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Contents contributed and discussions participated by Igor Mayer

Igor Mayer

Key Innovations in Public Policy - 0 views

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    "LEADERSNew technologies are helping to connect governments and change agents from across sectors,and putting new frontiers within reach of traditional institutions. In this section, we provide an over-view of four such frontiers: social innovation, online gaming for the public good, crowdsourcing (and crowdfunding), and Gov2.0.A. SOCIAL INNOVATION nologies, and to problem-solving more generally, areSocial innovation at its core is the successful implementa-tion of new ideas that meet social needs.46"
Igor Mayer

Climate Interactive - The Blog - 1 views

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    Climate Interactive is building a community that creates, shares, and uses credible models, accessible simulations, and related media in order to improve the way leaders and citizens around the world think about the climate. Our purpose is to get these sims and insights into the world as accessible products so they can be tweaked, enhanced, translated, distributed and used to power change around the world. We're building sims that are easy to use by climate analysts, communicators, and leaders of many types, and that provide immediate feedback, so users can see the results of different scenarios on atmospheric carbon levels and temperature. And we're sharing our own analysis so that leaders have access to powerful insights. In particular, the "Climate Action Initiative" which includes policy leaders such as Dr. Robert Corell is using our simulations to make change at the highest levels of governments.
Igor Mayer

http://www.bk.tudelft.nl/fileadmin/Faculteit/BK/Over_de_faculteit/Afdelingen/Urbanism/O... - 1 views

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    Based upon Yuval Portugali's work on complexity theory of the city.
Igor Mayer

Social Impact Games :: Entertaining Games with Non-Entertainment Goals - 0 views

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    One of the catalogues of COTS serious games. Not recently updated however.
Igor Mayer

Play the City - Play the City - 0 views

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    We help cities, housing corporations and cultural organizations make interactive and collaborative plans with multiple stakeholders.
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    Nice example of how games can be used for urban planning.
Igor Mayer

Solve Puzzles for Science | Foldit - 0 views

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    Attracted much attention as an example of gamification of science
Igor Mayer

Paying Only for Success: Gamification in Government and Public Policy - Knowledge@Wharton - 0 views

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    In a government bureaucracy, any innovation can take years to come to fruition. But that can change, says Tom Kalil, deputy director for policy for the Office of Science and Technology Policy at the White House. Kalil recently participated in a two-day conference at Wharton titled, "For the Win: Serious Gamification," which looked at the application of gaming techniques in business, education, government and other scenarios. Before the conference, Kalil spoke with Kevin Werbach, a conference organizer and a professor of legal studies and business ethics at Wharton, about why gamification has become a hot topic at the White House.
Igor Mayer

Poverty Is Not A Game :: PING - 0 views

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    PING is an online game made for secondary schools, forming a starting point to discuss the subject 'poverty' and what it means to be poor. Ping is aimed at the students of the secondary and third degree. The students become the main characters in the game. They can choose between Jim or Sofia, who, due to certain circumstances, end up on the street and need to find their own path. PING shows that games can help to introduce complex social subjects like poverty in the class room. The partners of the PING project want to contribute to the social debate encouraging the use of games at school as a tool to open the difficult discussion about poverty
Igor Mayer

Serious Game Classification : The online classification of Serious Games - 0 views

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    another example of classification and indexing serious games
Igor Mayer

Forio Online Simulations - 0 views

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    Forio simulations improve public policy development and implementation by allowing you to: *Model sophisticated behaviors by importing data and formulas from Excel, AnyLogic, and other programs. *Have global access to your Sim via popular web browsers. *Control access with secure user privileges. *Implement updates centrally, ensuring users have the most up-to-date information (preventing old or obselete info from being reused). *Operate worry-free, with dependable security and design measures. Customized simulations apps are easily accessible via standard web browsers, allowing users to easily make adjustments, share and compare results. With Forio's public policy simulations, users can create interactive online tools to generate, manipulate and illustrate "what if" scenarios that are ideal for long-term policy models.With Forio's public policy simulations, users can create interactive online tools to generate, manipulate and illustrate "what if" scenarios that are ideal for long-term policy models.
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    easy ready made tool to turn system dynamics models into playable games.
Igor Mayer

The Gaming of Policy and the Politics of Gaming: A Review - 0 views

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    This article examines the foundations of gaming and related concepts, such as policy exercises and serious gaming, in a public policy making context. Examining the relevant publications in Simulation & Gaming since 1969, the author looks back at the development of gaming simulation for purposes such as public policy analysis and planning, and reviews the underlying theories and empirical evidence. The author highlights the recognition that the success of gaming for policy making derives largely from the unique power of that gaming to capture and integrate both the technical-physical and the social-political complexities of policy problems.
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    My view on the how, what and why of policy gaming.
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