"Use the following lessons to learn how to write a check. Also, see our other money categories for our comprehensive check lesson material, tutorials, and to practice check writing including writing dollars and cents."
"Teach and learn how to write a check, make checking account deposits and withdrawals, endorse checks, manage and balance your checkbook, and checkbook reconciliation with your monthly bank checking account statement.
Instructional worksheets, lessons, exercises, and activities are appropriate for both students interested in learning the basics about check writing (cheques), checking and the check register, as well as those looking for a curriculum to practice business math, basic math (addition and subtraction) and problem solving skills."
A free digital whiteboard that users can share online in real-time. Sorta like pen and paper, minus the dead trees, plastic, and the inconvenience of being at the same place at the same time.
We are all about collaboration. Whether you're here for fun or more practical things like layout planning, concept diagramming, or tutoring a friend in math, Scriblink brings you the power of free hand expression with anyone, at anytime, anywhere in the world.
"Student Journalism 2.0 engages high school students in understanding the legal and technical issues intrinsic to new and evolving journalistic practices. It is a project of ccLearn at Creative Commons, funded by the John D. and Catherine T. MacArthur Foundation in partnership with HASTAC (Humanities, Arts, Science and Technology Advanced Collaboratory), the University of California, Irvine and Duke University. "
"Are you looking for practical ways to improve student achievement? Strengthen teaching and learning processes with research-based instructional strategies combined with effective technology use. Twelve core strategies link to 30 classroom examples that show how to apply key research, using technology to engage learners and improve achievement. "
Created by an expert tutor and a designer, Virtual Nerd gives students a new option to turn to when they need help. For a fraction of the cost of private tutoring, students gain access to hundreds of interactive step-by-step video tutorials that match up with the practice problems in their textbook. Virtual Nerd's patent-pending e-Learning system anticipates students' questions, so they can easily drill down to related tutorials if they get confused. The innovative design makes it easy for students to stay focused. Plus, unique reporting features mean parents and teachers can stay involved with students' progress.
Over 5 million people are learning a language with our award-winning, interactive courses. Practice with native speakers from around the world! A free to join site offering assistance in learning English, Spanish, French, Italian, etc.
"CASP is the first research project of its kind devoted to the systematic exploration and documentation of the ways in which Shakespeare has been adapted into a national, multicultural theatrical practice. "
We are complementing Salman's ever-growing library with user-paced exercises--developed as an open source project--allowing the Khan Academy to become the free classroom for the World.
Log in to the Khan Academy web application for user-paced practice and instruction
WOW, self pace lessons accompanied by the Khan Academy videos. Works with Google Apps and teachers can become "coaches" for the students to run reports on their progress totally free. Looks like it will grow in math and then to science, just a guess b/c of the Google Sky use. Please check this out especially if you have Google Apps in your district.
offers music theory lessons covering everything from basic note recognition to difficult chord inversions. The lessons can now be customized to test users on the notes and concepts they need to practice the most. MusicTheory.net also offers calculators and tools handy for composing music. And if you just need some staff paper, MusicTheory.net offers sheets that you can print.
"I recently figured out a way to turn the iPad into an interactive whiteboard. Now, I'm not talking about just drawing on your iPad and projecting that drawing in front of the class, and I'm not talking about using the iPad2 to connect directly into a projector and show what's on the iPad. "
The NMC Horizon Report series is the mostvisible outcome of the NMC Horizon Project, anongoing research effort established in 2002 thatidentifies and describes emerging technologieslikely to have a large impact on teaching,learning, research, or creative expression withineducation around the globe. This volume, The NMC Horizon Report: 2011 K-12 Edition examines emergingtechnologies for their potential impact on and use inteaching, learning, and creative expression within theenvironment of pre-college education. The hope isthat the report is useful to educators worldwide, andthe international composition of the advisory boardreflects the care with which a global perspective wasassembled. While there are many local factors affectingthe practice of education, there are also issues thattranscend regional boundaries, questions we all facein K-12 education, and it was with these in mind thatthis report was created. The NMC Horizon Report: 2011 K-12 Edition is the third in the K-12 series of reportsand is produced by the NMC in collaboration withthe Consortium for School Networking (CoSN), andthe International Society for Technology in Education(ISTE), with the generous support of HP's Office ofGlobal Social Innovation.
School lab directors and classroom teachers can use this curriculum to develop computer literate and technology savvy students while at the same time reinforcing National and State academic standards. This powerful combination assists the lab director and classroom teacher with practical computer lab activities and exercises that reinforce not only what is being taught in the classroom, but also what is being tested and measured annually.
"In 1994, Dr. Christopher Moersch developed the Levels of Technology Implementation (LoTi) scale in an effort to accurately measure authentic classroom technology use. This scale focuses on the use of technology as an interactive learning medium because this particular component has the greatest and lasting impact on classroom pedagogy and is the most difficult to implement and assess. The challenge is not merely to use technology to achieve isolated tasks (e.g., word processing a research paper, creating a multimedia slide show, browsing the Internet), but rather to integrate technology in an exemplary manner that supports purposeful problem-solving, performance-based assessment practices, and experiential learning--all vital characteristics of the Target Technology level established by the CEO Forum on Education and Technology."