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Jill Bergeron

Why making, coding, and online learning are the real trends to watch | eSchool News - 0 views

  • By contrast, the report’s short-term developments, online learning and makerspaces, have a distinct yesterday’s news vibe about them. But make no mistake, they still hold some of the biggest long-term promise in the report.
  • six trends, six challenges, and six so-called important developments.
  • Take online learning and makerspaces for example, which are now expected to find their way into even more classrooms during the next year.
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  • In the next year, coding as literacy and students as creators are listed as two major drivers. Are the panelists trying to tell us that some combination of physical-digital making is likely in our short-term future?
  • It’s not hard to envision individual elements, such as makerspaces or even coding, losing steam over the next few years as new technologies and trendy teaching styles enter the conversation. But it’s much harder to imagine student creation disappearing entirely.
  • Certainly coding and content creation are currently driving tech adoption in schools, and will likely continue to do so for the foreseeable future. Assuming that holds true, collaborative and deeper learning (the trends expected to drive tech adoption for the next three to five years) appear a natural progression as schools look to capitalize on the creative mindsets they’ve helped foster.
Jill Bergeron

4 Big EdTech Trends Spotted At BETT 2014 - Edudemic - 0 views

  • To name a few, the national curriculum now includes coding, schools should now be teaching character, or ‘grit’ alongside subjects,
  • social learning - the use of peer review through social-media like sites where students can learn from and help each other through peer-review.
  • Find, Filter, Apply – Students no longer need to know everything, just how to find it, how to filter to get the most relevant info, and to apply it.
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  • Sonic Pi teaches coding through music. Students basically build a synthesiser, thus accidentally learn concepts such as logic, sequencing, iteration and conditionals while doing something creative and imaginative.
  • when they found other people commenting on the blogs, they were even more engaged.
  • These social learning activities do not just aid learning through student motivation, they can also help to build the social skills or ‘grit’ that UK schools are now compelled to teach. When interacting online students learn that it is important to emphasise positives, celebrate success, to be constructive and also learn how to take criticism thus they learn conscientiousness, teamwork and resilience.
Jill Bergeron

Project Tomorrow | Speak Up - 1 views

  • Speak Up 2013 flipped learning findings include: One out of six math and science teachers are implementing a flipped learning model using videos that they have created or sourced online.         16 percent of teachers say they are regularly creating videos of their lessons or lectures to students to watch.    45 percent of librarians and media specialists are regularly creating videos and similar rich media as part of their professional practice.  37 percent of librarians are helping to build teacher capacity by supporting teachers’ skills in using and creating  video and rich media for classroom use. While, almost one-fifth of current teachers have “learning how to flip my classroom” on their wish list for professional development this year,  41 percent of administrators say pre-service teachers should learn how to set up a flipped learning class model before getting a teaching credential. 66 percent of principals said pre-service teachers should learn how to create and use videos and other digital media within their teacher preparation programs.   75 percent of middle and high school students agree that flipped learning would be a good way for them to learn, with 32 percent of those students strongly agreeing with that idea.
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    Flip teaching report indicates a positive learning trend.
Scott Nancarrow

ADHD Expert Webinars from ADDitude Magazine - 0 views

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    Open access archive of webinars dealing primarily, but not exclusively, with support for ADHD students. Pedagogically sound and research-based, but some hosts, like the ADDitude site itself, trend towards a blame-teachers perspective in "defense" of students/families/etc. Still, a fantastic resource.
Jill Bergeron

The 'Maker' Movement Is Coming to K-12: Can Schools Get It Right? - Education Week - 0 views

  • For all the excitement, though, there are also hurdles. One of the biggest: "Maker education" itself is a highly squishy concept. In general, the term refers to hands-on activities that support academic learning and promote experimentation, collaboration, and a can-do mindset. But in practice, educators use "making" to describe everything from formal STEM (science, technology, engineering, and math) curricula to project-based classroom lessons to bins of crafting materials on a shelf in the library.
  • Should making happen primarily in a dedicated space or inside every classroom? And is the purpose of maker education to help students better learn the established curriculum or to upend traditional notions of what counts as real learning?
  • The whole point of maker education, Turner said, is to find new ways to engage students, especially those who have struggled to find a comfortable place inside school. It's a belief increasingly borne out by research. Academics have consistently found that making "gives kids agency" over their learning in ways that traditional classes often don't, said Erica Halverson, an associate professor of curriculum and instruction at the University of Wisconsin-Madison. There's also mounting evidence that making is a good way to teach academic content. "The fear out there is that schools have to choose between making and academic work, but empirically that turns out not to be true," Halverson said.
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  • New attention is being paid to designing spaces that are welcoming for girls, students of color, and immigrant and refugee students.
  • At its root, the trend is being fueled by widespread fatigue with high-stakes standardized testing. The administration of President Barack Obama has also provided a policy boost, giving strong backing to STEM and computer science education and the redesign of schools. The sudden affordability of technologies such as 3-D printers, sensors, microprocessors, and laser cutters have exponentially expanded access to the tools for making. And, perhaps most importantly, the maker movement has also tapped into a deep desire among many educators to return to the type of instruction that drew them to teaching in the first place.
  • Meaningful change takes time, the superintendent said, and it can't be mandated from above.
  • Efforts to bring maker education into schools might be messy and uneven. But so far, at least, the process has often been characterized by enthusiasm and growth. Ultimately, Moran said, isn't that the point?
Jill Bergeron

The Skills Students Need to Survive and Thrive | Getting Smart - 0 views

  • The Skills All Students Need
  • Communication. Demonstrate strong writing, speaking, and listening skills. These skills are game changers for employees with strong technical skills, since their work often impacts members of other teams, technical and non-technical, across the company. Critical thinking. Assess a situation and determine whether or not to ask for help, seek additional information, or forge ahead. Recognize when to “pull the cord” and stop the bus. Ownership. When taking on a project, own it from start to finish. Be reliable and know what needs to be done to complete the task, project, or initiative, whether alone or as a member of a team. Leadership. Act as leader, with or without the title. Recognize that leadership lies in how you behave and how you conduct yourself as much as it does in the title that you hold. Creative problem solving. Enjoy solving problems and doing so in creative ways, especially when resources may be constrained, time short, and expectations high. Self-directed learning. Own professional learning and stay up-to-date on new trends in the field. Participate in ongoing learning through online and in-person options, and be willing to share what you’ve learned with colleagues. Curiosity. Get stumped, but never get overwhelmed. When stuck, turn to personal and professional learning networks to problem solve. Failure is a part of the learning process. Collaboration. Contribute to larger projects and meet game-changing goals. View collaboration as a key part of the job, especially when it comes to achieving outcomes. High threshold for uncertainty. Be comfortable with the uncertainty that often accompanies problem solving, innovative and creative work. Uncertainty is what drives leaders to seek answers and solve problems. Recognize that setbacks and dead-ends are part of the process.
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