on ASCD (3)'s page for the newly released book, Flip Your Classroom: Reach Every Student in Every Class Every Day (4), by flipped classroom pioneers Aaron Sams and Jonathan Bergmann, "In this model of instruction, students watch recorded lectures for homework and complete their assignments, labs, and tests in class."
The Flipped Classroom: Pro and Con | Edutopia - 0 views
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the model is a mixture of direct instruction and constructivism, that it makes it easier for students who may have missed class to keep up because they can watch the videos at any time.
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NOT "a synonym for online videos. When most people hear about the flipped class all they think about are the videos. It is the interaction and the meaningful learning activities that occur during the face-to-face time that is most important."
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The "E" in STEM: Clarifying What Engineering Education Means for K-12 + The Opportunity... - 0 views
Why I Gave Up Flipped Instruction - 0 views
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the flip wasn’t the same economic and political entity then that it is now
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my brief love affair with the flip has ended. It simply didn’t produce the tranformative learning experience I knew I wanted for my students .
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The flipped classroom essentially reverses traditional teaching. Instead of lectures occurring in the classroom and assignments being done at home, the opposite occurs.
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3 Ways to Plan for Diverse Learners: What Teachers Do | Edutopia - 0 views
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Differentiating content includes using various delivery formats such as video, readings, lectures, or audio. Content may be chunked, shared through graphic organizers, addressed through jigsaw groups, or used to provide different techniques for solving equations.
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Process is how students make sense of the content. They need time to reflect and digest the learning activities before moving on to the next segment of a lesson.
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Processing helps students assess what they do and don't understand. It's also a formative assessment opportunity for teachers to monitor students' progress.
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The Marshall Memo Admin - Issues - 0 views
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Every superintendent, or state commissioner, must be able to say, with confidence, ‘Everyone who teaches here is good. Here’s how we know. We have a system.
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school-based administrators “don’t always have the skill to differentiate great teaching from that which is merely good, or perhaps even mediocre.” Another problem is the lack of consensus on how we should define “good teaching.”
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""Researchers Probe Equity, Design Principles in Maker Ed." by Benjamin Herold in Education Week, April 20, 2016 (Vol. 35, #28, p. 8-9), www.edweek.org"
The Marshall Memo Admin - Issues - 2 views
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1. What makes a team effective? 2. A new perspective on closing the achievement gap 3. Project-based learning 101 4. A school network experiments with high tech and student choice 5. Opening up a daily 40-minute block in a North Carolina high school 6. How to hold onto high-quality new teachers 7. The effect of reading about the struggles of accomplished scientists
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Project Aristotle, as it was dubbed, found that some team characteristics that seemed intuitively important – members sharing interests and hobbies, having similar educational backgrounds, socializing after hours – didn’t correlate with team success.
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The ‘who’ part of the equation didn’t seem to matter.”
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My Daughter's Homework Is Killing Me - Karl Taro Greenfeld - The Atlantic - 0 views
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Memorization, not rationalization
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from Pacific Palisades, California,
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October 2013 My Daughter’s Homework Is Killing Me What happens when a father, alarmed by his 13-year-old daughter's nightly workload, tries to do her homework for a week Karl Taro Greenfeld Sep 18 2013, 8:24 PM ET
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Teachers: Math in Videogames ~ Activities : Get The Math - 0 views
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She uses functions to control objects by assigning a number, or input, to a variable that results in a specific output or movement, producing the action that you see in a videogame. She also uses algebraic reasoning, coordinate graphing, linear equations and rate of change or slope to create her games.)
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