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paul lowe

New Tool Plots Online Comments Like Stars in Constellations | Epicenter from Wired.com - 0 views

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    Participatory media may be the future, but a look at most comment threads shows that technology hasn't figured out a good way to force humans to act like citizens instead of fifth graders. UC Berkeley's Center for New Media hopes it has a way to fix that mess in its Opinion Space visualization tool, which provides a planetarium view of users opinions. Opinion Space, which launched Wednesday, is quite pretty, mildly addictive and full of rich possibilities for visualizing a community's opinions. Wired.com would love to have such a tool at its disposal, though its almost certainly going to be an addition to, rather than an substitute for, traditional comment systems. The center built the tool as a response to President Barack Obama's call for greater civic participation, which it says is "designed to go beyond one-dimensional polarities such as left/right, blue/red to actively encourage dialogue between people with differing viewpoints."
paul lowe

Weblogg-ed » Networked Learning: Why Not? - 0 views

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    Networked Learning: Why Not? So there seems to be a little string of really good blog posts that are laying out some definite re-vision of what schools can look like. This one, by Bill Farren, fits nicely with those Mark Pesce posts that I've been drifting in and out of here and here. But with Bill's post the graphics are almost too good for description. How's this for a visual on networked learning?
paul lowe

Designing Spaces for Effective Learning : JISC - 0 views

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    Designing Spaces for Effective Learning was launched at the JISC Conference 2006. A visually-rich publication, it is designed to promote better understanding of what makes an effective design for the 21st century and to summarise the key points to consider when approaching a refurbishment or new-build project.  This publication takes the reader on a 'walk through' of an educational institution, exploring the relationship between learning technologies and innovative examples of physical space design at each stage of the journey. Discussion of the key points is illustrated by 10 case studies from further and higher education, and floor plans from AMA Alexi Marmot Associates, architects and space planners, which provide up-to-date guidelines on the integration of technologies into teaching and learning accommodation.
paul lowe

Technology Tidbits: Thoughts of a Cyber Hero: Top 10 Sites for Digital Storytelling - 0 views

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    "Top 10 Sites for Digital Storytelling Digital Storytelling is the practice of telling stories w/ computer tools. Wikipedia explains teachers use digital storytelling for several reasons such as,"1) to incorporate multimedia into their curriculum and 2) Teachers can also introduce storytelling in combination with social networking in order to increase global participation, collaboration, and communication skills. Moreover, digital storytelling is a way to incorporate and teach the twenty-first century student the twenty-first century technology skills such as information literacy, visual literacy, global awareness, communication and technology literacy.""
paul lowe

From Knowledgable to Knowledge-able: Learning in New Media Environments | Academic Commons - 0 views

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    From Knowledgable to Knowledge-able: Learning in New Media Environments Posted January 7th, 2009 by Michael Wesch , Kansas State University Tags: * Essays * Teaching and Technology * anthropology * Assessment * information revolution * multimedia * participatory learning * Web 2.0 2 Comments | 9313 Page Views Knowledge-able Most university classrooms have gone through a massive transformation in the past ten years. I'm not talking about the numerous initiatives for multiple plasma screens, moveable chairs, round tables, or digital whiteboards. The change is visually more subtle, yet potentially much more transformative. As I recently wrote in a Britannica Online Forum: There is something in the air, and it is nothing less than the digital artifacts of over one billion people and computers networked together collectively producing over 2,000 gigabytes of new information per second. While most of our classrooms were built under the assumption that information is scarce and hard to find, nearly the entire body of human knowledge now flows through and around these rooms in one form or another, ready to be accessed by laptops, cellphones, and iPods. Classrooms built to re-enforce the top-down authoritative knowledge of the teacher are now enveloped by a cloud of ubiquitous digital information where knowledge is made, not found, and authority is continuously negotiated through discussion and participation.1 This new media environment can be enormously disruptive to our current teaching methods and philosophies. As we increasingly move toward an environment of instant and infinite information, it becomes less important for students to know, memorize, or recall information, and more important for them to be able to find, sort, analyze, share, discuss, critique, and create information. They need to move from being simply knowledgeable to being knowledge-able.
paul lowe

edtechpost - PLE Diagrams - 0 views

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    " Details last edit by sleslie sleslie Sep 1, 2010 8:54 am - 138 revisions hide details Tags * clwe * loosely coupled * ple * plwe * small pieces * web 2.0 Protected A Collection of PLE diagrams As preparation for a workshop I am giving this fall I thought it would be interesting to collect together all the diagrams of PLEs I could find, as a compare and contrast sort of exercise. If you have others, I'd love to know about them. You can log in with the guest account (edtechpost_guest, same password) or email them to me at edtechpost@gmail.com."
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