someone from the audience asked which learning trends or technologies we felt were overrated: Mobile Computing and Learning, Social Networking, Gaming, User Content, and Performer Support. And the two clear "winners" were...Gaming and Social Networking with both receiving over 30% of the vote. The "loser", which in our case was a GOOD thing :), was Performer Support with 9% of the vote. Not only is our industry finally seeing PS as a powerful learning approach, but we are also seeing it as something achievable.