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Paul Boyer

Teaching with Games: GLPC Case Study: Ginger - 9 views

    • Paul Boyer
       
      Particularly interesting to me in light of the special needs applications.
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    The Joan Ganz Cooney Center released new research from the Games and Learning Publishing Council initiative. They conducted a series of video case studies and a national survey, Teacher Attitudes about Digital Games in the Classroom, undertaken in collaboration with and support from BrainPOP®. Each video case study shows an individual teacher who integrates digital games into his or her curriculum in exciting and innovative ways. This video features Ginger Stevens, a 6th grade special-education teacher at Quest2Learn in New York City. This video case study shows how she utilizes the intentionally game-like environment of her school to maximize learning for students with special needs.   Talks about kids interacting with each other AND digital images projected onto the floor and connected to the computer. Essentially a floor-based white board
Jerry Swiatek

BrainFlips | Home of the world's smartest flashcards - 21 views

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    BrainFlips, Inc. is committed to building the most user-friendly and effective flashcards anywhere, for students and self-motivated learners of all ages and academic levels. BrainFlips.com is your free one-stop source for flashcards on any subject. We offer tools and features unavailable anywhere else. Features include: * Full multimedia flashcards: text, images, audio, and video * Fun, easy to use interface * Outstanding community features like study groups and wiki flashcard decks * Multiple modes of study * Artificial intelligence that targets learning and makes study time more efficient * And much, much more! In addition to the free BrainFlips.com website, we can provide your organization with the very best flashcard tools customized to fit your needs.
Duane Sharrock

Students Learn Better With Star Trek-Style Touchscreen Desks | Popular Science - 3 views

  • A UK study involving roughly 400 students, mostly aged 8-10 years, and a new generation of multi-touch, multi-user, computerized desktop surfaces is showing that over the last three years the technology has appreciably boosted students’ math skills compared to peers learning the same material via the conventional paper-and-pencil method. How? Through collaboration, mostly, as well as by giving teachers better tools by which to micromanage individual students who need some extra instruction while allowing the rest of the class to continue moving forward.
  • the researchers have concluded that these new touchscreen desks boost both fluency and flexibility--the critical thinking skills that allow students to solve complex problems not simply through knowing formulas and devices, but by being able to figure out what the real problem is and the most effective means of stripping it down and solving it.
  • This kind of stuff can be really hard to quantify,
  • ...1 more annotation...
  • It’s going to take a lot more time, research, and money
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    UK study involving roughly 400 students, mostly aged 8-10 years, and a new generation of multi-touch, multi-user, computerized desktop surfaces is showing that over the last three years the technology has appreciably boosted students' math skills compared to peers learning the same material via the conventional paper-and-pencil method.
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    UK study involving roughly 400 students, mostly aged 8-10 years, and a new generation of multi-touch, multi-user, computerized desktop surfaces is showing that over the last three years the technology has appreciably boosted students' math skills compared to peers learning the same material via the conventional paper-and-pencil method.
Rudy Garns

Oxytocin: the direct route to altruism? - 0 views

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    "In relation to our previous and well-visited post about oxytocin, we should mention a new study that uses this very substance in a neuroeconomic set-up. In the study, recently published by Neuron, and headed by Baumgartner et al., it was found that the administration of oxytocin affected subjects' in a trust game. In particular, it was found that subjects that received oxytocin were not affected by information about co-players that cheated." (BRAINETHICS)
Sharon Elin

StudyCell Home > Use cell phones to Study - 0 views

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    Use cell phones to create flashcards for studying
Rudy Garns

Studies in Ethics, Law, and Technology - 0 views

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    Studies in Ethics, Law, and Technology1 is a peer-reviewed and policy-focused journal that examines the ethical and legal issues that arise from emerging technologies. While much attention has gone to specific fields such as bioethics, this is the first journal to address the broad scope of all technologies and their impact on the environment, society, and humanity. Topics include biotech, nanotech, neurotech, IT, weapons, energy and fuel, space-based technology, and new media and communications. Articles explore the synergy between law and ethics, and provide a robust policy response to technology's opportunities and challenges.
Cara Whitehead

Summer Program - 3 views

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    VocabularySpellingCity has a new summer word study program that allows children to sharpen academic skills as they play. These simple assignments are a daily workout for the brain, building literacy skills such as vocabulary, spelling, and writing.
Lisa Winebrenner

Google Pacman permanently available - 9 views

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    By popular demand, our #Pacman doodle is now permanently available at www.google.com/pacman. What a great study break!
Allison Kipta

I'll Take My Lecture to Go, Please :: Inside Higher Ed :: Higher Education's Source for News, Views and Jobs - 0 views

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    It looks like students can be open-minded after all: When provided with the option to view lectures online, rather than just in person, a full 82 percent of undergraduates kindly offered that they'd be willing to entertain an alternative to showing up to class and paying attention in real time. A new study released today suggests not only a willingness but a "clear preference" among undergraduates for "lecture capture," the technology that records, streams and stores what happens in the classroom for concurrent or later viewing.
Cassie Banka

Intute - Home - 20 views

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    Intute is a free online service designed to help students find and use the best academic web resources. Intute is a product of the collaborative efforts of seven universities in the UK. A couple of the services offered by Intute are a catalog of reviewed websites and a series of virtual trainings to help students develop web research skills. The virtual trainings offered by Intute are designed to teach students how to locate, evaluate, and utilize the best of the web. Trainings are tailored to meet the needs of students studying a wide range of topics including mathematics, economics, medicine, philosophy, and much more. Intute also offers a virtual training on locating and using images from the Internet. Applications for Education Intute's resources are best utilized by high school students and college students who are in need of some guidance in locating resources for their research projects.
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    Intute is a free online service designed to help students find and use the best academic web resources. Intute is a product of the collaborative efforts of seven universities in the UK. A couple of the services offered by Intute are a catalog of reviewed websites and a series of virtual trainings to help students develop web research skills.
Mike Boulanger

Gotbrainy - 33 views

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    Got Brainy is a vocabulary building site with a twist. Students and teachers can create or view mock-motivational-posters for vocabulary words that often pair ironic or sarcastic images with a word and definition. This site might be best used with an upper-level High School English class studying for standardized tests. However, it can be used for ESL students as well to pair images with new vocabulary words and simple definitions.
Jonathan Wylie

Interactive Whiteboard Games for Classroom Review Activities - 17 views

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    These interactive whiteboard games are a great way to review units of study in the classroom. All are based on popular TV shows and are fun and engaging for the whole class. Download the templates, customize them to your own needs, and you will be ready to play these great games on an interactive whiteboard or LCD projector.
Sharon Elin

Make a fake Facebook wall - 4 views

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    Great for character studies or history recaps, Facebook style.
Allison Kipta

50 Useful Mind-Mapping Tools for College Students | Associate Degree - Facts and Information - 23 views

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    "As a hardworking student, you've got a lot to organize, including essays, exams, deadlines, and class schedules, not to mention your social and personal life-plus any part-time jobs you may have taken on. In an effort to keep you more organized, we've generated this list of 50 useful mind-mapping tools that are designed to help you see your ideas more clearly, analyze and outline research papers, become more efficient when you study, and get inspired to be more creative in your work."
Jeff Johnson

Curriki - WebHome - 2 views

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    Curriki, the online education community, is building the first website to offer free, open-source instructional materials for K-12. We have thousands of free worksheets, lesson plans, exams, project ideas and activities for English language arts, math, science, social studies, technology integration and other subjects. All of our educational material is contributed by teachers and partners and is free and open source.
Professional Learning Board

Teacher Resources, Tools & Giveaways for the week ( Oct 6 - Oct 13, 2012) - 9 views

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    TOOLS Sploder Make your own educational games online. Remember the Milk Manage activities and tasks. Dabbleboard A virtual white board to create, collaborate and share presentations, homework assignments or study sessions.
Al Hammel

Innovative Student group management software- GroupTable.com - 56 views

Cool idea. I use Moodle and encourage students to use Google Docs. If you could add a twitter function where members can opt in for a twitter update to their phone, you might have something compe...

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