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Sally Loan

Thoughts on Flash - 1 views

  • Adobe claims that we are a closed system, and that Flash is open, but in fact the opposite is true.
  • Flash is a closed system.
  • Symantec recently highlighted Flash for having one of the worst security records in 2009
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  • Flash has not performed well on mobile devices
  • To achieve long battery life when playing video, mobile devices must decode the video in hardware; decoding it in software uses too much power.
  • The difference is striking: on an iPhone, for example, H.264 videos play for up to 10 hours, while videos decoded in software play for less than 5 hours before the battery is fully drained.
  • Flash was designed for PCs using mice, not for touch screens using fingers. For example, many Flash websites rely on “rollovers”, which pop up menus or other elements when the mouse arrow hovers over a specific spot. Apple’s revolutionary multi-touch interface doesn’t use a mouse, and there is no concept of a rollover.
  • letting a third party layer of software come between the platform and the developer ultimately results in sub-standard apps and hinders the enhancement and progress of the platform.
  • Our motivation is simple – we want to provide the most advanced and innovative platform to our developers, and we want them to stand directly on the shoulders of this platform and create the best apps the world has ever seen. We want to continually enhance the platform so developers can create even more amazing, powerful, fun and useful applications.
  • But the mobile era is about low power devices, touch interfaces and open web standards – all areas where Flash falls short.
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    According to steve the no. 1 reason Apple not supporting Flash is that it does not support multiple touch screen when most modern device is supporting.
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    Adobe claims that we are a closed system, and that Flash is open, but in fact the opposite is true.
bernard tan

10 tips to get started with html5 games - 0 views

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    good and important tips for developing html5 games... for mobile.. the touch function is one of the most important thing to take note so the game works in mobile device using hand gesture.
Ashley Tan

ingentaconnect Conceptions of e-learning and professional development for e-lear... - 0 views

  • A phenomenographic research approach was used to gather the expressed experiences of e-learning and professional development for e-learning held by teachers and support staff from institutions across New Zealand. Five conceptions of e-learning (as tool and equipment; as a facilitator of interaction; as learning; as a reduction in distance; and as a collaborative enterprise) and four conceptions of professional development for e-learning (as training; as opening up possibilities; as collaboration; and as relevant and purposeful) were discovered.
youfang cao

Guidelines For Mobile Web Development - 1 views

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    This overview features a hand-picked and organized selection of the most useful and popular Smashing Magazine's articles related to design and development for mobile devices and published here over all the years.
Kartini Ishak

Facebook Developers Plugins - 0 views

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    Best place for social plugins for Facebook for websites, mobile and apps on Facebook. Be sure to bookmark this page as it contains all sorts of valuable information! 
Ashley Tan

Moodle Goes Mobile on iPhone -- THE Journal - 1 views

  • The open source learning management system Moodle has a new mobile companion. Developers at Moodle HQ have released a free app for iOS designed to work with Moodle 2.1 or later.
  • My Moodle isn't a replacement for the Moodle interface; rather, it just provides some additional tools tailored specifically for mobile users. These include the ability to: Capture video, still images, and audio and upload those to Moodle; Upload images and video from users' existing libraries; E-mail and message participants in users' courses; Add notes about users; Add course participants to users' iPhone contact lists; Get help through MoodleDocs; and Access the full Moodle site. (A separate login for the Web version is required with the version of the mobile app.)
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    For Fareed and anyone else interested in this mobile development.
Eveleen Er

HTML5 Does Have A Mobile Future: Mozilla's Chris Heilmann Goes Mythbusting - 0 views

  • The main reason why HTML5 is not the obvious choice for developers now is the above mentioned lockout when it comes to hardware. An iOS device does not allow different browser engines and does not allow HTML5 to access the camera, the address book, vibration, the phone or text messaging. In other words, everything that makes a mobile device interesting for developers and very necessary functionality for Apps,” Heilmann wrote.
Ashley Tan

Apple Publishes iOS 7 Transition Guide To Help Developers Adopt Flat Design | TechCrunch - 1 views

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    For our MPs and MDs.
yeuann

How MOOCs Could Meet the Challenge of Providing a Global Education | MIT Technology Review - 0 views

  • As MOOCs cast their eye to the developing world, very minor tweaks matter a great deal, such as the ability to allow students to download, rather than only stream course videos. But even more major ones are coming, including edX’s plans to start open-sourcing its platform in the next few months, which could allow even more universities to post online courses, and software programmers around the world to experiment with customized interfaces.
  • “We need to make sure we are making tools that make it easy to create new content, so it’s not only someone at MIT or Stanford who creates.” Relevance, as he notes, is one of the biggest motivators for students.
  • One of the major challenges for MOOCs—which so far mostly come from U.S. universities—is to tailor the content of courses to a diverse worldwide audience with any number of combinations of language, educational, motivational, and cultural backgrounds. Critics fear the rise of big box education from only a few elite institutions in Western nations, and worry these may not fit the different learning styles in different nations.
bernard tan

Adobe is killing Creative Suite; here's why - 0 views

  • Not only is the creative services software shop closing down the Creative Suite version numbers and branding; it’s getting rid of the entire paradigm of old-school, cereal-box* software.
  • No more waiting for your design software’s features to catch up with what the web guys have been doing for six months
  • new purchasing paradigm for the entire creative industry. Every ad agency, every magazine, every indie design firm and print shop — they will all be transitioning from bought-and-owned software at $200 or $700 or $2,000 a pop to the Creative Cloud subscription model, which can cost as little as $20 per mont
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  • As for existing and even older versions of Creative Suite software, Morris said, “We’re not doing any [new] feature development
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    For MDs, Video Team and users of adobe products. We may face another licensing issues with their monthly subscriptions plan, so be prepared to hop onto the cloud, which means new workflow for us as well. Adobe announced that they will not release any more box sets and will not be supporting new features for existing versions. Seems like everyone on board Adobe platforms will be forced to get Adobe CC subscriptions next round. Be prepared to hope on the Cloud. you can get a trial version on their website to play around.. http://www.adobe.com/sea/products/creativecloud.html
Kartini Ishak

20 Ways High Schools Are Using Twitter In The Classroom - 0 views

  • BACKCHANNEL DISCUSSION TOOL High school students can sometimes be quite introverted and shy in the classroom, but outspoken online. Additionally, some high school classes move through discussions quickly, and not all students find the opportunity to speak up in class. Both of these issues are addressed as high school classes encourage a Twitter backchannel discussion, in which quiet, shy, and unable-to-get-a-word-in-edgewise students are able to speak up in class without actually speaking up in class, sharing their comments, insights, and even relevant links through Twitter as the discussion goes on. Educators have found that Twitter backchannel discussions provide for more interaction not just in the classroom, but beyond, as students often enjoy further carrying on the conversation even after class time is over.
  • BACKCHANNEL DISCUSSION TOOL High school students can sometimes be quite introverted and shy in the classroom, but outspoken online. Additionally, some high school classes move through discussions quickly, and not all students find the opportunity to speak up in class. Both of these issues are addressed as high school classes encourage a Twitter backchannel discussion, in which quiet, shy, and unable-to-get-a-word-in-edgewise students are able to speak up in class without actually speaking up in class, sharing their comments, insights, and even relevant links through Twitter as the discussion goes on. Educators have found that Twitter backchannel discussions provide for more interaction not just in the classroom, but beyond, as students often enjoy further carrying on the conversation even after class time is over.
  • PROFESSIONAL DEVELOPMENT Twitter makes the education world smaller, connecting principals, teachers, and other education professionals across the U.S. and even around the globe. Principal Sheninger at New Milford High School in New Jersey started using Twitter to keep in touch with parents, but found its real value in reaching out to other educators and collaborating with them. He is able to use the tool to find new ideas, new resources, and ideas for professional development
Sally Loan

ThemeRoller | jQuery UI - 0 views

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    For multimedia developer
Eveleen Er

App Developer Offers Handy High-Res PSD File of iPad GUI Elements for Mockups - Mac Rumors - 0 views

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    For the MDs
Eveleen Er

Designing a Mobile App? Don't Make These 10 Mistakes - 0 views

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    For developers and designers
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    Nice find, good tips!
bernard tan

Fast workflow for creating multiple resolutions graphic for all your different ios devices - 0 views

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    This video inspires me that you can use this workflow to create and port graphics for iPhone3G, iphone retina, iPad, iPad2, iPad3 or whatever fast and dirty. No more tedious work, save your time. For designers and mobile developers - Youfang and Tenee to take note.
yeuann

GitHub - 0 views

shared by yeuann on 18 Apr 12 - No Cached
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    GitHub is a popular open-source code repository that makes it easier for multiple developers in a team to work on the same code without clashing. Think the MD team may find this useful?
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