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Michelle Krill

Yodio - Add voice to photos - 0 views

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    Yodio offers an integrated, one-stop digital publishing service where anyone can go to self-record, produce, and share audio recordings (podcasts) and personal broadcasts (audio synchronized with digital photos). Using Yodio's free production system, most anyone can combine digital photos with their recorded audio to create rich media presentations. What is a rich-media presentation? Think voice narrated power point presentations or photo albums. Now think of them being shared in a player similar to YouTube, so they can be streamed throughout the internet or the player can be embedded in other websites, blogs, etc. This is personal broadcast with the sharing part operating on steroids! You can link, e-mail, embed, and in many cases download as an MP3 file. It's made to share memories and photos that are made more interesting and informative by adding your own voice.
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    Thanks Tapp!
Yvonne Holman

dy/dan » Blog Archive » A Framework For Using Digital Media In Math Instruction - 0 views

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    When we teach math we are helping our students establish a framework for interpreting the world. One of the worst ways I know to help them establish that framework is to print an illustration of a real-world scene in a textbook, write in only the relevant measurements, and tell the students in the text of the problem which formula or strategy to apply. This leaves a student helpless and unprepared (in the mathematical, analytical sense) should she ever encounter the world that exists outside the pages of her textbook. So we instead bring digital media from the world into the classroom, simulations of the world as students experience it, artifacts which students can discuss and to which they can apply frameworks of their choice. In order to leave students capable and prepared for their encounters with the world, this media must be captured and presented very intentionally.
Michelle Krill

What Companies Should Know About Digital Natives « Web Strategy by Jeremiah O... - 0 views

  • Forrester’s social Technographics to learn about the data.
  • Opportunities: companies should allow natives to increase creativity to rip, mix, burn content to encourage interaction.
  • They may not be able to identify qualified and expert sources. “If it’s online, it must be true!”
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    The kids born after 1980 are often thought of as Digital Natives but age doesn't always matter as the generation is defined on: access to digital technologies, age, and have the skills to use the skills ~Key Characteristics of Digital Natives~
Michelle Krill

Digital Bytes | Common Sense Media - 5 views

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    "Digital Bytes teaches teens digital citizenship through student-directed, media-rich activities that tackle real-world dilemmas. Teens learn from the experiences of their peers then create collaborative projects that voice their ideas for making smart, safe choices online."
Darcy Goshorn

Digital Literacy and Citizenship Classroom Curriculum and Textbooks - 2 views

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    Common Sense Media offers this FREE Digital Literacy and Citizenship Curriculum to help educators empower their students and their school communities to be safe, responsible, and savvy as they navigate this fast-paced digital world. NO COST to your school. It's all free thanks to generous support from our philanthropic supporters. Research-based learning.
Donald Burkins

Connect Safely |Online Safety 3.0: Empowering and Protecting Youth | Commentaries - Staff - 4 views

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    It's time for Online Safety 3.0. Why 3.0 and why now? The online-safety messages most Americans are getting are still pretty much one-size-fits-all and focused largely on adult-to-child crime, rather than on what the growing bodies of both Net-safety and social-media research have found. Online Safety 2.0 began to develop messaging around the peer-to-peer part of online safety, mostly harassment and cyberbullying and, increasingly, sexting by cellphones, but it still focuses on technology not behavior as the primary risk and characterizes youth almost without exception as potential victims. Version 2.0 fails to recognize youth agency: young people as participants, stakeholders, and leaders in an increasingly participatory environment online and offline. To be relevant to young people, its intended beneficiaries, Net safety needs to respect youth agency, embrace the technologies they love, use social media in the instruction process, and address the positive reasons for safe use of social technology. It's not safety from bad outcomes but safety for positive ones. ... Safety is essential but only part of what we want for the people who are going to run this world! Online Safety 3.0 enables youth enrichment and empowerment. Its main components - new media literacy and digital citizenship - are both protective and enabling. Ideally from the moment they first use computers and cellphones, children are learning how to function mindfully, safely and effectively as individuals and community members, as consumers, producers, and stakeholders.
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    Online Safety 3.0 - safety and good citizenship while using the internet and participating in social networking. A "watershed" moment, says Bonnie Bracey Sutton (at http://www.mercurynews.com/fdcp?1257974940062).
smithsj

ISTE | NETS S - 1 views

  • exhibit leadership for digital citizenship.
    • Michelle Krill
       
      An example> Students model legal and ethical behaviors by properly selecting, acquiring, and citing resources.
    • smithsj
       
      results can be posted on wiki or blog
  • ...12 more annotations...
    • smithsj
       
      Here students can share the resources that they have found to make their use of time more efficient.
    • smithsj
       
      students use google doc to coordinate an event - this will reflect many of the tasks covered here.
  • locate, organize, analyze, evaluate, synthesize, and ethically use information from a variety of sources and media.
  • evaluate and select information sources and digital tools based on the appropriateness to specific tasks.
  • process data and report results.
  • Students use digital media and environments to communicate and work collaboratively, including at a distance, to support individual learning and contribute to the learning of others.
    • Michelle Krill
       
      Students can identify a complex global issue, develop a systematic plan of investigation, and present innovative sustainable solutions.
  • Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology.
    • Michelle Krill
       
      Create and publish an online art gallery with examples and commentary that demonstrate an understanding of different historical periods, cultures, and countries
  • Students use critical thinking skills to plan and conduct research, manage projects, solve problems, and make informed decisions using appropriate digital tools and resources.
  • Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology. >
  • Creativity and Innovation
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    Like this http://www.hdfilmsaati.net Film,dvd,download,free download,product... ppc,adword,adsense,amazon,clickbank,osell,bookmark,dofollow,edu,gov,ads,linkwell,traffic,scor,serp,goggle,bing,yahoo.ads,ads network,ads goggle,bing,quality links,link best,ptr,cpa,bpa. www.killdo.de.gg
Michelle Krill

Web 2.0 Storytelling: Emergence of a New Genre | EDUCAUSE CONNECT - 0 views

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    Today, with digital networks and social media, this pattern is changing. Stories now are open-ended, branching, hyperlinked, cross-media, participatory, exploratory, and unpredictable. And they are told in new ways: Web 2.0 storytelling picks up these new types of stories and runs with them, accelerating the pace of creation and participation while revealing new directions for narratives to flow.
Michelle Krill

Kitzu - Find, Learn, Create - 0 views

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    At kitZu, you will find a collection of free, educational, copyright-friendly media resources. Students and teachers around the world can access pre-made collections, or "kits," of various digital assets - still images, background music, narratives, video and text. Each kit is built around a common theme, or curricular topic. For students, this becomes the construction paper of the 21st century --allowing them to create reports and projects filled with rich, immersive media for communicating their vision of whatever subjects they chose. AS they master the technology, they will progress from building projects with supplied materials to projects where they find or create their own resources -- a strategy that results in truly authentic assessment as measured by the projects produced.
quantumgadgets

How Windows 10 Home is the best ever Windows version? - 0 views

          Windows 10 Home      Windows 10 Home DVD comes with 2 variations according to the Bits. It comes under 64-bit. Windows 10 is popular to be the la...

windows 10 home dvd

started by quantumgadgets on 21 Oct 20 no follow-up yet
anonymous

Will the Real Digital Native Please Stand Up? -- Campus Technology - 1 views

  • "I don't think the term was ever valid, or even very useful," she says. "It assumes that older people are worse than younger people when it comes to technology. And it seems to assume that all young people are homogenous when it comes to technology use. Neither of those things is correct."
    • anonymous
       
      What do you think of this? If you agree, did the original terms serve their purpose - in 2001?
  • "My work has shown over the years that there are, in fact, significant differences among people of the same age when it comes to the skill with which they use digital media--and that age is not necessarily a determinant of skill,"
    • anonymous
       
      I think you coaches display a LOT more of the characteristics of a Digital Native than many of your students. Agree? Disagree?
Kathe Santillo

Digital Commons at Penn State - 0 views

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    Free, digital media resources from Penn State.
Michelle Krill

Latest News - Digital Learning - 0 views

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    Results from the most extensive U.S. study on teens and their use of digital media show that America's youth are developing important social and technical skills online - often in ways adults do not understand or value.
Kathe Santillo

DigiTales - The Art of Telling Digital Stories - 0 views

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    Digital Media Scoring Guides - create your own rubric for your digital media projects based on given criteria.
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    DigiTales ' website provides ideas, resources and inspiration for families, individuals, schools, organizations, corporations, churches and everyone else ready to discover the power and magic of merging the art of storytelling with the enchantment of usin
Kathe Santillo

Kitzu - Find, Learn, Create - 0 views

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    digital "kits" for education
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    A collection of free, educational, copyright-friendly media resources. Users can access thematic "kits" of various digital assets: still images, background music, narratives, video and text.
Michelle Krill

Geospatial Revolution Project | A Public Media Project - 5 views

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    "The Geospatial Revolution Project is an integrated public service media and outreach initiative about the world of digital mapping and how it is changing the way we think, behave, and interact."
Darcy Goshorn

Teaching online newswriting - 0 views

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    for your journalism teachers
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    Great lesson plan and assessment ideas for teaching online newswriting from Knight Digital Media Center
anonymous

TeachPaperless: Make Active Patience a Habit of Life - 5 views

  • teachers who consider themselves savvy in this digital age become frustrated with those who would rather not change their habits of teaching.This frustration is understandable, but it is nonetheless unhealthy.
  • he majority of teachers and admins opposed to social tech integration are those for whom social media itself has not become a habit of life. It is not that they are inherently 'against' whatever it is that social media suggests; if anything, they have so little understanding of it in the first place that 'engagement' is moot.
  • A operator within the realm of social media who has not internalized it as a habit of life will be as successful at understanding social media as an illiterate is at understanding a newspaper.
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  • In other words, if you ain't a regular reader, you may not understand what all the hub-bub is about.
Mary Schwander

Reinventing Project-Based Learning: Reinventing PBL Flickr Group Reaches 100 Contributors! - 0 views

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    Reinventing Project-Based Learning: Your Field Guide to Real-World Projects in the Digital Age
Vicki Treadway

iPad school: New media is altering teaching style, creates digital students - CSMonitor... - 2 views

  • “No matter if it’s the newest iPad, a new interactive whiteboard, or if every student has their own computer, we still need to invest in the people who are going to be using that technology,” Doering said. School districts are “not going to see great improvements until we invest in our people.”
    • Vicki Treadway
       
      Sounds familiar, right? This is what CFF was all about.
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