Educational Support with Using Online Technologies - Home - 0 views
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A website that provides a few resources for using online technologies in higher education. Survey included. Participation welcome. See teh website for details.
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A website that provides visitors with support resources for using web 2.0 tools in higher education to support academics and educators in integrating technologies into their workplace. A survey is included, as part of Master of Education studies. Your participation is welcome.
cooltoolsforschools » home - 2 views
Best Writing Resources for Students - College Aftermath - 0 views
Top 10 eLearning Resources You May Not Have Thought Of - eLearning Brothers - 0 views
5 Places to Find Web 2.0 Resources | Digital Learning Environments - 37 views
19 Word Cloud Resources, Tips, & Tools - Teacher Reboot Camp - 0 views
Education Have Fun by Playing Social Games in Social Networking Websites - Amazines.com... - 0 views
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play online games with your friends as you network, learn, and prepare for the examination. A few social networking websites makes networking more purposeful and learning more a fun online. The edu social portals provides all applications as any other social networking site including online education resources and e learning tools with motivating games. You can play all kind of games from single player to multiplayer such as Ultima Online, Lineage, EverQuest, and World of Warcraft etc.
Great Free Lesson Plan Templates for Every Teacher - 0 views
Opening Minds in Science and Math with a New Set of Keys - 0 views
Welcome to Route 21 - 2 views
Home | digitalliteracy.gov - 22 views
Jean Lave, Etienne Wenger and communities of practice - 1 views
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Supposing learning is social and comes largely from of our experience of participating in daily life? It was this thought that formed the basis of a significant rethinking of learning theory in the late 1980s and early 1990s by two researchers from very different disciplines - Jean Lave and Etienne Wenger. Their model of situated learning proposed that learning involved a process of engagement in a 'community of practice'.
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When looking closely at everyday activity, she has argued, it is clear that 'learning is ubiquitous in ongoing activity, though often unrecognized as such' (Lave 1993: 5).
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Communities of practice are formed by people who engage in a process of collective learning in a shared domain of human endeavour: a tribe learning to survive, a band of artists seeking new forms of expression, a group of engineers working on similar problems, a clique of pupils defining their identity in the school, a network of surgeons exploring novel techniques, a gathering of first-time managers helping each other cope. In a nutshell: Communities of practice are groups of people who share a concern or a passion for something they do and learn how to do it better as they interact regularly. (Wenger circa 2007)
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Follow These IT Assignment Help Guidelines To Write An Effective IT Assignment - MY SITE - 0 views
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Information technology assignments can be demanding for students. Time stringency, a balance between theoretical and practical components, and the association of both components are some of the crucial factors to be considered when doing the IT assignment. Students should have a thorough notion of the title, and purpose along with the rationale, assignment steps, target audiences, Rubrics and Graphics associated with the assignment, submission guidelines, resources and assignment tools, etc.
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