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Judy O'Connell

Cyber bullying policy - Cyber bullying - Bullying - Department of Education and Early C... - 0 views

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    "The Department has a clear Anti-Bullying Policy through the strategy 'Safe Schools are Effective Schools' which highlights that every student has the right to feel safe from bullying at school. All forms of bullying, whether it be physical, verbal or cyber are not tolerated at any level in Victorian government schools. As noted in the Department's Anti-Bullying Policy, all Victorian government schools must develop and implement a Student Code of Conduct. The Student Code of Conduct must now be updated to include cyber bullying. See the Department's anti-bullying Policy & Code of Conduct ."
Michelle Lawler

7 Apps for Teaching Children Coding Skills | Edutopia - 2 views

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    Apps for teaching coding in primary school. Web based and Apple based apps.
Michelle C

The Code of Best Practices in Fair Use for Media Literacy Education - 2 views

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    This document is a code of best practices that helps educators using media literacy concepts and techniques to interpret the copyright doctrine of fair use. Fair use is the right to use copyrighted material without permission or payment under some circumstances-especially when the cultural or social benefits of the use are predominant. It is a general right that applies even in situations where the law provides no specific authorization for the use in question-as it does for certain narrowly defined classroom activities.
Judy O'Connell

Code of Best Practices in Fair Use for Media Literacy Education - pdf - 0 views

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    The Code of Best Practices in Fair Use for Media Literacy Education helps educators gain confidence about their rights to use copyrighted materials in developing students' critical thinking and communication skills.
Michelle Lawler

5 Simple Tools For Teachers To Create And Publish Apps Of Their Own - 3 views

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    A blog listing some resources to use to create your own app. Little if any coding knowledge required.
Julie Lindsay

Digital Technologies: Implementing the Australian Curriculum Learning Area - Course - 8 views

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    A free open online course for primary school teachers to help prepare them for the implementation of the new digital technologies curriculum in Australia which will have compulsory computational thinking & coding from K-8. Started March 24. Register to join.
Judy O'Connell

The Diigo diigolet for the iPad :: Correct instructions - 0 views

  • Diigo is a web service that allows you to collect and highlight and remember the information that you want to across the web. It runs on any modern browser, as well as the Android and iOS platforms. In this post we will show you how to easily add the Diigo diigolet to your iPad so that you may use the fun features of the Diigo toolbar.
  • The Diigo diigolet has some nice features on the iPad. When it is first activated, it will ask you to login (use the same credentials as diigo.com). The Diigo toolbar will appear at the top of the page. Notice that there are several options available to you–Bookmark–Highlighter–Floating Sticking Note–Comment. The options are all simple to use. The one that may confuse you is the Highlighter option. To use it, simply tap and hold and then bring the blue overlay over the area that you want highlighted–THEN tap the Highlight button.
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    Unfortunately the instructions located at diggo seem to have missed the JavaScript step. I.m sure theybwere there before! Anyway - the code in this pst works
Judy O'Connell

Code of Best Practices for Fair Use in Media Literacy Education | Media Education Lab - 0 views

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    Check out the additional resources linked here.
Helen Stower

Imagine This: Creative Play and 21st-Century Learning | Edutopia - 0 views

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    This article provides 5 playful strategies to re-imagine learning for 21st century pathways.  These strategies include creative recycling, medical research, coding for fun, land stewardship and active play.
Julie Lindsay

Don't teach your kids coding, teach them how to live online - 3 views

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    Friedman identified a problem that education systems are only now beginning to wrestle with. Life is largely lived online, and schools do not prepare children for it. It's not just about keeping them safe from predators, cyberbullies, porn and identity theft: it's also about having an ethical framework, and the skills to assess the reliability of information.
ammorley

Digital Learning: What to Know in 2020 | Schoology - 5 views

  • Digital learning is meant to enhance learning, not simply continue it via a digital means.
  • The reason being the LMS is not just another tool; it often represents a cultural shift
  • 97% of which were from the United States
  • ...30 more annotations...
  • The data clearly reveals that our respondents overwhelmingly agree that digital learning positively impacts students and teachers.
  • In short, digital learning can enhance learning experiences, save teachers time, enable teachers to better tailor learning to student needs, aid in tracking student progress, provide transparency into the learning process for all stakeholders, and much more.
  • we’ve identified 10 key insights from our survey that provide some clarity into the current state of digital learning.
  • professional development.
  • digital citizenship programs
  • helping to address internet safety issues—teacher’s #1 digital citizenship concern.
  • Twitter
  • professionally
  • earning management system (LMS)
  • Both personalized and individualized learning are considered to be the most effective types of differentiated learning.
  • Social Media
  • debate about the role of mobile devices in the classroom rages
  • winner
  • emerging
  • mobile devices are being incorporated into digital learning more frequently than ever
  • Obstacles
  • lack of a digitized curriculum,
  • ineffective professional development and a lack of parent involvement
  • lack of parental involvement or understanding as a challenge has jumped from the #7 challenge all the way to #3
  • Digital learning takes many forms—from barely blended learning to gamified, mastery learning
  • Schoology conducted a landmark K-12 study called The State of Digital Learning.
  • As you can see, their #1 challenge is providing relevant and effective PD.
  • Many education professionals agree that ongoing instructional coaching is one of the most effective forms of professional development.
  • This year, we’re excited that nearly 70% of respondents now use the same LMS for professional development as in the classroom
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  • nterestingly, schools and districts in which LMS usage is mandated are the most effective at enabling collaboration.
  • The data that comes to mind is the fact the majority of PD isn't modeling instructional best practices and that has to change.
  • From personalized learning to social media and coding in the classroom, the education landscape is being fertilized by technology and will continue to grow.
  • In fact, the data suggests that merely providing students with access to devices doesn't necessarily lead to better outcomes. But the thoughtful integration of technology to enable students to actively engage with ideas and their peers does enhance the learning experience. It's a nuanced and strategic challenge that grapples with countless tangible and abstract variables—devices, software, classroom practices, professional development, and collaboration among the many stakeholders just to name a few.
  • February 06, 2020
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    A recent article by Lauren Davis in the Schoology (LMS) website that unpacks a survey of 16000+, mostly USA teachers, about the impact of digital learning. It includes some interesting insights into enablers and barriers for DLE. A good starting point for the 523 Assessment 3 environmental scan.
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