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Damianne President

ForgeFX - 3D Topographic Map Simulation Software - 3 views

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    This real-time 3D simulation illustrates how topographic maps are created and used to depict changes in elevation. A topographic map is characterized by large-scale detail and quantitative representation of relief using contour lines. Rendered in real-time 3D, it is easy to understand how topographic maps are created since the simulation shows the same virtual environment in both a 3D mesh and 2D map format.
Greta Oppe

A Vision for 21st Century Learning - 112 views

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    TED@Palm Springs presentation on game-based learning; creation of "immersive learning environments." Meyers, A. (2009). A Vision for 21st Century Learning [Video]. Retrieved from http://www.youtube.com/watch?v=Mirxkzkxuf4
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    I disliked this video. Is my classroom extraordinary? The rest of the classrooms in the U.S. have unmoving, silent children stuck in desks all day? The students don't talk to each other? They don't collaborate to solve problems? They don't read? They don't write in order to analyze and express opinions? They don't use math manipulatives, do science experiments, build, draw, and do projects? They don't laugh together, digress, and then get back on track? Because that's what we do. It doesn't strike me as a response to the Industrial Revolution as much as a response to students' curiosity and to their future needs. "If we get it right, kids won't even know they're learning something." So, we're doing it wrong if the kids are actually aware that they're learning? Better they should be metaphorically anesthetized by the computer experience? We don't want them inoculated against feeling the discomfort of struggle. Every respected neuroscientist on the planet says struggle is necessary to wire neurons together, which is the physical manifestation of learning. The simulation of the village looks very cool. I love computers. But if all their learning about ancient Rome is based on this simulation, where are the primary sources? Will students encounter any? Or is their experience of the village based on someone else's interpretation of primary sources? If so, then someone else gets to decide what is important to include in the Roman village. They get to choose and interpret the facts that are used to create the virtual ancient Roman experience. That goes against best practice teaching of the social sciences.
Martin Burrett

ElectroCity - 89 views

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    A superb site where you can build a city and make the citizens happy by keeping their environment clean. http://ictmagic.wikispaces.com/PSHE,+RE,+Citizenship,+Geography+&+Environmental
Martin Burrett

Chevron - willyoujoinus - Energyville - 44 views

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    A game where players must make decisions to balance the environment with power needs. http://ictmagic.wikispaces.com/PSHE,+RE,+Citizenship,+Geography+&+Environmental
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