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Lisette Hermida

The Digital Culture and Communication: More than just Classroom Learning - se... - 0 views

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    A description about Digital Culture and Communication
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    Seminar.net - Media, technology and Lifelong learning
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    This webpage describes the integration of digital technology into education. Recently, capacities have been developed to create virtual communities for education. This will help open doors for students outside the classroom. Therefore having a positive effect on learning. "The Digital Culture and Communication: More than just Classroom Learning ." Seminar.net. seminar.net. 18 Mar. 2009 .
Hyun-Yong Kwon

Idea Lab - Becoming Screen Literate - NYTimes.com - 0 views

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    An article from the New York Times about the increasing prominence of digital media in our lives.
Susan Waterworth

INTERACTIVE AUDIENCES? THE 'COLLECTIVE INTELLIGENCE' OF MEDIA FANS - 0 views

  • Levy sees contemporary society as caught in a transitional moment, whose outcome is still unknown, but which has enormous potentials for transforming existing structures of knowledge and power.
    • Susan Waterworth
       
      Can you imagine how this transformation might take place, or what it might end up looking like?
  • Levy explores how the 'deterritorialization' of knowledge, brought about by the ability of the net and the web to facilitate rapid many-to-many communication, might enable broader participation in decision-making, new modes of citizenship and community, and the reciprocal exchange of information.
    • Susan Waterworth
       
      Do you feel more empowered, "part of" things?
  • He links the emergence of the new knowledge space to the breakdown of geographic constraints on communication, of the declining loyalty of individuals to organized groups, and of the diminished power of nation-states to command the exclusive loyalty of their citizens.
    • Susan Waterworth
       
      Are we feeling this breakdown of the traditional groups yet?
  • ...3 more annotations...
  • On-line fan communities might well be some of the most fully realized versions of Levy's cosmopedia, expansive self-organizing groups focused around the collective production, debate, and circulation of meanings, interpretations, and fantasies in response to various artifacts of contemporary popular culture. Fan communities have long defined their memberships through affinities rather than localities.
    • Susan Waterworth
       
      Have these fan based communities arisen recently, or do they seem to you like they've always been there? Maybe none of these new technologies seem worth discussing to you, who are digital natives. Maybe they are just fascinating to those of us who have witnessed the birth of the internet and the www and lived the first part of our lives without it. To us the transformation brought about by online worlds has been radical.
  • Room for participation and improvisation are being built into new media franchises.
    • Susan Waterworth
       
      Interactivity - is that what draws you in? The feeling of being an active participant instead of a passive recipient?
  • media consumers as either totally autonomous from nor totally vulnerable to the culture industries. It would be naive
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    Academic article, but worth digging through and highlighting the bits you understand. Introduces the idea of "collective intelligence" and the way youth understand digital technology.
Carlos Cabral

Digital culture [timj.co.uk] - 0 views

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    Descriptiom of Digital Culture
Susan Waterworth

Bloom's Taxonomy Blooms Digitally, Andrew Churches - 0 views

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    Excellent for this project. Short, with lots of ideas.
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    This shows you how the old-fashioned taxonomy of learning can be adapted for today's learners by using all sorts of digital and participatory technology. Very relevant to our project.
Federico Ciuffa

John Seely Brown: Speaking - 0 views

  • Rethinking how today's kids that grow up digital learn, think, work, communicate and socialize. Understanding today's digital kids is of growing importance, not only to educators, but also to human resource departments, strategists, and marketing folks. Understanding the social practices and constructivist ecologies being created around open source and massively multiplayer games will provide a glimpse into new kinds of innovation ecologies and some of the ways that meaning is created for these kids -- ages 10 to 40. Perhaps our generation focused on information, but these kids focus on meaning -- how does information take on meaning?
  • Organizational learning and knowledge sharing have held out great promises, but have failed to deliver the goodies. Why? And what can be done about it? I claim a lot. But first we must understand how learning and creativity actually happen inside an organization, how IT can support them (which it doesn't today), and in general how and why knowledge both sticks within an a community of practice, but seems to readily leak out along the pathways of external networks of practice. Coming from PARC ,you can imagine I have had a lot time to reflect on this problem.
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    This is a page that has a number of articles, but only a few of them talk about Digital Culture and Learning. Around the middle there is an article that fully talks about this topic.
Susan Waterworth

Why Youth Heart MySpace - 0 views

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    Cool article about social networking, including why some adults worry about it. Understandable and interesting. Identity Production in a Networked Culture: Adults often worry about the amount of time that youth spend online, arguing that the digital does not replace the physical. Most teens would agree. It is not the technology that encourages youth to spend time online - it's the lack of mobility and access to youth space where they can hang out uninterrupted.
edu schettino

Participatory culture - Wikipedia, the free encyclopedia - 0 views

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    The best source i could find on internet about digital/internet learning and culture
Susan Waterworth

Students as Contributors: The Digital Learning Farm | November Learning - 0 views

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    Some ideas for using technology in the claswsroom. What do you think of these ideas?
Susan Waterworth

Digital Cinema, Media Convergence, and Participatory Culture - 0 views

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    "Quentin Tarantino's Star Wars?: Teen fans and movie makers as members of participatory culture. Another long article, but one of you should read and highlight - you'll get some good understanding of participatory culture and how youth are participating in it creatively.
Susan Waterworth

New literacies, digital technologies and the education of adolescents - 0 views

  • an attention economy
  • during recent decades have spent a huge proportion of their waking hours within two key contexts: either in school, or engrossed in media-especially television and audio-recordings
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    Do we have your attention? 2001
Susan Waterworth

danah boyd :: Publications - 0 views

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    Digital youth advocate and amazing scholar. All her stuff is interesting to read, and there's plenty of it, all linked to from here.
Susan Waterworth

Digital Youth Project: Living and Learning with New media - 0 views

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    This one will definitely be helpful for your project.
Susan Waterworth

weblogs and writing - 0 views

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    Do-It-Yourself Broadcasting: Writing Weblogs in a Knowledge Society Very cool article that talks about not opnly blogging, a core paert of participatory culture, but also has some great analysis of how media manipulates our understanding of events. Scroll down to the middle images to see some shocking info re how we were fooled at the beginning of the Iraq War.
Susan Waterworth

Critical Cyberliteracies - 0 views

  • 2002.
  • have changed what it means to learn, know and do things
    • Susan Waterworth
       
      How, and how does it affect YOU?
Susan Waterworth

Online Games as "Third Places" - 0 views

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    This study on the effects of gaming concludes that by providing spaces for social interaction and relationships beyond the workplace and home, MMOs have the capacity to function as one form of a new "third place" for informal sociability. Participation in such virtual "third places" appears particularly well suited to the formation of bridging social capital-social relationships that, while not usually providing deep emotional support, typically function to expose the individual to a diversity of worldviews.
Susan Waterworth

New Media Consortium site - 0 views

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    Mind boggling array of up to the minute information re the new media in education.
Susan Waterworth

Spotlight blogging Digital Media and Learning - 0 views

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    Blog supported by the MacArthur Foundation and recommended by Henry Jenkins. Very cool, resource rich place frequente3d by MIT new media guru!
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