"Encourage teacher education institutions, ECEC professionals' training institutions and in-service training providers to adapt their programmes with a view to accommodating new learning tools and developing appropriate pedagogies aimed at fostering creativity and innovation from an early age.
2.
Encourage education providers or the relevant authorities, as appropriate, to equip schools and ECEC facilities to a suitable level in order to nurture creative and innovative capacities.
3.
Encourage the providers of initial and continuous professional development programmes for both teachers and ECEC professionals to give consideration to effective methods for fostering curiosity, experimentation, creative and critical thinking and cultural understanding - for instance through art, music and theatre - and to explore the potential of creative partnerships.
4.
Promote the development of formal, non-formal and informal learning activities for children which are aimed at fostering creativity and innovation, whilst also recognising the important role of parents and families."
"The creative industries workforce requires employees that use ICT applications to solve the knowledge related tasks at work. The aim of this research is twofold: (1) to see if previously cited twenty-first century digital skills are suited to the creative industries workforce and (2) to investigate the extent to which skill development get attention in current organizational practices. In-depth interviews were conducted with a sample of 24 managers and senior executives of creative organizations based in the Netherlands. As a guideline for the interviews, a conceptual twenty-first century digital skills framework was used. This framework presented the following seven core skills supported by the use of ICT: technical, information management, communication, collaboration, creativity, critical thinking, and problem solving. The following five contextual skills that play a role when using ICT were also presented: ethical awareness, cultural awareness, flexibility, self-direction, and lifelong learning. The results support the importance of twenty-first century digital skills, however, there seems to be insufficient attention to the levels of these skills; they play a minor role during the selection and evaluation procedures. Often it is assumed that existing digital skills are sufficient. Managers are encouraged to improve on developing requirements necessary for future employees as well as measurements to ensure current employees skill levels. The developed framework might be used as a management tool for indicating skills that need to be assessed among professionals working in the creative industries."
Just as the development of a biosphere can imply new evolutionary paths for a planet, maybe the development of a planetary Noosphere has its own concrete evolutionary implications, says Adam Frank.
"Medical R&D should respond to specific priority health needs. Opening up the R&D process to a wide range of contributors and stakeholders will allow the design of medicines that are better adapted to the needs of the end users, and will define the preferred product characteristics (PPCs) and target product profile (TPP) that will guide all the phases of product development. In OS, there are no insiders, meaning that strategic decisions may be made through informed community debate against the agreed-upon TPP. The broader community is thus involved in designing how a product will be developed, defining the studies that will be done, and establishing the criteria that will be applied for making stop/go decisions. In order to achieve this, investments are needed to build online communities and platforms that help groups collaborate effectively."
"Communities of Practice as a Professional and Organizational Development Strategy in Local Public Health Organizations in Quebec, Canada: An Evaluation Model"
System76 funds development of FLOSS by providing custom hardware supporting GNU/Linux out of the box. They developed from scratch a Free BIOS alternative (coreboot). By selling laptops easy to repair they raise money to develop their ubuntu-derivative (Pop!_OS) optimized for their machines
"Special issue dedicated to the ECVET annual Forum "Stay connected to implement ECVET", which was held in Prague on 13-14 June 2013.
Main topics:
ECVET developments between 2009 and 2013 - key messages and next steps
Synthesis of the results from the ECVET pilot projects: ECVET is a tool with different applications
National teams of ECVET experts: aims and activities in promoting ECVET at national level
NetECVET: working with ECVET on transnational mobility and supporting its implementation in the Member States"
Go to school, listen to your teacher lecture, go home, do your homework.
For centuries, this has been the way that school's been done.
But now, a new model of teaching is turning the traditional classroom on its head. Under the flipped classroom model, students watch lectures at home, online. Class time is reserved for collaborative activities that help reinforce concepts and increase engagement.
The present infographic on the Flipped Classroom has been published by knewton.com. it is mainly focused on the US market, but it translates a a deep coming change in the education sector and in the communication sector as well within the society.
At MAC-Team, we have already been developing successful pilot approaches of the Flipped Classroom in 2013 in the WikiSkills project. Active and collaborative learning can go one step further where the students/learners have an active learning/teaching role, and where the teachers and the other stakeholders (educational governance, companies ...) also get involved and contribute in a new relationship model.
""There's no way for microfinance companies to communicate with each other," said Joyce Kim, executive director at the Stellar Development Foundation. The combined Oradian/Stellar product would allow microfinance companies to quickly send money to each other. "There's something like 100,000 microfinance institutions, how do we connect them? How do they get the kinds of efficiencies that will change their lives?"
The partnership is going to move slowly, beginning with a pilot program in Nigeria, where moving money often physically carrying cash on a 12-hour bus ride. Stellar could, obviously, change that dynamic."
"This amazing engineer explains how we are continuously bombarded by radiation from space. He shares his idea of developing an open source networked detector for these cosmic rays, creating a massive cosmic ray telescope and empowering citizens to take part in the scientific process."
"The fall of GPL and the rise of permissive open-source licenses
Summary:The GPL is still the world's most popular open-source license but it's declining in use, while permissive licenses are gaining more fans, and some developers are choosing to release code without any license at all."
"Paul Henry Ginsparg (born 1955) is a physicist widely known for his development of the ArXiv.org e-print archive[2][3][4] and for contributions to theoretical physics."
He has been awarded the P.A.M. (Physics-Astronomy-Math) Award from the Special Libraries Association,[13] named a Lingua Franca "Tech 20"
"Promise Tracker is a citizen-monitoring platform designed to help communities track issues they care about and use that information to advocate for change with local government, institutions, or the press.
More than a data collection platform, Promise Tracker is a civic process designed to gather groups of citizens to discuss critical issues in their communities, collect actionable information to better understand those issues, and engage in dialogue with local actors in order to develop solutions."
"The open money manifesto, first published in the previous edition of Kohkoku, declares that money problems can be easily fixed by using our own moneys. Any community, network, and association can have its own money simply by providing a set of accounts through which members can record their trades.
Eventually, almost all communities will use their own money. It's just a question of time and a matter of design.
A society that does this will eliminate the problems associated with lack of money. Imagine a world without poverty, homelessness, unemployment and exploitation - a world where there is always enough money to meet all our needs. Such a world is not only possible, but also probable.
In the last Kohkoku we wrote about memes, self-replicating elements of culture, passed on by imitation. Society will transform itself as the open money meme connects with open minds, who in turn propagate the idea throughout the culture. In this way, from one to some, from some to many, from many to millions, like the imaginal cells that turn caterpillar to butterfly, transformation will happen.
In this issue of the magazine we provide a simple game to explore these ideas and set the stage for further development. "
"This manifesto is a call to deliberate and to act on current and future technological development. We encourage our academic communities, as well as industrial leaders, politicians, policy makers, and professional societies all around the globe, to actively participate in policy formation. Our demands are the result of an emerging process that unites scientists and practitioners across fields and topics, brought together by concerns and hopes for the future. We are aware of our joint responsibility for the current situation and the future - both as professionals and citizens."
"OpenStreetMap use is free as in free beer but also as in free speech !
Everyone can contribute and everyone can use it ! OpenStreetMap is open data ! Whether you're a developer, a scientist, an activist, a cartographer, …, you can use OpenStreetMap database to fulfil your need."
"We are a five-person team concerned about the ways our communities' digital information is collected, stored, and shared by government and corporations. Based in marginalized neighborhoods in Charlotte, North Carolina, Detroit, Michigan, and Los Angeles, California, we look at digital data collection and our human rights, work with local communities, community orginizations, and social support networks, and show how different data systems impact re-entry, fair housing, public assistance, and community development."
Three talks (check out comments)
1) position of academics with regards to Wikipedia
2) case study of 8 projects of encyclopedias which failed
3) taking offline wikipedia to schools (wikipedia as an educational tool in developing countries)
Knowledge management ( KM) is the process of capturing, developing, sharing, and effectively using organizational knowledge. It refers to a multi-disciplinary approach to achieving organizational objectives by making the best use of knowledge. An established discipline since 1991, KM includes courses taught in the fields of business administration, information systems, management, library, and information sciences.