I watch it when I need it and in ways that I need it. And that makes a huge difference.”
“About five years ago my students stopped taking notes,” Rankin said. “I asked, ‘Why are you not taking notes?’ And they said, ‘Why would we take notes on that?…. I can go to Wikipedia or go to Google, and I can get all the information I need.”
Then, using polling software that Abilene coded for the iPhone, students can answer the questions anonymously by sending responses electronically with their iPhones. The software can also quickly quiz students to gauge whether they’re understanding the lesson.
It’s a lot more interactive for those who aren’t as willing to jump up and throw out their answer in class. Instead, you push a button on the iPhone
Rankin declined to disclose exact figures for money invested in the iPhone program, but he said the initiative only takes up about 1 percent of the university’s annual budget. To offset costs, the university discontinued in-dorm computer labs, since the vast majority of students already own notebooks.
For us, it isn’t primarily about the device,” Rankin said. “This is a question of, how do we live and learn in the 21st century now that we have these sorts of connections?…. I think this is the next platform for education
Ida Jackson blir ny nettredaktør for NNL (stor norske leksikon på nett Norsk Nett Leksikon). I denne bloggposten ber hun om svar på hvorfor folk ikke har brukt snl!
Quest Atlantis (QA)er en
virtuell verden - med spillmetafor - for grunnskolens elever mellom 9 og 14 år.
QA, som også vil kalles en MUVE
(Multi User Virtual Environment) er utviklet ved Indiana University Bloomington, SRLT (Senter
for Research on Learning and Technology).
Quest Atlantis (QA)er en virtuell verden - med spillmetafor - for grunnskolens elever mellom 9 og 14 år. QA, som også vil kalles en MUVE (Multi User Virtual Environment) er utviklet ved Indiana University Bloomington, SRLT (Senter for Research on Learning and Technology).