Metablast is a real-time 3D action-adventure video game, aimed at high school and undergraduate student audiences, meant to provide an entertaining, engaging experience while simultaneously educating players about cell biology. By immersing players into a virtual cell environment and allowing them to interact with it on their own terms, the developers hope that players will come to a greater understanding of the cell than they could learn from traditional diagrams and textbooks.
TerraFly, a site provided by Florida International University and sponsored by the National Science Foundation, NASA, the United States Geological Survey, and IBM, contains a huge database of aerial and satellite images of the entire United States. The site includes a satellite link that serves up images of Earth close enough to identify city streets, parks, and other geographical landmarks. Visitors type in any U.S. address, ZIP code, or city and state for a virtual flyover of the area selected.
"More and more students have access to cell phone technology. How do "we" (educators) embrace this technology, utilize its updated cellfoneart.jpgtechnology in the classroom as well as ensure the safety of our students? Below are a variety of websites, articles, slideshares (online powerpoints) and research - all discussing cell phone use in the classroom.
Lesson Plan
Grade Range: 6-8, 9-12
Think like a journalist and examine what it means to ask the right questions of politicians and public figures to make sure the public learns what they need to know about leaders in the community and the nation.
groundbreaking 60-minute documentary that examines representations of manhood, sexism, and homophobia in hip-hop culture. It is a "loving critique" of certain disturbing developments in rap music culture from the point of view of a fan who challenges the art form's representations of masculinity. includes vignettes and educational materials on masculinity, gender violence, homophobia and media literacy