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Ashley Tan

Managing positive, neutral, and negative comments on social media - SGE : SGE - 0 views

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    We are not quite at the stage where we engage folks on our social media channels. But when we do, here are some tips on dealing with positive, neutral, and negative comments.
Rachel Tan

Interview with Dr Ashley on Web 2.0 technology and its relevance to teaching - 0 views

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    My instructor from Penn State U shared his thought on the podcast. "I was very intrigued by his reference to Alan Kay when he talked about how the tools shape us via our interactions with them. Kay was (and is) most definitely one of the most visionary and original thinkers when it comes to technology and its applications. To be sure, this point about how the tools shape us is a very good one to emphasize. Tools are not innocuous things and metacognitive awareness can help both teachers and learners think about how their perceptions of ideas, concepts, etc are influenced by the tools they use to express their understandings of these things that they encounter." P/S Apologies for the poor editing by Rachel (first time using Audacity)
yeuann

DataWind's Aakash 2 and Ubislate Are Cheap Tablets for the Developing World | MIT Technology Review - 0 views

  • What new opportunities do you see for apps in the developing world? Nobody focuses on the problem of creating apps for somebody whose monthly income is $200. Those people are not part of the computer age or the Internet age; most of them are not literate. So we run app competitions in India to try to get people thinking from that perspective. The winner of our last competition was a group of students who designed a commerce app for “fruit walas,” the guys who run around with carts selling fruits and vegetables. These students created a graphically intuitive way of running a small vegetable business. There are something like five million fruit walas in India, so if you had an app for them, there could be a lot of money to be made.
bernard tan

3G powers Singapore school's 21st century classroom - 1 views

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    NIE is mentioned in this article talking about mobile technology in schools. And the platform chosen was Windows.... The National Institute of Education of Singapore is assisting teachers with the development of customized curriculum in English, Science and Chinese that leverages the benefits of mobile, Internet-connected, learning devices and provides students with new learning opportunities that are not possible with paper and pencil. We co-design technology enabled lessons with the teachers and provide professional development to teachers that enable them to enact lessons using smartphones. It is critical to empower teachers to orchestrate the transformed classroom to support students' personalized learning," says Professor Looi Chee Kit of the National Institute of Education. All smartphones are equipped with MyDesk, a next-generation mobile learning platform tailored to leverage the capabilities of Microsoft's Windows Phone operating system. MyDesk enables each student to access his or her assignments, relevant websites that contain podcasts, textual material and video clips and educational applications, such as concept mapping, drawing and animating, to practice both self-directed and collaborative learning.
En En Koh

The 15 Best Mobile Apps of 2011 - 1 views

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    Any of you are using the apps mentioned here? Care to feedback why they are the 'best mobile apps'?  Out of the 15, I only have Instagram -.- I shall go download those free ones :P
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    I think what is "best" is subjective. If you ask users who have similar habits or preferences, they might recommend apps you would like. So try for yourself! :)
Eveleen Er

National Geographic: Live Augmented Reality | Digital Buzz Blog - 12 views

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    AR - fringe event for e-fest?
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    What could CeL's content be?
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    Amazing.
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    our new cel office that azhar created? - not very interesting or some famous landmarks like Effiel tower, when the user use the marker, the tower appears in his hands? just some crazy ideas.
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    very cooooooool way of marketing. It really wow most audience.
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    super super like!!! i know of a local 3D studio that does AR. One of their successful app is Terracotta WARriors that was exhibited at Asian Civillisation Museum. Can check out at http://www.youtube.com/watch?v=rxZyg7Tr0xk :)
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    Oh, i saw that in the news. We might be able to do something like that using the aurasma app. but the problem is that we don't have the content.
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    Since our trainee teachers need to teach in classroom, create different scenario of classroom like noisy class, playful class, unattentive class, etc, and instructor can use these content to teach trainee teacher about classroom management.
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    thanks for the idea KC! But not sure this conversion will spam the rest of those who commented. Let's discuss in details offline. :)
Eveleen Er

|AR-media™ Player for iOS| .:: Inglobe Technologies ::. - 0 views

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    Create your own 3D models from sketch up and export using AR-media. Used to be on PC only. Now, supports iPad. Currently the professional version is on 1/2 price till 31 Aug.
anonymous

Yellow social media report: what Australian people and businesses are doing with social media | Australian Policy Online - 1 views

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    Yellow social media report: what Australian people and businesses are doing with social media
Kartini Ishak

7 Tips for Igniting Your Content With Social Media - 1 views

  • "Content is fire. Social media is gasoline."
  • 1. Know Your Audience If you don't know who your audience is, how will you ever connect with them? Most brands have an understanding of their audience's demographics - age, gender, HHI, ethnicity. But you have to go beyond these statistics to get a better understanding of their interests, needs, mindsets, and behaviors to truly make a connection and become an important part of their lives. In addition to the standard methods of audience discovery - industry research, focus groups, and brand surveys - you can also use social media data to build audience personas. Social monitoring software, Facebook Custom Audience, social referrals to your website, and question-and-answer sites are just a few of the sources you can use to learn more about your audience.
  • 2. Provide Value Your content must provide some type of value to your audience. That value could be education, increased productivity, entertainment, or cost savings. To the consumer, it shouldn't seem like marketing, even though we know it is by nature. It's providing long-term awareness and brand recall. It's making sure your brand is right there with the consumer at each step along their path to purchase so that when it comes time to make a decision, you're the first brand that comes to mind.
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  • 4. Look Beyond Facebook and Twitter Creating content doesn't automatically mean users will come consume it and engage with your brand as a result. You must draw attention to the content through owned, earned, and paid methods across a variety of channels, not just the big ones. Ask yourself how else you can maximize the value of each piece of content and each campaign: Can you make the content more visible and sharable on your website? What other social channels does your audience use besides Facebook and Twitter? Can you use sites that accept submissions of specific content, like Visual.ly for infographics or Online-Sweepstakes.com for contests? How much are you able to pay to distribute your content on sites such as Outbrain or Taboola? are you using Google+ to link to content on your website? (If the answer is no, I urge you to start today. Google+, while lacking in the engagement department, has a major impact on organic ranking.)
  • People share things not only because those things look good, but because those things make them look good.
  • 7. Measure Success Before creating a single piece of content or posting one Facebook message, determine the objective of your content and what metrics you will use to measure performance.
  • hile the specific metrics in each bucket will vary based on your strategy, objectives, and resources, some common ones are: Awareness - impressions, reach, mentions Consumption - clicks, visits, referrals Engagement - likes, shares, +1s, time on site Actions - leads/sales, PDF downloads, newsletter sign-ups, site navigation
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    ""Content is fire. Social media is gasoline.""
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    Light my fire - The Doors :-)
Rachel Tan

iTunes U still competitive in online education (Stanford Daily) - 1 views

  • discuss issues together through Piazza, but ran into privacy issues and had to create three separate forums
    • Rachel Tan
       
      Dr Ashley, I wonder what the privacy issues were. There is a fair amount of negative notes in this article that could work against our recommendation of iTunes U 
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    In 2007, videotaped lectures from 10 courses were added to the Stanford iTunes site. The content on the site consisted solely of audio and video files until January 2012, when Apple launched the iTunes U app. This app allowed professors to upload additional materials such as homework assignments and class handouts, giving remote students more of a comprehensive course experience. While remote students can now participate in a course by completing homework assignments and even taking exams, they are still not able to ask questions in class, receive feedback on homework and exams or collaborate with classmates. Several iTunes U courses have attempted to bridge this gap through Piazza, an online forum that allows students from around the world to ask and answer questions and discuss the course. Remote students are able to register on Piazza to discuss the lectures and assignments with other students, although Hegarty says that iTunes U students often reach out to him for help instead. https://piazza.com/ The (Free) Efficient Way to Manage Class Q&A How is this better than email, newsgroups, and discussion forums? Students actually use Piazza, they love it. This difference stems from how we built Piazza. We've personally met with and spoken to thousands of students and instructors. The result is a beautifully intuitive and simple product that students love and use.
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    Hi Ashley, would this article reference suffice as 'research reference' per our meeting with Director? Thanks for your input on the Emailer. I'm working on it now.
Rachel Tan

MERLOT Pedagogy Portal - 0 views

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    Consider this as an ID resource for our internal training? MERLOT is a free and open online community of resources designed primarily for faculty, staff and students of higher education from around the world to share their learning materials and pedagogy. MERLOT is a leading edge, user-centered, collection of peer reviewed higher education, online learning materials, catalogued by registered members and a set of faculty development support services. MERLOT's strategic goal is to improve the effectiveness of teaching and learning by increasing the quantity and quality of peer reviewed online learning materials that can be easily incorporated into faculty designed courses. MERLOT's activities are based on the creative collaboration and support of its Individual Members, Institutional Partners, Corporate Partners and Editorial Boards. Integral to MERLOT's continuing development of faculty development support services are its: * Building and sustaining online academic communities * Online teaching and learning initiatives * Building, organizing, reviewing, and developing applications of online teaching-learning materials
mazlanhasan

Are You Ready for Mobile LeArning? (EDUCAUSE QuArterly) | EDUCAUSE - 1 views

  • Frequent use of mobile devices does not mean that students or instructors are ready for mobile learning and teaching
  • Wherever one looks, evidence of mobile penetration is irrefutable: cell phones, PDAs, MP3 players, portable game devices, handhelds, tablets, and laptops abound. No demographic is immune from this phenomenon. From toddlers to seniors, people are increasingly connected and are digitally communicating with each other in ways that would have been impossible only a few years ago.5
  • Consequently, it comes as no surprise that sooner or later people would begin to look for ways to integrate mobile computing into e-learning to make courses more accessible and portable. For example, Duke University made headlines when it provided all incoming freshmen with their own 20-gigabyte iPods. Similarly, the Virginia Tech College of Engineering became the first public institution to require all students to purchase a tablet PC beginning with incoming freshmen in fall 2006.
mazlanhasan

TODAYonline | Tech | Mobile Apps | Meet your app makers - 3 views

  • Appcelerator Titanium Mobile Platforms: iPhone and Android What you need to get started: Software installed from the site Feature set: 4/5 | Difficulty: 5/5 | Reach: 5/5 To use Appcelerator Titanium Mobile, you need to be familiar with Web languages like Python, HTML and Javascript. That said, you will not need to know specific programming languages typically required to develop apps for the iPhone and Android. All you do is build the app using Web languages, and Titanium does the rest. You will need to download the iPhone SDK (which is Mac-only) if you plan to make iPhone apps. This development platform doesn't come with any tutorials - you will have to rely on the goodwill of the community and learn how to use the tools through knowledge posted on forums. There are also paid services that provide support and automation during the app-making process. If you know how to wield the tools correctly, Titanium can offer more features than App Inventor for Android. But there are limitations to being a third-party development platform - the latest features in iOS and Android OS are not guaranteed to work here. Verdict: If you are open to teaching yourself app development as a hobby, the versatile Appcelerator Titanium Mobile is a great way to start. The faint of heart need not apply.
  • App Inventor lets you create apps by dragging and dropping "building blocks" embedded with code that work when you drag them onto a blank canvas. These blocks let you access virtually every function of an Android handset - from timestamps and touchscreen virtual buttons to the motion sensor and GPS.
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    An article on TodayOnline regarding reviews on Mobile App Development tool. - App Inventor for Android - Ovi App Wizard for Nokia Devices - Appcelerator Titanium Mobile for iphones
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    lesser hardcore programming is needed. less frustration and more hairs.
Ashley Tan

PolivkaVox: Why social networks are powerful for learning. - 2 views

  • Typical instructional design and pedagogy focus on breaking down a subject into component parts, gaining mastery of those parts, whether they are steps in a process or techniques or parts of the anatomy, and then reassembling them in the learner's mind and in practice so that the result is overall mastery of the broader subject. That may be oversimplified, but this basic approach goes back to aristotle, at least. It's not debated in education, it's assumed that this is the best approach for learning anything, including complex processes or highly nuanced behaviors in shifting contexts.
  • Centola's conclusions. He studied positive changes in people's behaviors regarding health care, changes that resulted directly from placing subjects in carefully designed social networks with the goal of improving their health decisions. What he concluded was that smaller, tighter social groups had more success improving health behaviors than larger, looser social groups (ie, the typical Facebook connections). Maybe you already see what it took me a while to notice. Both of them had success. Social networks designed for a specific purpose can do something pretty amazing: They can change people's behaviors. Any educator or trainer whose goal is actually to impact both thinking and behaviors (to change lives!) rather than just getting people to pass a test or check a box, should be paying close attention. And maybe getting a little excited.Researchers in education have long known the power of social groups to alter behavior. Brown, Collins, and Duguid made this case a while back
  • these three went on to say that highly complex behaviors are picked up, absorbed, through relatively informal social exchange more quickly than they could be if they were "taught" in the usual break-it-down sense. We're talking about complex behaviors. Processes. Highly nuanced interpersonal interactions. Centola's study suggests to me that we now have an online tool, the social network, that is fully capable of carrying the power of culture to shape behaviors and establish norms. And it can be done on purpose.
rahim azhar

Can Twitter Make You Smarter? - 1 views

  • In a group of 125 students at an anonymous medium-sized public college in the Midwest, 70 students used Twitter to access information and complete class assignments; the remaining 55 students used a more typical Internet-based course-management system and billboard.
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    A research was conducted between students who are using twitter and students who are using internet-based- course-management for educational purposes .
bernard tan

Why the iPad Will Not Save the Publishing Industry - woorkup.com - 0 views

  • Leaving purely technical considerations aside (in some cases the final result is better than in others), the general quality of those magazines is without doubt extremely high and the integration between classic and multimedia content makes their reading experience very pleasant and engaging. But there is a basic limitation that could play a significant role in preventing their widespread diffusion, thereby making them not competitive in terms of economic return. The problem is not the limited number of iPads in circulation, as some may think, but the difficulty – or the inability – to download single issues of a certain magazines on your device because of their excessive size, which usually is around 400 MB.
  • the general quality of those magazines is without doubt extremely high and the integration between classic and multimedia content makes their reading experience very pleasant and engaging. But there is a basic limitation that could play a significant role in preventing their widespread diffusion, thereby making them not competitive in terms of economic return. The problem is not the limited number of iPads in circulation, as some may think, but the difficulty – or the inability – to download single issues of a certain magazines on your device because of their excessive size, which usually is around 400 MB.
  • each download may take a period ranging from twenty to seventy minutes if you are connected to a wi-fi hotspot. If you use a 3G connection, instead, the download is inhibited and a message warns you that, due to the excessive size of the file, you must be connected to a wi-fi to continue to the download. Apart from the frustration generated by waiting too long for the completion of the download (especially if you consider that there are an infinite number of alternative sources of information available in a few seconds, for free, just surfing the web), when the user doesn’t have access to a wi-fi network, he is likely to quit the purchase altogether
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  • This limit, which negatively affects sales volumes and profitability of editorial projects aimed at iPad users, will bring developers to rethink radically the structure of such contents and limit their size. Otherwise, a significant proportion of those users who have once experienced the frustration of the download will not want to repeat the purchase a second time.
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    Something it's not about how rich or engaging the contents are but how the ease of being able to reach for it is. ( infrastructure) Afterall would you bother buying a magazine from your local newsagent if you had to stand there and wait in a queue for 30 minutes or more.
bernard tan

Preparing your iPhone App for Higher Resolutions - 0 views

  • The iPad has a bigger screen, and so it has a bigger resolution. With the iPhone 4, however, Apple did something different: they increased the resolution without changing the physical size of the screen. This makes for a higher pixel density, pixels are smaller and more tightly packed. In one square inch of the iPhone 4’s screen there are around 106 thousand pixels (at 326 PPI, or Pixels per Inch), while the older models have only about 26 thousand (at 163 PPI) in an inch – 4 times less! This makes graphics on the screen seem like continuous lines, because your eye can’t see the individual pixels. Apple calls this technology the “Retina Display” because they claim the human eye (the retina) can’t physically see the pixels at this resolution.
  • Using Two Images The official way of adding high-resolution support to your application is by having two versions of each image, one in “regular” resolution and one in double resolution. Whenever your application is viewed on the Retina Display, the larger image will be loaded automatically. This method allows for full and precise control of how your application will look in each case, and is very easy to apply to your existing applications. The full size image file should be named however you want, such as “Button.png”. Use this image name in your code and Interface Builder wherever you want to reference the image. The double-size image should be twice the size of its matching smaller image and named exactly the same with “@2x” appended to the name. In our example, we would name it “Button@2x.png”. Unfortunately, this technique will not work on the iPad; a pixel-doubled application will not load the higher resolution resource. This will probably be addressed in the future iOS 4 update which is scheduled to come to iPad this fall.
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    FYI. In case you are wondering why the term Retina Display on IPhone 4! Preparation of 2 set of images doesnt work here for the different devices?
Eveleen Er

5 mobile apps that could kill business cards - 0 views

  • Business cards are an important part of life, helping us quickly swap contact details and turn a brief meeting into a valuable long-term contact
  • The thing is, business cards are so 20th Century. There are now a number of companies vying to replace them with far more tech savvy solutions. If you’re tired of getting having to take a box of cards around wherever you go, here are five solutions to try
youfang cao

Digital Media Predictions in 2011 - 1 views

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    There's a a glimpse of which are the key changes that are already under way and which will make a difference in 2011
yeuann

Sifteo Cubes Are Building Blocks for Geeks | Gadget Lab | Wired.com - 0 views

  • LEGOs and Lincoln Logs are for Luddites. Sifteo cubes are the new building blocks. Each cube has a 128-pixel color LCD screen, wireless connectivity, a 32-bit arM microprocessor, and an accelerometer that responds to tilting and stacking. You can arrange them to create everything from vocabulary puzzles to building challenges, all of which can be enjoyed by as many people as you can crowd around the coffee table.
  • Sifteo founders Jeevan Kalanithi and David Merrill previewed the cubes at TED 2009 when they were grad students at MIT. The cubes debuted at CES this year. The design marries classic tactility with new hardware and software. “Sifteo cubes are the first gaming solution to deliver truly hands-on play,” Merrill said. “[The cubes combine] the latest in embedded computing and sensing technology with a timeless play style.”
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    Fascinating! Enhancing mobile learning with tactile and spatial play. I was thinking how we could adapt iPhones or iPads to fit together like what we do for children's building blocks or mahjong tiles... Do watch the video too!
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