Design a Gingerbread man with colourful sweets. Great fun. A lovely activity if you are looking at the story of the Gingerbread Man in KS1. Avoid if you are dieting!
http://ictmagic.wikispaces.com/Art,+Craft+&+Design
An interesting offbeat art project where you can toast virtual bread with patterns and even upload images to burn on your bread. Use in science when discussing irreversible changes.
http://ictmagic.wikispaces.com/Art%2C+Craft+%26+Design
"It's time for Digital-Storytime.com's 3rd annual Best Books List for 2013!
We've combed the iTunes AppStore and selected the following titles for special recognition. These are the most exceptional, innovative and well-crafted storybook apps for kids on the iPad* that we've discovered over the past year. We salute the authors, illustrators and talented development teams that created these great apps for young readers."
Adding a digital device to the classroom without a fundamental change in the culture of teaching and learning will not lead to significant improvement.
“one-to-world.”
The planning considerations now evolve from questions about technical capacity to a vision of limitless opportunities for learning.
As soon as you shift from “one-to-one” to “one-to-world,” it changes the focus of staff development from technical training to understanding how to design assignments that are more empowering—and engage students in a learning community with 24-hour support.
learning how to manage the transition from a learning ecology where paper is the dominant technology for storing and retrieving information, to a world that is all digital, all the time.
Leaders must be given the training to:
Craft a clear vision of connecting all students to the world’s learning resources.
Model the actions and behaviors they wish to see in their schools.
Support the design of an ongoing and embedded staff development program that focuses on pedagogy as much as technology.
Move in to the role of systems analyst to ensure that digital literacy is aligned with standards.
Ensure that technology is seen not as another initiative, but as integral to curriculum.
In a one-to-world approach, the critical question is not, “What technology should we buy?” The more important questions revolve around the design of the culture of teaching and learning.
t’s essential to craft a vision that giving every student a digital device must lead to achievements beyond what we can accomplish with paper.
This is a K-12 education community with a target audience of teachers, tech integration specialists, coaches, educational technology leaders, and lovers of learning from around the world. It is in recognition of the growing global inter-connectedness of educators in independent and municipal K-12 schools, and offers an opportunity for all to grow their craft through this professional network.
Google+ community hoping to build a global cohort of people passionate about EdTech.
This is a K-12 education community with a target audience of teachers, tech integration specialists, coaches, educational technology leaders, and lovers of learning from around the world. It is in recognition of the growing global inter-connectedness of educators in independent and municipal K-12 schools, and offers an opportunity for all to grow their craft through this professional network.
"Wideo is a nice tool for creating Common Craft-style videos. You can create animated videos on Wideo by dragging and dropping clipart and text in storyboard frames. You set the position and animation sequence for each element in each storyboard frame. When you have completed your storyboards Wideo generates a video for you. "
Today's students live in an incredibly high tech world- from cell phones to Facebook to YouTube to iPods- K-12 schools are faced with a multitude of new challenges that must be addressed in your student handbook. How can you restructure your student handbook to include the potential issues that may arise as a result of students' increased use of these technologies? Join us for a live, 60-minute audio conference where you and your colleagues will learn:\n\n * Keys to Drafting K-12 Handbook Policies for Today's Students\n * Online Use Policies: Facebook, MySpace & Online Communities\n * Crafting Guidelines & Policies for Cell Phone & iPod Use at School\n * Protecting Your School from Liability: What You Need to Know\n * Cyberbullying & Technology Misconduct: What Educators Must Know
In teaching and for learning relationships are everything.
This is one of those statements that cannot be overstated, it is true now, it has always been true.To craft a truly positive school climate demands our fullest attention to every detail of every relationship we build but the effort is well worth it.
"Children can be left confused and unable to write accurate sentences because of "uncertain" grammar teaching, experts have warned. But confident teachers can enable students to use their grammar knowledge to help them craft and create their writing and positively support children's development as writers."
"Reflecting on what has been learnt (or not learnt) is vital for our pupils to know where to focus their efforts next. In the same way, reflecting upon one's teaching craft is vital to improvement. Yet too many of us feel we do not have time to reflect because we have to move onto the next lesson or admin task. How can we create the time to pick apart our lessons and what are the best methods to do so?"