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Ashley Tan

Six Models of Course Redesign - 1 views

    • Ashley Tan
       
      The models can be a useful scaffold when discussing with out collaborators or clients the changes they might like to see in their courses.
wittyben

Educational Technology Guy: 10 Tech Skills Every Student Should Have - 1 views

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    10 important tech skills every student need...
Sally Loan

Bloom's digital taxonomy wheel and knowledge dimension - 1 views

shared by Sally Loan on 22 Mar 12 - No Cached
jasonyai liked it
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    Interesting interactive version of Bloom's taxonomy!
Ashley Tan

Blended learning checklist (PDF) - 5 views

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    For Jason and Sally. This PDF might help with the workshops for blended learning in collaborative classrooms. Couldn't Diigo a PDF from my phone so I had to tweet it first. 
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    thanks for the resources.
wittyben

ClipChoose - Which Video Do You Choose? - 1 views

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    Cool and easy way to create a youtube based poll... 
bernard tan

Why Serious Games differ to elearning; it's obvious no? - 1 views

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    Very interesting. This articles talks about pacing in activity by using example of gaming. I have always believed in progressive advancement in difficulty or challenge, reward or difficulties ( be it anything) then this article differed this view. Example if you eat good restaurant food everyday, your taste bud will soon fail to distinguish good or bad food and just learn to accept. this could be applied to things we do in life - challenges, job satisfactions or even learning to get better engagement. It enlighten me on how true this is- in game series when they do or do not uses this approach, the successful one in the series are those used this such as MGS1 and MGS3 in the series and why not 2 because this factor - pacing.
Ashley Tan

Gartner's top 10 technologies for 2011 | 10 Things | TechRepublic.com - 4 views

    • Ashley Tan
       
      See where our social, open and mobile initiatives fit in?
  • Portals, mashups, mobile, and social will combine
  • 6: Video
  • ...6 more annotations...
  • 7: Context-aware computing
  • 1: Cloud computing
  • 2: Mobile apps and media tablets
  • 5: Social communication and collaboration
  • “The PC era is over. Think of mobile design points.”
  • Low-cost video recorders are everywhere. Companies will need video content management systems and better design skills, and they’ll need to address privacy issues and policy concerns
Pratima Majal

ePortfolio - 4 views

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    Using a mindmapping tool to organise the ePortfolio. Helen Barrett has tried it all!
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    Generated with not the most attractive but certainly a powerful tool (http://www.thebrain.com/)
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    The web version does look promising ( http://webbrain.com/ )
Sally Loan

Create iPhone mock up using mockability - 4 views

shared by Sally Loan on 23 Nov 10 - No Cached
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    This will be very useful for the design and visualisation of our apps!
Shamini Thilarajah

How Do Native Apps and Web Apps Compare? | Webmonkey | Wired.com - 4 views

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    Native Apps vs Web Apps
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    Webmonkey has a great summary. I rate it 5 out of 5 bananas. Useful as a framework for helping us decide when to go native or web app.
Shamini Thilarajah

Xtranormal Messenger for iPhone, iPod touch, and iPad on the iTunes App Store - 4 views

  • Fun to use and uniquely stylish, Xtranormal Messenger for iPhone is the first App to actually let you create and share fully-animated 3D movies. Start by typing or voice-recording a short message, then choose a 3D character to speak it, add an animated gesture, a 3D environment or background photo - and share it instantly via email or social media platforms such as Twitter(TM) and Facebook(TM). Xtranormal’s proprietary Text-to-Movie(TM) technology even makes it possible to preview your fully-rendered animation clip before you send it!
Kartini Ishak

Get Serious About Social Learning by Focusing on What Matters by Eric Davidove : Learni... - 0 views

  • Social learning has taken on a kind of religious fervor among learning practitioners during the past couple of years—and not without good reason. It often creates more powerful and enduring learning experiences; it helps people establish and leverage social connections to accelerate the distribution and sharing of experiences, content, and guidance; and it allows learners to be more productive, learn faster, and work smarter.
  • it’s easy to lose focus on what matters, and to assume the end game is the technology
  • A social learning strategy should paint a compelling picture of the future state, clearly articulate the business case for change, and outline the roadmap for how you will get from “here” to “there” (including what must change, stop, and continue)
  • ...3 more annotations...
  • Social learning, at its core, is a network of communities. This network is usually formed and accessed through the use of social media. The community network provides the “path” for an effective flow of information.
  • A community network is the primary source of advice, methods, leading practices, lessons learned, and innovation. It’s the “repository” of content, experience, and intelligence that enables people to learn, develop, and excel at work. The effectiveness and usefulness of the community network is a function of its size and make-up.
  • A new generation of learning is here. Today, employees are working in a very fast-paced environment and they need learning that is immediate, relevant, and delivered in the context of their work. Social media won’t do the job alone. Organizations must embrace social learning and adopt the leading practices presented in this article if they want their employees to keep their company on the cutting edge. Social learning works when it is born from a well thought-out strategy, is made up of mature community networks, is fueled by motivated members, is a resource of great content, and is guided by meaningful metrics. Take some of the ideas presented in this article and start implementing them now.
bernard tan

iPad Usability: First Findings From User Testing (Jakob Nielsen's Alertbox) - 4 views

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    Discover Ipad Usability...
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    There are some really good tips here. I especially like how Nielsen highlighted the different iPhone and iPad design constraints.
rahim azhar

Share files on Twitter | TwileShare - 0 views

  • TwileShare is a free service that allows you to share files on Twitter.
Ashley Tan

ingentaconnect Electronic portfolios 2.0 Edited by Darren Cambridge etal - 4 views

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    Hot off RSS: Those involved in the e-portfolio programme should get this journal article from the library and read.
Pratima Majal

20 Top Educational Tweeters: EdTech | The Creative Education Blog - 0 views

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    Ed Tech tweeters you might want to consider following!
casey ng

Simwriter - 0 views

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    interesting sofware that help you create your training material in rich media, without prior knowledge in programming.
rahim azhar

Clients From Hell - 0 views

shared by rahim azhar on 09 Jun 11 - Cached
rahim azhar liked it
  • Client: “The ‘V’ is too pointy.  Can we get a ‘V’ that isn’t pointy?”Me: “An un-pointy ‘V’ may start to look like a ‘U’…”Client: “We don’t want a ‘U’. We want a ‘V’ that doesn’t have a point.”
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    For humor purposes. You guys may not realized this but some of you may sound like this…only designers understand it. Non designers who think they are designers….move a side! Let the big boys lead the way yo!
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    click on the link to read more hilarious stories to understand the designers better. :)
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