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elliswhite5

Buy Bing Ads Accounts - 100% Verified, Ready, Cheap Price & Instant Delivery - 0 views

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elliswhite5

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elliswhite5

Buy YouTube Accounts - Best Social Service Provider - 0 views

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zebrians

The Talk Room - 0 views

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    Check the rules for the choice of topic and other criteria here. 1. Any student, young professional or employee, aged between 13 to 30 years of age is eligible to participate. 2. The Topics chosen must be non-political in nature, avoiding any use of vulgar slangs or any kind of offensive language. 3. The Content must be intriguing, preferably relevant to the current scenarios in the world or the society at large and must be spoken from a neutral point of view, backed by facts and statistics instead of mere opinions. 4. A time slot of maximum 9 minutes is available for each speaker. 5. A panel of 3 judges will be adjudging the participants based on the following criteria- Content, Expression, Body Language and Grammar. 6. In the Second Round, the selected candidates will be required to visit the main office for their video to be shot while speaking. 7. The best out of the selected participants will be chosen based on the engagement received on their respective videos, in addition to the aforementioned criteria. 8. The Best Speaker will be awarded. The candidates selected in the second round also get a chance to work with the entire Let's Talk team for future events and projects. Break a leg! For any queries, contact- 7409468668 You may also drop a mail at- thetalkroom13@gmail.com
diggiweb

Learn how to use YouTube cards better - DiggiWeb - 0 views

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    Youtube is the second-ranking platform after Netflix, powered by video content. In addition, it is one of the best platforms to develop your business or manufacturer profile quickly. This is why Youtube marketing is one of the fastest ways to reach your goal.
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REZA CHOWDHURY

Project Zero: Cultures of Thinking - 0 views

  • Cultures of Thinking” (CoT) as places where a group’s collective as well as individual thinking is valued, visible, and actively promoted as part of the regular, day-to-day experience of all group members.
  • Ron Ritchhart (2002)
  • CoT project focuses
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  • eight cultural forces
  • in every school, classroom, and group learning situation.
  • language, time, environment, opportunities, routines, modeling, interactions, and expectations.
  • scaffolds
  • make their own thinking visible,
  • this work doesn’t happen by teachers merely implementing a defined set of practices; it must be supported by a rich professional culture.
  • a core premise of the CoT project is
  • that for classrooms to be cultures of thinking for students
  • schools must be cultures of thinking for teachers.
  • In 2005, we began our work at Bialik College by forming two focus groups of eight teachers with whom we worked intensively. These groups were all heterogeneous, including K-12 teachers of various subjects, representing a departure from traditional forms of professional development that target specific subject areas or levels. 
  • diverse range of teachers
  • Team teaching efforts
  • developmental perspective on students’ thinking
  • In 2011, we published Making Thinking Visible,
  • which captures much of the great work being done by teachers in the project.
  • the CoT project’s research agenda
  • sought to better understand changes in teachers’ and students’ attitudes and practices as thinking becomes more visible in the school and classroom environments.
  • measures of school and classroom thoughtfulness to capture these changes.
  • at how students’ conceptual understanding of the domain of thinking developed
  • case studies of teachers
  • Our research to date has shown that students recognize CoT classrooms as being more focused on thinking, learning, and understanding, and more likely to be collaborative in nature than those of teachers not in the project
  • Teachers in the project notice that as they work with CoT ideas, their classrooms shift in noticeable ways. Specifically, they find that they give thinking more time, discussion increases, and their questioning of students shifts toward asking students to elaborate on their thinking rather than testing them on their recall of facts and procedures.
  • Our research on students’ conceptual development found that
  • over the course of a single school year, the average CoT classroom students’ growth and maturity, with respect to understanding thinking processes that they themselves use and control, increased by twice the normal rate one might expect by virtue of maturity alone (Ritchhart, Turner, Hadar, 2009).
  • Recent data on students’ language arts performance has shown superior performance by students coming from strong CoT classrooms/schools on standardized tests such as the MAEP Writing Assessment (Michigan), MCAS ELA (Massachusetts), VCE English (Victoria, Australia), and IB English exams.
  • The new book, Creating Cultures of Thinking,
  • The book draws on case studies from teachers around the world to demonstrate the power and importance of each cultural force in shaping classroom culture.
  • hese include frameworks and tools for professional learning communities, videos, and frameworks for understanding classroom questioning.
  • Though the formal research phase of the project ended in 2009, the project continues through 2013 in a support phase to develop internal leadership and outreach around these ideas.
  • he research ideas are also being taken up by many new sites, including Oakland County Michigan and Santa Fe, New Mexico. 
  • Funding: Bialik College (Melbourne, Australia) under the patronage of Abe and Vera Dorevitch 
  • Project Staff: Ron Ritchhart Mark Church (consultant)
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    Project Zero: Cultures of Thinking
Sterco Learning

Why is K12 E-learning Popular in India? - 0 views

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    This type of teaching or learning is actually the rendering of textbook knowledge to children and adults with the help of electronic media. This media includes videos, pictures and ebooks.
Michael Johnson

Teaching in Social and Technological Networks « Connectivism - 17 views

  • The model falls apart when we distribute content and extend the activities of the teacher to include multiple educator inputs and peer-driven learning.
  • Skype brings anyone, from anywhere, into a classroom. Students are not confined to interacting with only the ideas of a researcher or theorist. Instead, a student can interact directly with researchers through Twitter, blogs, Facebook, and listservs. The largely unitary voice of the traditional teacher is fragmented by the limitless conversation opportunities available in networks. When learners have control of the tools of conversation, they also control the conversations in which they choose to engage. Course content is similarly fragmented. The textbook is now augmented with YouTube videos, online articles, simulations, Second Life builds, virtual museums, Diigo content trails, StumpleUpon reflections, and so on.
  • Traditional courses provide a coherent view of a subject. This view is shaped by “learning outcomes” (or objectives). These outcomes drive the selection of content and the design of learning activities. Ideally, outcomes and content/curriculum/instruction are then aligned with the assessment. It’s all very logical: we teach what we say we are going to teach, and then we assess what we said we would teach. This cozy comfortable world of outcomes-instruction-assessment alignment exists only in education. In all other areas of life, ambiguity, uncertainty, and unkowns reign. Fragmentation of content and conversation is about to disrupt this well-ordered view of learning. Educators and universities are beginning to realize that they no longer have the control they once (thought they) did
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  • I’ve come to view teaching as a critical and needed activity in the chaotic and ambiguous information climate created by networks.
  • In networks, teachers are one node among many. Learners will, however, likely be somewhat selective of which nodes they follow and listen to. Most likely, a teacher will be one of the more prominent nodes in a learner’s network. Thoughts, ideas, or messages that the teacher amplifies will generally have a greater probability of being seen by course participants. The network of information is shaped by the actions of the teacher in drawing attention to signals (content elements) that are particularly important in a given subject area.
  • While “curator” carries the stigma of dusty museums, the metaphor is appropriate for teaching and learning. The curator, in a learning context, arranges key elements of a subject in such a manner that learners will “bump into” them throughout the course. Instead of explicitly stating “you must know this”, the curator includes critical course concepts in her dialogue with learners, her comments on blog posts, her in-class discussions, and in her personal reflections. As learners grow their own networks of understanding, frequent encounters with conceptual artifacts shared by the teacher will begin to resonate.
  • Today’s social web is no different – we find our way through active exploration. Designers can aid the wayfinding process through consistency of design and functionality across various tools, but ultimately, it is the responsibility of the individual to click/fail/recoup and continue. Fortunately, the experience of wayfinding is now augmented by social systems. Social structures are filters. As a learner grows (and prunes) her personal networks, she also develops an effective means to filter abundance. The network becomes a cognitive agent in this instance – helping the learner to make sense of complex subject areas by relying not only on her own reading and resource exploration, but by permitting her social network to filter resources and draw attention to important topics. In order for these networks to work effectively, learners must be conscious of the need for diversity and should include nodes that offer critical or antagonistic perspectives on all topic areas. Sensemaking in complex environments is a social process.
  • Aggregation should do the same – reveal the content and conversation structure of the course as it unfolds, rather than defining it in advance.
  • Filtering resources is an important educator role, but as noted already, effective filtering can be done through a combination of wayfinding, social sensemaking, and aggregation. But expertise still matters. Educators often have years or decades of experience in a field. As such, they are familiar with many of the concepts, pitfalls, confusions, and distractions that learners are likely to encounter. As should be evident by now, the educator is an important agent in networked learning. Instead of being the sole or dominant filter of information, he now shares this task with other methods and individuals.
  • Filtering can be done in explicit ways – such as selecting readings around course topics – or in less obvious ways – such as writing summary blog posts around topics. Learning is an eliminative process. By determining what doesn’t belong, a learner develops and focuses his understanding of a topic. The teacher assists in the process by providing one stream of filtered information. The student is then faced with making nuanced selections based on the multiple information streams he encounters
  • Stephen’s statements that resonated with many learners centers on modelling as a teaching practice: “To teach is to model and to demonstrate. To learn is to practice and to reflect.” (As far as I can tell, he first made the statement during OCC in 2007).
  • Modelling has its roots in apprenticeship. Learning is a multi-faceted process, involving cognitive, social, and emotional dimensions. Knowledge is similarly multi-faceted, involving declarative, procedural, and academic dimensions. It is unreasonable to expect a class environment to capture the richness of these dimensions. Apprenticeship learning models are among the most effective in attending to the full breadth of learning. Apprenticeship is concerned with more than cognition and knowledge (to know about) – it also addresses the process of becoming a carpenter, plumber, or physician.
  • Without an online identity, you can’t connect with others – to know and be known. I don’t think I’m overstating the importance of have a presence in order to participate in networks. To teach well in networks – to weave a narrative of coherence with learners – requires a point of presence. As a course progresses, the teacher provides summary comments, synthesizes discussions, provides critical perspectives, and directs learners to resources they may not have encountered before.
  • Persistent presence in the learning network is needed for the teacher to amplify, curate, aggregate, and filter content and to model critical thinking and cognitive attributes that reflect the needs of a discipline.
  • Teaching and learning in social and technological networks is similarly surprising – it’s hard to imagine that many of the tools we’re using are less than a decade old (the methods of learning in networks are not new, however. People have always learned in social networks).
  • We’re still early in many of these trends. Many questions remain unanswered about privacy, ethics in networks, and assessment.
  • We’re still early in many of these trends. Many questions remain unanswered about privacy, ethics in networks, and assessment.
  • The tools for controlling both content and conversation have shifted from the educator to the learner. We require a system that acknowledges this reality.
  • In order for these networks to work effectively, learners must be conscious of the need for diversity and should include nodes that offer critical or antagonistic perspectives on all topic areas. Sensemaking in complex environments is a social process.
  • In order for these networks to work effectively, learners must be conscious of the need for diversity and should include nodes that offer critical or antagonistic perspectives on all topic areas. Sensemaking in complex environments is a social process.
  • In order for these networks to work effectively, learners must be conscious of the need for diversity and should include nodes that offer critical or antagonistic perspectives on all topic areas. Sensemaking in complex environments is a social process.
  •  
    Discusses the role of teachers in the learning  process through social networks: He gives seven roles 1. Amplifying, 2. Curating, 3. Wayfinding and socially-driven sensemaking, 4. Aggregating, 5. Filtering, 6. Modelling, 7. Persistent presence. He ends with this provocative thought: "My view is that change in education needs to be systemic and substantial. Education is concerned with content and conversations. The tools for controlling both content and conversation have shifted from the educator to the learner. We require a system that acknowledges this reality."
Michael Johnson

E-Learning 2.0 ~ Stephen's Web ~ by Stephen Downes - 20 views

  • In general, where we are now in the online world is where we were before the beginning of e-learning [1]. Traditional theories of distance learning, of (for example) transactional distance, as described by Michael G. Moore, have been adapted for the online world. Content is organized according to this traditional model and delivered either completely online or in conjunction with more traditional seminars, to cohorts of students, led by an instructor, following a specified curriculum to be completed at a predetermined pace.
  • networked markets
  • In learning, these trends are manifest in what is sometimes called "learner-centered" or "student-centered" design. This is more than just adapting for different learning styles or allowing the user to change the font size and background color; it is the placing of the control of learning itself into the hands of the learner
  • ...21 more annotations...
  • creation, communication and participation playing key roles
  • The breaking down of barriers has led to many of the movements and issues we see on today's Internet. File-sharing, for example, evolves not of a sudden criminality among today's youth but rather in their pervasive belief that information is something meant to be shared. This belief is manifest in such things as free and open-source software, Creative Commons licenses for content, and open access to scholarly and other works. Sharing content is not considered unethical; indeed, the hoarding of content is viewed as antisocial [9]. And open content is viewed not merely as nice to have but essential for the creation of the sort of learning network described by Siemens [10].
  • "Enter Web 2.0, a vision of the Web in which information is broken up into "microcontent" units that can be distributed over dozens of domains. The Web of documents has morphed into a Web of data. We are no longer just looking to the same old sources for information. Now we're looking to a new set of tools to aggregate and remix microcontent in new and useful ways"
  • Web 2.0 is not a technological revolution, it is a social revolution.
  • It also begins to look like a personal portfolio tool [18]. The idea here is that students will have their own personal place to create and showcase their own work. Some e-portfolio applications, such as ELGG, have already been created. IMS Global as put together an e-portfolio specification [19]. "The portfolio can provide an opportunity to demonstrate one's ability to collect, organize, interpret and reflect on documents and sources of information. It is also a tool for continuing professional development, encouraging individuals to take responsibility for and demonstrate the results of their own learning" [20].
    • Michael Johnson
       
      Also a place to receive and give feedback. I believe that one of the things that learners need to have to be prepared for learning in this space (social media or web 2.0) is the ability to evaluate, to give good feedback. Additionally, to be able to receive feedback constructively.
  • In the world of e-learning, the closest thing to a social network is a community of practice, articulated and promoted by people such as Etienne Wenger in the 1990s. According to Wenger, a community of practice is characterized by "a shared domain of interest" where "members interact and learn together" and "develop a shared repertoire of resources."
  • Yahoo! Groups
  • Blogging is very different from traditionally assigned learning content. It is much less formal. It is written from a personal point of view, in a personal voice. Students' blog posts are often about something from their own range of interests, rather than on a course topic or assigned project. More importantly, what happens when students blog, and read reach others' blogs, is that a network of interactions forms-much like a social network, and much like Wenger's community of practice.
    • Michael Johnson
       
      So, I believe he is saying that virtual communities of practice that form naturally are more real and approach what Wenger was talking about better than contrived "communities" put together in classes. That may be true. but does it have to be? If people come together to with a common purpose and the instructor allows the students freedom to explore what is important to them then I would hope that this kind of community can develop even in formal educational settings. Relevance is a key issue here!
  • "We're talking to the download generation," said Peter Smith, associate dean, Faculty of Engineering. "Why not have the option to download information about education and careers the same way you can download music? It untethers content from the Web and lets students access us at their convenience." Moreover, using an online service such as Odeo, Blogomatrix Sparks, or even simply off-the-shelf software, students can create their own podcasts.
  • The e-learning application, therefore, begins to look very much like a blogging tool. It represents one node in a web of content, connected to other nodes and content creation services used by other students. It becomes, not an institutional or corporate application, but a personal learning center, where content is reused and remixed according to the student's own needs and interests. It becomes, indeed, not a single application, but a collection of interoperating applications—an environment rather than a system.
  • Web 2.0 is not a technological revolution, it is a social revolution. "Here's my take on it: Web 2.0 is an attitude not a technology. It's about enabling and encouraging participation through open applications and services. By open I mean technically open with appropriate APIs but also, more importantly, socially open, with rights granted to use the content in new and exciting contexts"
  • This approach to learning means that learning content is created and distributed in a very different manner. Rather than being composed, organized and packaged, e-learning content is syndicated, much like a blog post or podcast. It is aggregated by students, using their own personal RSS reader or some similar application. From there, it is remixed and repurposed with the student's own individual application in mind, the finished product being fed forward to become fodder for some other student's reading and use.
    • Michael Johnson
       
      I like the idea of students passing on their work to be fodder for someone else's learning. In this way we change to from a learner to a learner/teacher! (See Dillon Inouye's work and Comments from John Seeley Brown)
  • More formally, instead of using enterprise learning-management systems, educational institutions expect to use an interlocking set of open-source applications. Work on such a set of applications has begun in a number of quarters, with the E-Learning Framework defining a set of common applications and the newly formed e-Framework for Education and Research drawing on an international collaboration. While there is still an element of content delivery in these systems, there is also an increasing recognition that learning is becoming a creative activity and that the appropriate venue is a platform rather than an application.
    • Michael Johnson
    • Michael Johnson
       
      Jon Mott has some cool ideas related to this paragraph.
  • he most important learning skills that I see children getting from games are those that support the empowering sense of taking charge of their own learning. And the learner taking charge of learning is antithetical to the dominant ideology of curriculum design
  • game "modding" allows players to make the game their own
  • Words are only meaningful when they can be related to experiences," said Gee. If I say "I spilled the coffee," this has a different meaning depending on whether I ask for a broom or a mop. You cannot create that context ahead of time— it has to be part of the experience.
  • A similar motivation underlies the rapidly rising domain of mobile learning [24]—for after all, were the context in which learning occurs not important, it would not be useful or necessary to make learning mobile. Mobile learning offers not only new opportunities to create but also to connect. As Ellen Wagner and Bryan Alexander note, mobile learning "define(s) new relationships and behaviors among learners, information, personal computing devices, and the world at large"
  • "ubiquitous computing."
  • what this means is having learning available no matter what you are doing.
  • The challenge will not be in how to learn, but in how to use learning to create something more, to communicate.
    • Michael Johnson
       
      I still think part of the challenge is how to learn. How to wade through a sea of all that is out there and "learn from the best" that is available. Find, organize, evaluate, analyze, synthesize, as well as create. I agree with Chris Lott (@fncll) that creativity is vital! (I am just not so sure that it is a non-starter to say that we should be moral first...though it could be argued that we should become moral through the creative process).
  • And what people were doing with the Web was not merely reading books, listening to the radio or watching TV, but having a conversation, with a vocabulary consisting not just of words but of images, video, multimedia and whatever they could get their hands on. And this became, and looked like, and behaved like, a network.
  •  
    Stephen Downes' take on eLearning and what the future holds
David Wetzel

Engaging Students with Digital Media in Science and Math - 1 views

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    Digital Media follows the old adage "A picture is worth a thousand words!" when it comes to science and math. The use of visuals is ideal for helping students construct background knowledge for developing a better understanding of science and math concepts.
Clif Mims

Aniboom - 15 views

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    Animation virtual studio. "A virtual animation studio partnering with animators from around the world to create, high quality 3d, 2d and flash cartoon animations. Aniboom cultivates animated content by leveraging the web providing online animation opportunities such as animated competitions and free online animation software."
Michael Johnson

Screenr - Create screencasts and screen recordings the easy way - 1 views

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    Create screencasts and screen recordings with this free online service. It is very simple. A great way to develop video tutorials for your students and colleagues.
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    A way to create screen casts and publish through twitter (ok, announce through twitter. 5 minute max, so not quite the same as Camtasia or other tools, but this is free!
Michael Porterfield

CMU class teaches education students using iPod technology | Central Michigan Life - 2 views

  • “For them, this is like having a pencil,” said Jan Huffman, an instructor for Teacher Education and Professor Development, who co-teaches the class.
  • The integration is part of a package from turningtechnologies.com. It began offering the iPhone/iPod service this year.
  • Roberts said the miniature computers are used outside the class as well, where students download podcasts of scheduled speakers and instructional videos from iTunes U.
  • ...2 more annotations...
  • Between 35 and 40 percent of the students of EDU 107 had an iPod touch or iPhone when the class began, Roberts said.
  • The registration process to sync the devices with the class consists of at least four steps. And while many students, including Brinson, already owned the needed technology, those who attended the two sections where the Apple devices are mandatory needed to either buy them or rent them from the Central Michigan University Bookstore for $30.
Clif Mims

Adobe - Vlog It! : Create Vlogs, Video Blog Software - 0 views

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    Vlog It creates video blogs faster and easier than traditional video editing software because there's no editing! In fact, it's more like an automatic TV newsroom right inside your computer.
Clif Mims

Soundflower - 0 views

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    Soundflower is a Mac OS X (10.2 and later) system extension that allows applications to pass audio to other applications. Soundflower is easy to use, it simply presents itself as an audio device, allowing any audio application to send and receive audio with no other support needed. Soundflower is free and open-source.
Rhondda Powling

Presentation Zen: Lessons from the art of storyboarding - 2 views

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    An article about story boarding and how it relates to a modern presentation such as the TED style talks. Very good embedded video about Walt Disney and the development and use of story boarding in animation.
Clif Mims

Skype in Schools Educational Directory - 0 views

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    Online directory of educators interested in collaborating via Skype instant messaging and video conferencing. Good way to organize collaboration with classrooms around the world, invite in guest presenters, receive/provide assistance, support and professional development.
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