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Sean McHugh

Technology And Video Games Make Kids Think Differently About Old Questions - Forbes - 0 views

  • I never limit my kids’ screen time. I do, however, require reading time, outdoor play time, and physical toy time. The difference between limiting screen time and requiring non-screen time is subtle, but substantial. It emphasizes the positive benefit of other activities rather than scolding the screen.
  • I spend a lot of time making sure my children don’t get too heavily absorbed in any one way of perceiving. I do this by paying enough attention to what games my kids are playing that I can ask them to switch games. That’s right, not all games are the same. Each one has unique narrative properties. Each one has particular mechanics that inadvertently teach a specific way of making meaning of the world. Gaming is not a singular way of being. Parenting gamer-kids is not just about monitoring the on/off switch.
  • Consider Minecraft. Like most kids these days, mine play it all the time. I’ve written about the good things my kids learn by playing. I love the free sandbox creativity. I think it strengthens a sense of systems thinking. But I’m also worried that so many kids develop an almost obsessive relationship to the game.
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    "I never limit my kids' screen time. I do, however, require reading time, outdoor play time, and physical toy time. The difference between limiting screen time and requiring non-screen time is subtle, but substantial. It emphasizes the positive benefit of other activities rather than scolding the screen."
Sean McHugh

expert reaction to study on screen use and white brain matter in children | Science Med... - 0 views

  • the study has a number of features that reduce confidence in the robustness of the findings.
  • The review of prior literature is unbalanced to emphasise adverse effects of screen time and ignore conflicting studies
  • too small to give reliable estimates of effects of screen time
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  • the scale does not distinguish between TV and other types of screen use
  • no child had a vocabulary score in the impaired range
  • misleading
  • The study was not pre-registered, making it hard to know how many analyses were conducted but not reported
  • nothing is said about predicted associations between the brain measures and the language measures
    • Sean McHugh
       
      This highlights the difference between neuroscience and cognitive science, specifically indicators about changes in brain tissue mean nothing unless they are accompanied by behavioural indicators that support these observations. In the case of this study the children were found to have language development that was more advanced than would be expected for their age regardless of the brain scans.
  • The study does not provide credible evidence of an adverse effect of screen time on child development, but could serve to stoke anxiety in parents who may worry that they have damaged their child’s brain by allowing access to TV, phones or tablets
  • an association between screen time and brain wiring says nothing about causation: you can speculate that an apparent delay in brain development might be caused by high screen time but it is equally possible that lower brain developmental status increases screen time
Sean McHugh

Screen Time? How about Creativity Time? - Mitchel Resnick - Medium - 0 views

  • Too often, designers of educational materials and activities simply add a thin layer of technology and gaming over antiquated curriculum and pedagogy
    • Sean McHugh
       
      I think because the designers of these apps are not educators and are therefore assuming that they often traditional education they experienced is the norm or at the very least is still a desirable outcome for the kids that they are designing their Apps for.
  • But I’m also sure that some students found it very discouraging and disempowering. And the activity put an emphasis on questions that can be answered quickly with right and wrong answers — certainly not the type of questions that I would prioritize in a classroom.
  • In many cases, the skeptics apply very different standards to new technologies than to “old” technologies. They worry about the antisocial impact of a child spending hours working on a computer, while they don’t have any concerns about a child spending the same time reading a book. They worry that children interacting with computers don’t spend enough time outside, but they don’t voice similar concerns about children playing musical instruments. I’m not suggesting that there are no reasons for concern. I’m just asking for more consistency.
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  • For kids growing up today, laptops and mobile phones aren’t high-tech tools — they’re everyday tools, just like crayons and watercolors.
  • Of course there’s a problem if children spend all their time interacting with screens — just as there would be a problem if they spent all their time playing the violin or reading books or playing sports. Spending all your time on any one thing is problematic. But the most important issue with screen time is not quantity but quality. There are many ways of interacting with screens; it doesn’t make sense to treat them all the same
  • Rather than trying to minimize screen time, I think parents and teachers should try to maximize creative time. The focus shouldn’t be on which technologies children are using, but rather what children are doing with them
Sean McHugh

The Touch-Screen Generation - The Atlantic - 0 views

  • he hands are the instruments of man’s intelligence
  • In 2011, the American Academy of Pediatrics updated its policy on very young children and media. In 1999, the group had discouraged television viewing for children younger than 2, citing research on brain development that showed this age group’s critical need for “direct interactions with parents and other significant care givers.” The updated report began by acknowledging that things had changed significantly since then.
  • To date, no body of research has definitively proved that the iPad will make your preschooler smarter or teach her to speak Chinese, or alternatively that it will rust her neural circuitry—the device has been out for only three years, not much more than the time it takes some academics to find funding and gather research subjects. So what’s a parent to do?
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  • Previously, young children had to be shown by their parents how to use a mouse or a remote, and the connection between what they were doing with their hand and what was happening on the screen took some time to grasp. But with the iPad, the connection is obvious, even to toddlers. Touch technology follows the same logic as shaking a rattle or knocking down a pile of blocks: the child swipes, and something immediately happens.
  • A more accurate point of comparison for a TV viewer’s physiological state would be that of someone deep in a book, says Kirkorian, because during both activities we are still, undistracted, and mentally active.
  • even very young children can be discriminating viewers—that they are not in fact brain-dead, but rather work hard to make sense of what they see and turn it into a coherent narrative that reflects what they already know of the world.
  • Children’s lives are filled with media at younger and younger ages, and we need to take advantage of what these technologies have to offer
  • A TV is static and lacks one of the most important things to toddlers, which is a “two-way exchange of information
  • That exchange was enough to nearly erase the video deficit.
  • That kind of contingent interaction (I do something, you respond) is what captivates a toddler and can be a significant source of learning for even very young children—learning that researchers hope the children can carry into the real world. It’s not exactly the ideal social partner the American Academy of Pediatrics craves. It’s certainly not a parent or caregiver. But it’s as good an approximation as we’ve ever come up with on a screen, and it’s why children’s-media researchers are so excited about the iPad’s potential.
  • something about tapping the screen, about getting feedback and being corrected in real time, is itself instructive, and enables the toddlers to absorb information accurately, regardless of its source
  • More important, she made the video demonstration explicitly interactive.
  • The statement from the American Academy of Pediatrics assumes a zero-sum game: an hour spent watching TV is an hour not spent with a parent. But parents know this is not how life works. There are enough hours in a day to go to school, play a game, and spend time with a parent, and generally these are different hours. Some people can get so drawn into screens that they want to do nothing else but play games. Experts say excessive video gaming is a real problem, but they debate whether it can be called an addiction and, if so, whether the term can be used for anything but a small portion of the population.
  • We live in a screen age, and to say to a kid, ‘I’d love for you to look at a book but I hate it when you look at the screen’ is just bizarre. It reflects our own prejudices and comfort zone. It’s nothing but fear of change, of being left out.”
  • a useful framework—what she calls the three C’s—for thinking about media consumption: content, context, and your child. She poses a series of questions—Do you think the content is appropriate? Is screen time a “relatively small part of your child’s interaction with you and the real world?”—and suggests tailoring your rules to the answers, child by child.
Sean McHugh

Give Kids Unlimited Screen Time-But Only After They've Completed Their Daily Activities - 0 views

  • while it’s admirable to expect your kid to exercise for a full hour, the reality is that, unless you have an Olympic sized pool in your backyard where your kid can do the butterfly stroke for an hour, it’s tough for a 10 year old to stay moving for a full hour
  • There’s a difference between a teen that is using screen time intentionally versus mindlessly,
  • every parent has their own rules when it comes to screen time use and you know your kid best. But by starting with conversations about goals, boundaries and intentional use, parents and teenagers can lay down their swords in the battle over screen time and social media use
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    Parenting "screen time"
Sean McHugh

The Surprising, Research-Backed Benefits of Active Screen Time - 0 views

  • How about nine
    • Sean McHugh
       
      Outside of work? How is that possible? Get home from school at 4, bed at 9, even at that impractical extreme it's 5 hours, not allowing for meal time?
  • teens today are spending an average of nine hours a day online,
    • Sean McHugh
       
      Just like their parents; why is this key point so often overlooked?
  • sedentary screen time
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  • there is a very fine line between passive screen time, defined as when a child passively consumes digital content with no thought, creativity or interaction required to progress, and active screen time, which involves cognitive thought and/or physical engagement.
  • so vital for us to change how kids are using their computers and phones
    • Sean McHugh
       
      Again, only focused on kids, but if parents don't do likewise, how do they think they will have an effect?
  • As long as we ensure that our kids are actively using their screens, we can most likely avoid the problems that come with passive screen use
  • watching TV or videos
    • Sean McHugh
       
      What about the learning this offers? Specifically knowledge acquisition? Especially if that knowledge leads to hands on activity, like when kids use 'how to' videos?
  • learning a new skill like coding games or websites, creating music, writing and publishing stories or poetry
    • Sean McHugh
       
      Can you imagine many/and parents doing this? If they won't, how will they encourage their kids to do so?
Sean McHugh

Three problems with the debate around screen time - 0 views

  • it increasingly feels as though scientific evidence has become a casualty in the process.
  • the factors which underlie why the public discourse around technology is so dysfunctional
  • Google does not sort search output by quality; it ranks search input by popularity.
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  • Academics, public servants and other stakeholders alike need to recognise that plugging in a few terms of interest into a search engine will give an inherently skewed view of the actual state of the field
  • Academics, public servants and other stakeholders alike need to recognise that plugging in a few terms of interest into a search engine will give an inherently skewed view of the actual state of the field
  • these factors aren’t just focused on debates around the effects of technology – they speak to wider debates around science and evidence-based policy
  • Very recent evidence, that might use much better quality data or methods but that has not received much coverage, will not be featured. Yet one piece of high quality evidence might be worth 500 pieces of low quality evidence that populate the search output.
  • In 21st century life, finding evidence is not the most important skill anymore. Instead, it is recognising which evidence should be considered and which should be ignored, based on objective markers of quality.
  • Until this is addressed, moral entrepreneurs and doomsayers will dominate discourse with dire yet never fully substantiated claims
  • we need to be wary of any question which frames screen time as a simple number – questions like ‘how much screen time we should be engaging in?’, or ‘should we impose limits or bans on screen use?’ oversimplify a very complex concept to the point of becoming meaningless.
Sean McHugh

Screen-time does not disrupt children's sleep, new study finds | University of Oxford - 0 views

  • new research findings from the Oxford Internet Institute at the University of Oxford, has shown that screen time has very little practical effect on children’s sleep.
  • while the correlation between screen time and sleep in children exists, it might be too small to make a significant difference to a child’s sleep
  • Focusing on bedtime routines and regular patterns of sleep, such as consistent wake-up times, are much more effective strategies for helping young people sleep than thinking screens themselves play a significant role
Sean McHugh

What Happens to Your Eyes When You Stare at Screens All Day - 0 views

  • Blue light from screens isn’t ruining your eyesThere’s a rumor that the blue light from smartphones (or other screens) can ruin your vision, perhaps even leading to blindness, but it’s not backed up by evidence. “The amount of light coming from a computer has never been demonstrated to cause any eye disease,” the American Academy of Opththalmology states in an article on their website recommending against blue-light-blocking glasses
  • Blue light-blocking filters also don’t block very much blue light; they just reduce it a tiny bit. (Experts have pointed out that you could get the same effect by holding your screen one inch farther away from your face
  • When you’re spending time in front of screens—any kind—the rule of thumb for eye health is the “20-20-20” rule. Every 20 minutes, take a 20-second break to look at something 20 feet away
Sean McHugh

The trouble knowing how much screen time is 'too much' - BBC News - 0 views

  • For now, anyone thinking about how much time using screens and social media is "OK" will ultimately have to make a personal judgement.
  • Rather than stating that social media was harmful, it suggested a more complex effect.
  • increasing the time spent using technology was linked to improved wellbeing
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  • the positive effect of regularly eating breakfast, or getting a proper night's sleep, was three times stronger.
  • the effects were small, with the positive effects of exercise being more significant.
  • A broader look at evidence provided by some other high quality studies again suggests the story is not clear-cut.
  • Playing electronic games, however, was not seen as leading to a greater risk of hyperactivity, or friendship or emotional problems
  • So how much time should we, or our children, spend looking at screens? It is difficult to be precise as different people spend time online in such different ways.
  • sugar
Sean McHugh

Why I don't limit screen-time for my kids - The Washington Post - 0 views

  • My husband and I never made a conscious decision to not limit screen time for our kids; we simply didn’t worry about it.
  • Our screens don’t isolate us from one another – they are another medium through which we interact.
  • technology is not mysterious. It doesn’t freak them out. It doesn’t control or oppress them. It’s a tool. They do homework on their iPads. They read books on e-readers for school and pleasure. They play games, watch videos, and chat with friends. It’s not a big deal. Screen time, for us, is still time spent together
Sean McHugh

The health impacts of screen time - a guide for clinicians and parents | RCPCH - 0 views

  • The evidence base for a direct ‘toxic’ effect of screen time is contested, and the evidence of harm is often overstated
Sean McHugh

Moderate use of screen time can be good for your health, new study finds - Oxford Inter... - 0 views

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    "Screen time"
Sean McHugh

A family doctor's rules for toddlers and screen time - Quartz - 0 views

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    Not all screens are equal, and guidelines need to be updated to reflect these differences.
Sean McHugh

The Art of Staying Focused in a Distracting World - The Atlantic - 0 views

  • continuous partial attention to describe the modern predicament of being constantly attuned to everything without fully concentrating on anythin
  • Continuous partial attention is neither good nor bad. We need different attention strategies in different contexts
  • The important thing for us as humans is to have the capacity to tap the attention strategy that will best serve us in any given momen
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  • We may think that kids have a natural fascination with phones. Really, children have a fascination with whatever Mom and Dad find fascinating. If they are fascinated by the flowers coming up in the yard, that’s what the children are going to find fascinating. And if Mom and Dad can’t put down the device with the screen, the child is going to think, That’s where it’s all at, that’s where I need to be! I interviewed kids between the ages of 7 and 12 about this. They said things like “My mom should make eye contact with me when she talks to me” and “I used to watch TV with my dad, but now he has his iPad, and I watch by myself.”
  • What we’re doing now is modeling a primary relationship with screens, and a lack of eye contact with people. It ultimately can feed the development of a kind of sociopathy and psychopathy.
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    We may think that kids have a natural fascination with phones. Really, children have a fascination with whatever Mom and Dad find fascinating. If they are fascinated by the flowers coming up in the yard, that's what the children are going to find fascinating. And if Mom and Dad can't put down the device with the screen, the child is going to think, That's where it's all at, that's where I need to be! I interviewed kids between the ages of 7 and 12 about this. They said things like "My mom should make eye contact with me when she talks to me" and "I used to watch TV with my dad, but now he has his iPad, and I watch by myself."
Sean McHugh

We Were Wrong About Limiting Children's Screen Time - 0 views

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    Screen time
Sean McHugh

Parents, Calm Down About Infant Screen Time | TIME - 1 views

  • Too much of the wrong kind of media can hurt infants, but that doesn't mean you need to practice total abstinence
  • total abstinence, that is to say families following the AAP’s recommendations, was actually associated with lower cognitive development, not higher
  • sensationalizing flawed studies that find negative relations.
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  • it really is not so simple as to say that screens are or aren’t good for infants. Nor is abstinence the answer. It’s more about using screens in a quality way, as when caregivers engage with infants while they watch and explain what they are seeing
  • ignoring data that doesn’t fit their scarier message
  • moderation is key
  • Don’t think of media as an either/or but something you can use with children and talk to them about
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