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Meg Wallace

A veteran teacher turned coach shadows 2 students for 2 days - a sobering lesson learne... - 2 views

  • If I could go back and change my classes now, I would immediately: Offer brief, blitzkrieg-like mini-lessons with engaging, assessment-for-learning-type activities following directly on their heels (e.g. a ten-minute lecture on Whitman’s life and poetry, followed by small-group work in which teams scour new poems of his for the very themes and notions expressed in the lecture, and then share out or perform some of them to the whole group while everyone takes notes on the findings.) set an egg timer every time I get up to talk and all eyes are on me. When the timer goes off, I am done. End of story. I can go on and on. I love to hear myself talk. I often cannot shut up. This is not really conducive to my students’ learning, however much I might enjoy it. Ask every class to start with students’ Essential Questions or just general questions born of confusion from the previous night’s reading or the previous class’s discussion. I would ask them to come in to class and write them all on the board, and then, as a group, ask them to choose which one we start with and which ones need to be addressed. This is my biggest regret right now – not starting every class this way. I am imagining all the misunderstandings, the engagement, the enthusiasm, the collaborative skills, and the autonomy we missed out on because I didn’t begin every class with fifteen or twenty minutes of this.
    • Meg Wallace
       
      I was really intrigued and inspired by Garfield Gini-Newman's presentation at the Curriculum Leaders' meeting at BVG yesterday, especially his point to ask the big questions at the beginning of the class/unit and have students keep a thinking book/learning log which they update as they learn. I'[m curious to hear from Language Arts teachers on how they think they might utilize this as I certainly would like to! 
  • made me realize how little autonomy students have, how little of their learning they are directing or choosing
    • Meg Wallace
       
      There's a lot to be said about student choice. One of the things we're pushing at RLC this year is 'choose your own path' and giving students more choice in when/how they demonstrate learning.
  • I would structure every test or formal activity like the IB exams do – a five-minute reading period in which students can ask all their questions but no one can write until the reading period is finished. This is a simple solution I probably should have tried years ago that would head off a lot (thought, admittedly, not all) of the frustration I felt with constant, repetitive questions.
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    "If I could go back and change my classes now, I would immediately: Offer brief, blitzkrieg-like mini-lessons with engaging, assessment-for-learning-type activities following directly on their heels (e.g. a ten-minute lecture on Whitman's life and poetry, followed by small-group work in which teams scour new poems of his for the very themes and notions expressed in the lecture, and then share out or perform some of them to the whole group while everyone takes notes on the findings.) set an egg timer every time I get up to talk and all eyes are on me. When the timer goes off, I am done. End of story. I can go on and on. I love to hear myself talk. I often cannot shut up. This is not really conducive to my students' learning, however much I might enjoy it. Ask every class to start with students' Essential Questions or just general questions born of confusion from the previous night's reading or the previous class's discussion. I would ask them to come in to class and write them all on the board, and then, as a group, ask them to choose which one we start with and which ones need to be addressed. This is my biggest regret right now - not starting every class this way. I am imagining all the misunderstandings, the engagement, the enthusiasm, the collaborative skills, and the autonomy we missed out on because I didn't begin every class with fifteen or twenty minutes of this."
su11armstrong

Back to school: It's what's up front that counts! SmartBlogs - 1 views

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    Advice and reflection for a smooth and positive classroom start up.
garth nichols

A High School in Massachusetts Where the Students Are the Teachers | TIME.com - 0 views

  • Sam Levin, an alum of Monument who is currently a sophomore at the University of Oxford in England studying biological sciences, started the program in 2010. Frustrated with his public-high-school schedule and realizing that his friends weren’t inspired to learn, Levin complained to his mother about how unhappy he and his classmates were, to which she responded: “Why don’t you just make your own school?” And so he did — albeit in small steps. In ninth grade, Levin started a school-wide garden that was solely cared for by students; some woke up early on Saturdays to work with the plants. The garden is still functioning and serves at-need families in the community. After witnessing the commitment that his classmates had to nurturing something they had created themselves, Levin was convinced that they were capable of putting more time and energy into their studies — as long as it was something they cared about. “I was seeing the exact opposite in school. Kids weren’t even doing the things they needed to do to get credit. There was something at odds with students getting up to work for no credit or money [on the garden] at 7 in the morning, but not wanting to wake up to read or do a science experiment,” says Levin. “I saw the really amazing and powerful things that happened when high school students stepped it up and were excited about something.”
  • The semester is split in half, with the first nine weeks focused on natural and social sciences. Each Monday morning, the students formulate a question with the help of their classmates. For example, “How are plants from different parts of a mountain different from each other?” or “What causes innovation?” The students spend the rest of the week researching the answer and creating a presentation to summarize their findings to share with their classmates at the end of the week for feedback and critique. The students are in charge of keeping themselves on task, creating their research plans and meeting their deadlines.
  • By taking ownership of their learning, the students at Monument are forced to think creatively and capitalize on their own talents in order to excel. The class framework is similar to what will be expected of them in college and in the workforce, when they have to make their own educated and independent decisions.
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  • Still, the project is not without its challenges, and the program continues to evolve. This year was the first time students in the program could receive general credit for the course instead of elective credit. Powell also says it’s not necessarily right for every student. “It is a challenge to think that a teenager can have that much freedom to figure out what they want to study and manage their time,” says Powell. “People are more on board now that they have observed the program, but there are still some skeptics with legitimate reasons, and we are always addressing challenges.”
  • His hope is that the Independent Project will continue to challenge current theories about education, and help teachers and policymakers think more creatively about the best way to help young people learn. Ultimately, that understanding should lead to systemic changes that open up more opportunities for children to get the education that will benefit them the most. “It is one thing to help school by school, and that is how a lot of change happens, but at the same time, the long-term goal and broader ambition is to make changes to the education system,” he says.
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    A different approach to learning via whole school change.
garth nichols

Building Staff Culture: The Importance of Gratitude - The Wejr Board - 1 views

  • Some days I saw all of this; most days, however, I was looking through “deficit-coloured glasses” and o
  • nly saw the fact that I was teaching more than ever (as we were short teachers-on-call to replace
  • could not get done at work nor in the evening as we had an amazing new little family member), I was en
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  • teachers that were absent), I was spending more time working at night (as I had to catch up on stuff I
  • fecting me) were causing more work and taking its toll on me.
  • gaging in very negative conversations, and external changes that were beyond my control (but
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  • This year, our district has made a commitment to improving adult wellness and our school had a team
  • nd and see so many positives at our school.
  • I
  • ave also challenged staff to show more gratitude not only to each other but also be more thankful for what we have at work and at home. We continue to start every staff meeting with WWW (What Went Well) and encourage each other to share s
  • ed before like this. We have started a “gratitude wall” in the staff room for staff to acknowledge the positives they see around the school (this is in the early stages). Some staff have starte
  • A teacher used a gratitude exercise with her grade 4/5 students and surround their classroom door with things they are thankful for.
  • e with her grade 3 students and they then wrote personal thank you notes to classmates and staff.
garth nichols

An A+ student regrets his grades - The Globe and Mail - 0 views

  • One of the few classes that effectively taught me how to take information from the classroom to the real world was instructed by Doug Wightman at Queen’s University. The course covered concepts from how to start a start-up, build business models and prototypes, to venture deals, stock options and term sheets. But it didn’t end there. Toward the end of the course, many students had working prototypes, and a few managed to execute and launch their ideas. This course taught me something important: We can’t allow learning to become passive. We need to teach students to learn how to learn – to become independent, innovative thinkers capable of changing the world.
  • Culture is a problem, and we need to fix it – from the ground up. There’s a psychosocial dynamic of not questioning current practices of education. But we can’t let this get in the way. Embrace education with all your heart, and remember that schooling is only a small part of the puzzle. The remainder is what you’ll have to discover and solve through your own journey.
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    What do grades mean today for students? A student tells us!
garth nichols

Google Hangouts Guide for Teachers ~ Educational Technology and Mobile Learning - 3 views

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    This is a great resource start-up guide for Google Hangouts in classrooms
Derek Doucet

Five-Minute Film Festival: Tips and Tools for PBL Planning | Edutopia - 3 views

  • Video Playlist: A Project-Based Learning Toolkit Keep watching the player below to see the rest of the playlist, or view it on YouTube.
    • Derek Doucet
       
      This is a one stop for PBL!!
  • Project-Based Learning: Explained. (03:50) First, let's get the basics out of the way. This video is a great tool for when you just need to describe PBL in four minutes. Created by the Buck Institute for Education (BIE) -- a one-stop resource for PBL tools.
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  • ating Essential Questions (07:01) Coming up with an essential question (also called a guiding or driving question) is one of the first key steps in designing a project. For a fun tool to help craft effective driving questions, check out BIE's "tubric."
  • BIE's Project Planner Tutorial (02:02) BIE offers a powerul and simple online tool, the Project Planner, for organizing your ideas while putting together a project. You must sign up for a free account, but you can save and print your work to your profile.
  • Tips For Building Projects (06:17) The audio is a little low on this teacher-produced screen-capture video, but it does a great job outlining the basics things you should be thinking about in your initial project planning stages.
  • Think Forward: Assessment (07:26) Assessment for project-based learning requires a more comprehensive approach. The poor audio quality is worth it, to hear real teachers describe exactly how they assess for learning throughout a project. From Manor New Tech High School's Think Forward PBL Institute.
  • roblem-Based Learning for the 21st Century Classroom (05:22) This nice overview from ASCD goes into some of the obstacles to project-based learning, and then shows teachers sharing strategies for addressing those challenges.
  • cheduling for Project-Based Learning (05:35) Three high school teachers talk about how they re-structured their day to accommodate integrated PBL. Not everyone has the flexibility shown here, but it's fascinating to see how these teachers broke it down.
  • How PBLU Works (01:15) Hungry for more lessons on PBL? PBLU is an incredible resource offered by BIE. See how you can access two-week training courses and Common-Core-aligned projects that you can modify and customize.
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    This will give you all the resources needed to get you started in PBL... If you're interested read the links at the bottom to further your understanding...
garth nichols

If School Leaders Don't Get It, It's Not Going to Happen | Eric Sheninger - 2 views

  • For those educators and schools that are either resistant to or unsure about using social media, I challenge you to move from a fixed to a growth mindset to create schools that work better for kids and establish relevance as a leader in your district, school, or classroom.
  • Begin to strategically utilize an array of free social media tools such as Twitter and Facebook to communicate important information (student honors, staff accomplishments, meetings, emergency information) to stakeholders in real-time. Consistency aligned with intent is key.
  • Take control of you public relations by becoming the storyteller-in-chief to produce a constant stream of positive news. If you don't share your story someone else will and you then run the chance that it will not be positive. Stop reacting to public relations situations you have limited control of and begin to be more proactive. When supplying a constant stream of positive news you will help to mitigate any negative stories that might arise.
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  • Establishing a brand presence should no longer be restricted to the business world when schools and districts now have the tools at their fingertips to do this in a cost-effective manner. Simply communicating and telling your story with social media tools can accomplish this. When you do, the brand presence develops solely based on the admirable work that is taking place in your district, school, or classroom.
  • Connect with experts, peers, and practitioners across the globe to grow professionally through knowledge acquisition, resource sharing, engaged discussion, and to receive feedback. This will not only save you time and money, but will open up your eyes to infinite possibilities to truly become a digital leader. Who would not want to tap into countless opportunities that arise through conversations and transparency in online spaces? Don't wait another second to start building a Personal Learning Network (PLN).
  • If you are an administrator, stop supporting or enforcing a gatekeeper approach and allow educators to use free social media tools to engage learners, unleash their creativity, and enhance learning. Hiding behind CIPA is just an excuse for not wanting to give up control. If you want students that are real world or future ready, they must be allowed to use the tools that are prevalent now in this world.
  • Schools are missing a golden opportunity and failing students by not teaching digital responsibility/citizenship through the effective use of social media. We need to begin to empower students to take more ownership of their learning by promoting Bring Your Own Device (BYOD) and the use of mobile learning devices if schools do not have the means to go 1:1. By BYOD I don't mean just allowing kids to bring in and use their own devices in the hallways and during lunch. That is not BYOD. Real BYOD initiatives allow students to enhance/support their learning experience, increase productivity, conduct better research, and become more digitally literate.
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    Administrators in Education...please read!
garth nichols

How Teachers Can Run Classrooms Like 'Lean Startups' | EdSurge News - 0 views

  • Do students recognize that they have a need or dearth that you are trying to fill or address? If there is a way to address that need, will students buy into it? Knowing what you know, can you fill that need?
  • These answers should help you decide on a hypothesis—which is eerily similar to a lesson objective, or a SWBAT (Students Will Be Able To) statement. Except, in this case, you’re adding an action (A) before the objective (B), in the form of “If I do A, then the student will be able to B.”
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    How can teachers behave like a "lean start up"?
Derek Doucet

The Ultimate Guide to Gamifying Your Classroom | Edudemic - 0 views

  • Gamification is the process by which teachers use video game design principals in learning environments. The effects are increased student engagement, class wide enjoyment of academic lessons, and high levels of buy-in, even from your most reluctant learners.
  • Components of Gamifying the Classroom There are several aspects of video-game design that can be incorporated into the gamified classroom. Here are several:
  • Points: In video games, users gain points as the travel through their quests. The more time they invest in the game the more points they earn
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  • Badges: Badges are public recognition of achievement, with each one designed with a specific achievement in mind.
  • Levels: As a game goes on, players progress through levels that get progressively more difficult. In the classroom, levels could be lessons, or even units of study.
  • Appointments: Thanks to the Internet, people playing a video game in the US can sign in and team up with players all over the world.
  • Bonuses: Most games have hidden, unexpected rewards. Bonuses help drive player loyalty and keep them playing day in and day out.
  • Infinite play: In many video games, players keep playing until they finish a level. They might lose points, or access to valuable items if they are attacked, but they are still able to keep playing.
  • How to Gamify Your Classroom
  • Backwards planning: Any teacher familiar with Understanding By Design has already got a leg up in gamification.
  • Use what’s available: Classcraft is a free, online educational role-playing game that teachers can personalize for their lessons.
  • Gamify one aspect: Rather than attempting to create an entire game with quests and hidden bonuses, start small.
  • Establish a marketplace: Allow students to buy, sell, swap, trade with each other and with you. Maybe students can swap a badge for an open-book test, or use points to purchase a homework-free night.
  • Allow leveling up: If a student has mastered the material in a lesson, offer fun and engaging extension wor
  • Just dive in: It can be difficult to know when your gamified classroom plan is ready for students, but the best advice is to just try it out.
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    A great intro to gamifying your classroom.
garth nichols

Game Changers | Canadian Education Association (CEA) - 0 views

  • In 2011, game designer Jane McGonigal published Reality is Broken, where she outlined four simple rules that define a game: a goal, rules, a feedback system, and voluntary participation. Both Jeopardy and The History of Biology fit this definition, but clearly there is a difference between games that teach the recall of facts and those that teach higher-order thinking skills.
  • esame Workshop, published a paper in 2011 called “Games for a Digital Age.” They distinguish between short-form games, “which provide tools for practice and focused concepts,” and long-form games, “which are focused on higher order thinking skills.” This is a useful first distinction teachers can use when evaluating games for use in the classroom.
  • A theme that comes up with teachers who use long-form video games is teaching empathy. “When I first started teaching natural disasters in Grade 7, there were case studies in the textbook, or videos,” says Mike Farley, a high-school teacher at the University of Toronto Schools (UTS). “When we invite students to play a simulation like Stop Disasters or Inside the Haiti Earthquake, they are more immersed; there’s more of an emotional learning.”
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  • UTS Principal Rosemary Evans sees these as “unique learning experiences,” different for each student with each session of play. “What excites me is the experiential component,” she says. “The simulations lead to an authentic experience, where the game environment represents different points of view.”
  • Justin Medved , the Director of Instructional Innovation at The York School, likes to talk about “layers of learning” taking place in the best games. “To what extent does the game offer an experience that offers some critical thinking, decision making, complexity, or opportunity for discussion and debate?” says Medved. The content is the first layer the students interact with, but meta-content skills can take longer to teach. Medved looks for “any opportunity for players to go out and do some research and thinking before coming back to the game.” Many games, says Medved, are super-fast and he tries to intentionally slow them down to allow for deeper thinking. “We want some level of learning to be slow, to discuss bias or different perspectives. Over time you can see a narrative unfolding.”
  • The question of whether to game or not game in class is not one of technology. It is one of pedagogy that starts and ends with the teacher. It is our job to provide a framework for deciding which games can be used in which contexts, and to use the best of the game world to inspire our students to higher-order thinking.
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    "Game Changers How digital games are creating new learning experiences Using games to teach discrete topics in the classroom is not a new phenomenon; however, games can also be used to teach higher-order thinking skills such as critical thinking, decision-making, creativity and communication. These so-called "long-form" games need to be contextualized by the teacher and woven into a robust curriculum of complimentary activities. Innovative educational gaming companies focus on developing high-quality digital content but also on the pedagogical implications of embedding the game in existing curriculum. Data collected from long-form digital games can be used to personalize instruction for students who are getting stuck on certain concepts or learn in a particular way. As games get more sophisticated, so must the teacher's understanding of the way students use them in the classroom."
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    For those interested in applying characteristics of gaming to their teaching.
garth nichols

Multitasking while studying: Divided attention and technological gadgets impair learnin... - 2 views

  • For a quarter of an hour, the investigators from the lab of Larry Rosen, a psychology professor at California State University–Dominguez Hills, marked down once a minute what the students were doing as they studied. A checklist on the form included: reading a book, writing on paper, typing on the computer—and also using email, looking at Facebook, engaging in instant messaging, texting, talking on the phone, watching television, listening to music, surfing the Web. Sitting unobtrusively at the back of the room, the observers counted the number of windows open on the students’ screens and noted whether the students were wearing earbuds.
  • tudents’ “on-task behavior” started declining around the two-minute mark as they began responding to arriving texts or checking their Facebook feeds. By the time the 15 minutes were up, they had spent only about 65 percent of the observation period actually doing their schoolwork.
  • The media multitasking habit starts early. In “Generation M2: Media in the Lives of 8- to 18-Year-Olds,” a survey conducted by the Kaiser Family Foundation and published in 2010, almost a third of those surveyed said that when they were doing homework, “most of the time” they were also watching TV, texting, listening to music, or using some other medium. The lead author of the study was Victoria Rideout, then a vice president at Kaiser and now an independent research and policy consultant. Although the study looked at all aspects of kids’ media use, Rideout told me she was particularly troubled by its findings regarding media multitasking while doing schoolwork.
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  • During the first meeting of his courses, Rosen makes a practice of calling on a student who is busy with his phone. “I ask him, ‘What was on the slide I just showed to the class?’ The student always pulls a blank,” Rosen reports. “Young people have a wildly inflated idea of how many things they can attend to at once, and this demonstration helps drive the point home: If you’re paying attention to your phone, you’re not paying attention to what’s going on in class.” Other professors have taken a more surreptitious approach, installing electronic spyware or planting human observers to record whether students are taking notes on their laptops or using them for other, unauthorized purposes.
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    Why digital multitasking is inhibiting our learning
kcardinale

ISTE | 3 ways to get every student coding - 3 views

  • 3 ways to get every student coding
  • nstead of starting with an elective for computer science, create a class that is required for all students. Better still, integrate it into the core curriculum for a math or science class, or maybe even art.
  • day it is integrated into a required class called CSTEM (the C stands for creativity, collaboration and computer science)
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  • Collaboration also makes coding more fun. Group projects turn it into a social activity, which engages all students, including girls
  • e rules of pair programming are simple: Each pair of students must share a single computer. One student acts as the “driver” and takes control of the mouse and keyboard. One students is the navigator, whose responsibilities include checking instructions, reading code and finding errors as they occur.
  • ast year, three sixth grade girls decided to use Processing with Khan Academy’s JavaScript implementation to create a multi-page yearbook.
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    A great article that was passed to me about coding and computer science in schools. Very fitting seeing as the Hour of Code is coming up soon.
sallymastro

Mobile Tech in Classrooms Boost English Learners - New America Media - 0 views

  • when a student asked Nieto if he could bring his iPod to class, Nieto agreed, and neither teacher nor student has looked back since.
    • sallymastro
       
      Whether iphone or ereaders...allowing students to use technology to enhance the learning process is something I am starting to approach with a more open mind.
  • said mobile devices are particularly useful because of the many learning applications and basic language tools, such as spell check and grammar check, which increase the speed of learning. Rather than view the mobile applications as learning shortcuts tantamount to cheating, Nieto sees them as motivational tools that increase his students’ interest in reading and writing by giving them instant feedback. It’s a perspective most of his students seem to share.
    • sallymastro
       
      Instant feedback is what I am looking for in the English classroom. I want to be able to provide constructive criticism more immediately, so the students can edit at the moment as opposed to waiting a day or two days to receive my comments on a writing piece.
  • as motivational tools that increase his students’ interest in reading and writing by giving them instant feedback.
    • sallymastro
       
      When I indicated to my students that they could use kindles, kobos or ireaders/iphones for the ISU novel study unit, they were quite excited and quickly retained copies of ISU via this means. I am still using paper copies of the books as well, but I want to be able to have choice in their methods of acquiring texts and engaging in the reading process.
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  • Project Tomorrow survey of roughly 300,000 K-12 students, 42,000 parents, 38,000 teachers and librarians, and 3,500 administrators from over 6,500 public and private schools, on how they are using—and would like to be using —new technologies in the classroom.
  • “I know the main reasons mobile technology is not welcome in the classroom are fear and misunderstanding about the structure that it gives the learning,” said Reina Cabezas, a teacher at Cox Elementary in Oakland, Calif., who is also doing masters thesis research on the topic of mobile devices in the classroom.
    • sallymastro
       
      Currently my students are participating in their ISU novel study. They are currently reading and annotating their novels. I have indicated to my students that ireaders or ereaders are the quickest means to accessing a text as opposed to waiting one to two weeks for a book if it has had to be ordered. With the ireaders and ereaders they can now annotate and highlight important or interesting passages as they read. I would like to be able to have the students bring these technology tools to class. I have indicated that this is the direction in which I am going with ISU study, and so far, my Director has indicated he will back in allowing the kids to bring ereaders/ireaders to class. Fingers crossed it will bring positive and engaging results.
  • The results show that while the majority of students—and, perhaps surprisingly, parents—are in favor of using mobile devices for learning as long as the school allows it, most school administrators remain opposed
  • “But I don't think we stop living because of fear, right? No, we educate ourselves and learn about the security measures, expectations of all stakeholders, and apply principles of successful models of mobile devices in the classroom. Most importantly, we realize that technology is a tool of efficacy for the teacher, not the teacher's replacement. Lastly, technology only engages and motivates students when teachers know how to use them strategically to keep the hook. Overuse of anything is never good.”
    • sallymastro
       
      I am hoping that I will be able to show my Director and Head of School the successful incorporation of ereaders/ireaders into the English classroom.
    • sallymastro
       
      Ongoing concern within my school is the use of personal mobile devices in the classroom. Policy at our school is mobile phones are in the lockers and not used on school premises.
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    You should read this article because, like me, if you have been skeptical about the use of iphones in the classroom, you will be enlightened about how to proceed in a way that will make technologies in the classroom understandable to and meaningful for all stakeholders:administrators, teachers, parents and students. Stay tuned for my blog on incorporating ireaders/ereaders in the English classroom. 
Adam Caplan

Twitter Illiterate? Mastering the @BC's - NYTimes.com - 5 views

  • An important technical rule governs the use of the “@” sign, which is the beginning of every account’s handle. If you start a tweet to someone with “@,” only that person and those who follow both of you will see the tweet. This is so you can have a semi-private conversation with that person without cluttering up others’ timelines. To make the tweet appear in the timelines of everyone who follows you, add a word or character before the “@” sign, even just a period.
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    Make sure you tweets are making it to your intended audience!
garth nichols

The chasm between high school and university - 0 views

  • Let's start with the secondary system. As this level of education becomes significantly student focused, there are many of us in the system who fear we are coddling students in the extreme and not preparing them at all for the realities of the work world or college/university. Here are samples of policies, largely instituted by the Ministry of Education, that added together, have lead to concerns re: coddling.
  • •Late work: Student work is not penalized for lateness. Late work is viewed as a behavioural issue, not an academic one. •Plagiarism: This is also seen as a behavioural issue, and usually does not result in any academic penalty, even in a grade 12 University level course. •Evaluation: Policies are moving away from grades being derived from an average of all student assignments in favour of a more general approach that reflects "most recent and/or most consistent" achievement. •Lower limits: Students getting failing grades are assessed by this policy which requires teachers to give a mark of 30 to students who are, on paper, achieving anywhere from 1-29 per cent. This is designed to 'give them hope' of success. •Credit rescue/recovery: A policy designed to give students who fail a course the opportunity to make up key missed work with the goal of achieving a passing grade. •Memorization: The idea of students actually memorizing material is viewed as "old fashioned" and is rejected in favour of "inquiry based learning'." The world of the university student is decidedly different, as evidenced by their policies. •Late work: Most courses do not accept late work. Period. •Plagiarism: This is viewed as academic dishonesty, and harsh academic penalties are in place. •Evaluation: Most courses feature few evaluations that are weighted heavily, and grades are based on the average of all assignments. •Evaluation: The move toward knowledge-based evaluation is epidemic. Exams, even in courses like literature studies and philosophy, are commonly multiple choice and short answer exams.
  • •If students are trained for the 14 years they attend school that there really are few consequences to academic problems, how will they fare in the much more rigorous world of post-secondary education? A history professor recently asked me what we (high school teachers) were doing to our kids.
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  • The idea that we have largely abandoned 'knowledge based learning' in no way prepares students for the new reality of university
  • As for the world of work, students who have struggled to graduate by submitting work late, gaining credits through credit rescue, and who have not developed responsibility for their work may improve rates of graduation, but will not serve them in the work world, where the safety nets they have come to rely on do not exist.
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    Interesting perspective on how the MoE is/is not preparing our students for post-secondary and the work force
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