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Sean McHugh

Parenting for a Digital Future - Media literacy - everyone's favourite solution to t... - 0 views

  • Media Literacy … provides a framework to access, analyze, evaluate, create and participate with messages in a variety of forms — from print to video to the Internet.
  • The more that the media mediate everything in society – work, education, information, civic participation, social relationships and more – the more vital it is that people are informed about and critically able to judge what’s useful or misleading, how they are regulated, when media can be trusted, and what commercial or political interests are at stake. In short, media literacy is needed not only to engage with the media but to engage with society through the media.
  • any media literacy strategy requires sustained attention, resources and commitment
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  • let’s get media literacy firmly embedded in the school curriculum
  • it might be wise to calculate the cost also – to individuals, to society – of not promoting media literacy, of having a population with insufficient critical knowledge to manage its digital safety, security, privacy, civic and health information needs or consumer rights.
  • it is commonly said that media literacy is, at heart, critical thinking (demand evidence, question sources, analyse claims, consider what’s at stake for whom, etc.) and, therefore, should be taught right across the curriculum from history to science or English
  • In order to enable citizens to access information, to exercise informed choices, evaluate media contexts, use, critically assess and create media content responsibly, they need advanced media literacy skills.
  • Media literacy should not be limited to learning about tools and technologies, but should aim to equip individuals with the critical thinking skills required to exercise judgement, analyse complex realities, recognise the difference between opinions and facts, and resist all forms of hate speech
  • Work to get media literacy firmly embedded as compulsory in the school curriculum.
  • Media education is a long term solution – it takes thought-through pedagogical strategies and years of teaching, not a one-shot campaign
Sean McHugh

Yes, and… Thoughts on print versus digital reading by Kristin Ziemke | Nerdy ... - 0 views

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    Brilliant perspective in the need to broaden our understanding of literacy.
Sean McHugh

Our new research shows that reading both in print and on screens benefits children's li... - 0 views

  • Our new research into digital reading has found that young people who are the most engaged with reading are more likely to read both on paper and on screen than their peers who have low engagement with reading
  • Pupils eligible for free school meals and boys with the lowest levels of reading engagement are two of the groups most likely to benefit from using digital formats
  • young people who read above the level expected for their age read fiction both in print and on screen
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  • Digital reading is becoming an increasingly important part of children’s literacy lives. It gives children new and exciting ways to access a wide range of reading materials and is particularly effective at getting disengaged groups of children excited about reading
Sean McHugh

How to help students spot misinformation | The Educator Asia - 0 views

  • a few guidelines to help understand how the study’s findings can be of practical use to students, and teachers who are looking to improve digital literacy in their classrooms
  • The internet has democratised access to information but in so doing has opened the floodgates to misinformation, fake news, and rank propaganda masquerading as dispassionate analysis.
  • read laterally, leaving a site after a quick scan and opening up new browser tabs in order to judge the credibility of the original site
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  • close reading of a digital source, when one doesn’t yet know if the source can be trusted proves a colossal waste of time
  • slower to reach their conclusions
  • more thorough evaluations
  • focused on credible information from news organizations like the New York Times and the Washington Post
Sean McHugh

Please don't learn to code | TechCrunch - 0 views

  • There’s an idea that’s been gaining ground in the tech community lately: Everyone should learn to code. But here’s the problem with that idea: Coding is not the new literacy.
  • Selling coding as a ticket to economic salvation for the masses is dishonest
  • engineering and programming are important skills. But only in the right context, and only for the type of person willing to put in the necessary blood, sweat and tears to succeed. The same could be said of many other skills. I would no more urge everyone to learn to program than I would urge everyone to learn to plumb.
    • Sean McHugh
       
      Nice analogy, who uses plumbing? EVERYONE. Who knows how it works and how to fix it or fit it? Not many, and the small group of skilled individuals who do, are called Plumbers.
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  • An excessive focus on coding ignores the current plight of existing developers.Technology changes at a rapid pace in this industry.
  • The line between learning to code and getting paid to program as a profession is not an easy line to cross.Really.
  • If becoming an engineer is what you want, don’t let me — or anyone, for that matter — get in the way of your goal. And don’t let traditional confinements like the educational system slow you down
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    ... engineering and programming are important skills. But only in the right context, and only for the type of person willing to put in the necessary blood, sweat and tears to succeed. The same could be said of many other skills. I would no more urge everyone to learn to program than I would urge everyone to learn to plumb.
Sean McHugh

A Novel Defense of the Internet - 0 views

  • Well into the nineteenth century, British and American writers, critics and religious leaders regarded novel-reading with a great deal of skepticism.
  • If our concerns about the enfeebling impact of the Internet and social media aren’t quite as gendered, they’re still grounded in a world view that regards the cultivation of individual morality, intellect, and productivity as a matter of public interest—and that regards shifts in personal media consumption as potentially inimical to the production of smart, informed, and upstanding citizens. But the history of the novel shows that it’s possible for us to move beyond this suspicion—though it took two centuries for novels to move from objects of derision to an accepted part of the modern reader’s diet.
  • Novel-reading was once regarded as an idle occupation, just as Internet use is now.
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  • For every 19th century writer who worried about “enfeebling the mind,” I can show you a 21st-century journalist who claims that the Internet is making us—and our kids—mentally lazy.
  • In other words, novel-reading was once regarded as an idle occupation, just as Internet use is now.
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    Novel reading was once regarded as an idle occupation, just as Internet use is now.
Sean McHugh

https://www.nytimes.com/interactive/2019/12/07/us/video-games-child-sex-abuse.html - 0 views

  • Sexual predators and other bad actors have found an easy access point into the lives of young people: They are meeting them online through multiplayer video games and chat apps
  • Games are a common target, but predators are also finding many victims on social platforms like Instagram
  • Six years ago, a little over 50 reports of the crimes, commonly known as “sextortion,” were referred to the federally designated clearinghouse in suburban Washington that tracks online child sexual abuse. Last year, the center received over 1,500
    • Sean McHugh
       
      Most likely migrating from other haunts like playgrounds and shopping malls.
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  • Almost every single teenage boy in America — 97 percent — plays video games, while about 83 percent of girls do
    • Sean McHugh
       
      And you can bet those percentages are equal or favouring girls when it comes to chat.
  • promote “healthy gaming habits” and develop students’ science and technology skills
  • It had nothing to do with gameplay
  • Parents aren’t telling their kids at 6 years old, ‘Keep your clothes on online
  • Parents aren’t telling their kids at 6 years old, ‘Keep your clothes on online,’” Mr. Halpert said. “But they need to.
  • Minecraft, said it planned to release software early next year that could recognize some forms of grooming and sextortion. The company said it would offer the software to other tech businesses free of charge
  • a 26-year-old Ohio man was charged with sexual exploitation after claiming to be 13 on Yubo and luring a 12-year-old girl, the authorities said
    • Sean McHugh
       
      I guess most systems are focused on the opposite, kids pretending they are adults...
  • But the solution many game developers and online safety experts return to is that parents need to know what their children are playing, and that children need to know what tools are available to them. Sometimes that means blocking users and shutting off chat functions, and sometimes it means monitoring the games as they are being played. “‘Literacy’ is the word I say a billion times a day
  • parents should react carefully when their children report encounters with online predators. Punishing the children — no more video games or social media, for example — could backfire by pushing them into even more dangerous places for their online activity.
Sean McHugh

Opinion | Don't Go Down the Rabbit Hole - The New York Times - 0 views

  • the way we’re taught from a young age to evaluate and think critically about information is fundamentally flawed and out of step with the chaos of the current internet.
  • It’s often counterproductive to engage directly with content from an unknown source, and people can be led astray by false information
  • the best way to learn about a source of information is to leave it and look elsewhere, a concept called lateral reading.
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  • Whenever you give your attention to a bad actor, you allow them to steal your attention from better treatments of an issue, and give them the opportunity to warp your perspective
  • Internet users need to learn that our attention is a scarce commodity that is to be spent wisely
  • four simple principles:1. Stop.2. Investigate the source.3. Find better coverage.4. Trace claims, quotes and media to the original context.Otherwise known as SIFT.
  • The question we want students asking is: Is this a good source for this purpose, or could I find something better relatively quickly
  • We’ve been trained to think that Googling or just checking one resource we trust is almost like cheating,” he said. “But when people search Google, the best results may not always be first, but the good information is usually near the top
  • The students are confused when I tell them to try and trace something down with a quick Wikipedia search, because they’ve been told not to do it,” she said. “Not for research papers, but if you’re trying to find out if a site is legitimate or if somebody has a history as a conspiracy theorist and you show them how to follow the page’s citation, it’s quick and effective, which means it’s more likely to be used
  • Use Wikipedia for quick guidance! Spend less time torturing yourself with complex primary sources
  • instill a reflex that asks if something is worth one’s time and attention and to turn away if not
Sean McHugh

Why the debate on reading print versus digital books needs to change - Parenting for a ... - 0 views

  • There is a concern in some quarters that children’s activities with screens will replace their reading of books. There is a concern that the habit of skimming digital texts will carry over to reading on paper. These are valid concerns but they are not substantiated by research and they omit the important role of context and individual readers in driving change.
  • There could be a difference because of the way gains were measured (methodological reasons) and/or because of how gains were defined (theoretical reasons).
  • The calibration process is not dependent on the digital medium but on the readers’ preference
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  • The readers’ awareness of how they read on screen (and the calibration process they engage in when reading on screen), might be the sources of the print-versus-screen difference
  • The chain of influences is an essential piece of understanding for the debates on reading on and off-screen. It is a continuation of a long argument in media studies where one camp of researchers focuses on metacognition and another camp of researchers on the inherent characteristics of the medium.
  • The screen introduced hyperlinks, large collections of e-books, automatic possibility for translation, multimedia representations of meaning
  • Recent research by the National Literacy Trust in the UK shows that it is not the reading medium but readers’ motivation that explains their reading habits: skilled readers read a lot and well both on paper and screen.
  • children are less aware of the disconnect between a digital and non-digital reading medium than any generation of children before them. It follows that they have different preferences, different resources for calibration, different lived examples of reading around them
  • The ‘home sweet home’ for reading in the digital age is the provision of, and the practice in the use, of high-quality texts on and off screen
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