
Ian Guest

Game Changers: Education and Information Technologies | EDUCAUSE - 4 views

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    "Game Changers: Education and Information Technologies is a collection of chapters and case studies contributed by college and university presidents, provosts, faculty, and other stakeholders. Institutions are finding new ways of achieving higher education's mission without being crippled by constraints or overpowered by greater expectations."
John Pearce

Making the Case for Student Controlled Devices - iPads in Education - 1 views

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    Whenever I discuss iPad or BYOD implementations in schools one of the first issues raised usually revolves around problems associated with management and control. iPads are difficult to manage on an institutional level. That could be a blessing in disguise. Maybe it presents us with the right timing and opportunity to finally allow students to manage their devices and develop their skills as independent and responsible learners.
Ian Guest

Ri Channel - 1 views

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    "The Ri Channel forms part of the Royal Institution's mission to "connect people to the world of science". Watch the very best science videos from the Ri and across the web." from the Royal Institution (UK)
John Pearce

The Future of Gamification | Pew Research Center's Internet & American Life Project - 1 views

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    Another PEW report, this time into gamification "Tech stakeholders and analysts generally believe the use of game mechanics, feedback loops, and rewards will become more embedded in daily life by 2020, but they are split about how widely the trend will extend. Some say the move to implement more game elements in networked communications will be mostly positive, aiding education, health, business, and training. Some warn it can take the form of invisible, insidious behavioral manipulation. "The development of 'Serious Games' applied productively to a wide scope of human activities will accelerate simply because playing is more fun than working," observed Mike Liebhold, senior researcher and distinguished fellow at The Institute for the Future."
John Pearce

PBLU.org | Making Projects Click - 5 views

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    The Buck Institute for Education (BIE) received a generous grant from the William and Flora Hewlett Foundation to help promote and provide deeper learning opportunities for teachers and students.  Recognizing that 11,000 teachers will participate in BIE's 3-day PBL 101 workshop in 2012, the Hewlett Foundation helped BIE expand its professional development resources and expertise online.  Now BIE can work with every school and every teacher through PBL University (PBLU).
John Pearce

TEDxKids@Brussels - Gabe Zichermann - Gamification - YouTube - 3 views

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    Gabe Zichermann is an entrepreneur, author, highly rated public speaker and gamification thought leader. He is the chair of the Gamification Summit and Workshops, and is co-author of the book "Game-Based Marketing, where he makes a compelling case for the use of games and game mechanics in everyday life, the web and business. Gabe is also a board member of StartOut.org and facilitator for the NYC chapter of the Founder Institute. For more information visit: http://www.tedxkids.be
Ashley Proud

iLabCentral - The place to share remote online laboratories - 3 views

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    Remote labs enrich science and engineering education by vastly increasing the scope of experiments that students have access to in the course of their academic careers. As partners, the Center for Educational Computing Initiatives at the Massachusetts Institute of Technology and Northwestern University's Office of STEM Education Partnerships offer the following through The iLAB Network:
John Pearce

Apple Releases Apple Configurator for Businesses & Schools - 5 views

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    Following today's Apple Event, Apple has just released Apple Configurator, an app that "makes it easy for anyone to mass configure and deploy iPhone, iPad, and iPod touch in a school, business, or institution." Apple Configurator is likely of the same variety as what Apple uses in its own stores to reset its showroom devices, but now it's available for organizations and schools to make updating and resetting devices effortless. This should break down a few major barriers that kept organizations from widely adopting the devices before.
Admission Times

SNAP 2013 Result Announced on 9th January - 0 views

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    The cut-off marks for SNAP 2013 will be declared during the result of the exam. Each participating institute will declare their individual SNAP 2013 cut-offs. Since this year the SNAP 2013 Cut-off marks have not been declared yet, we will give you the last year's SNAP cut-offs so that you can get an idea about the SNAP 2013 Cut-off and what to expect this year.  
John Pearce

Watch and win! | Swivl - 0 views

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    "Swivl helps you stop losing the learning content your institution creates by making it easy to capture video while you teach."
Clay Leben

Game-Based Learning: What it is, Why it Works, and Where it's Going - 4 views

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    Summary of game benefits for learning and why they should be used more. New Media Institute white paper. See awards for best examples.
John Pearce

Apple - iOS 7 - Education - 5 views

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    "iOS 7 provides powerful new ways to configure and deploy devices across institutions, and features to help schools purchase, distribute and manage apps with ease. App Store licence management, new options with Mobile Device Management and single sign on are just some of the capabilities in iOS 7 that make it ideal for education."
John Pearce

Creative Commons V4.0 for Education (new) - 4 views

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    "In 2013, we launched version 4.0 of the CC license suite and it is ready for anyone to use now to apply to their educational resources or other creative works. But what does that mean? What's new in 4.0 that wasn't there in 3.0? And just as importantly, what has stayed the same so that you don't have to worry about changes to licenses you weren't expecting? Lastly, I'll go over some examples of organizations and institutions who have already upgraded to the 4.0 version of whatever license they were using. Note: These slides are meant to be used as a resource by presenters - please download the file and see the detailed notes accompanying each slide for the actual information. "
John Pearce

Google Sites Teacher training videos.com - 7 views

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    If you are thinking of learning to create a website for your school or institution then this could be the tool for you. These videos take you right through all the basics of creating a website using Google Sites. Ideal for teacher who want to create a class blog, teacher website or even if you want your students to create a website. This is a great tool, free and really flexible.
Walco Solutions

plc training programs - 0 views

shared by Walco Solutions on 15 Jun 15 - No Cached
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    A joint venture of Walrus Marine Engineering Co.Pvt.Ltd.(An ISO 9001-2008 Certified Company) and Solutions Institute of Engineering and Technology (a 10+ year old training centre in the field of engineering). The Walco Solutions Automation training division was conceived with the vision to train professionals to meet the challenges in the field of automation with the aid of apt training modules specifically programmed to deliver a broad perspective of the Engineering disciplines and tap the opportunities in the field. http://walcosolutions.com / +91 8129981111
Camilla Elliott

Confronting the Challenges of Participatory Culture - The MIT Press - 5 views

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    An occasional paper on digital media and learning. Confronting the Challenges of Participatory Culture: Media Education for the 21st Century. Henry Jenkins, Director of the Comparative Media Studies Program at the Massachusetts Institute of Technology.
Clay Leben

Digital Media and Learning on Vimeo - 2 views

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    The New Learning Institute interviews "leading thinkers and researchers who are examining the role that digital media plays in young people's lives. Mimi Ito, John Seely Brown, Henry Jenkins, Diana Rhoten, James Gee, Nichole Pinkard, and Katie Salen all see digital media - social networks, online games and media production - as the transformational tools of the 21st century."
John Pearce

YouTube - Project Based Learning: Explained. - 2 views

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    "The Buck Institute for Education commissioned the cutting-edge advertising agency, Common Craft, to create a short animated video that explains in clear language the essential elements of Project Based Learning (PBL). This simple video makes the essential elements of PBL come alive and brings to light the 21st Century skills and competencies (collaboration, communication, critical thinking) that will enable K-12 students to be college and work-ready as well as effective members of their communities."
Darren Murphy

VITTA 2008 Annual Conference & Expo, Shift Happens - 0 views

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    The Victorian Information Technology Teachers Association Inc is a non-profit organisation supporting information and communication technology teachers at primary schools, secondary colleges and universities and other tertiary education institutions in Victoria, Australia.
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