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Contents contributed and discussions participated by bernard tan

bernard tan

Why You Can't Afford To Ignore Web Video In 2011 - SocialTimes.com - 0 views

  • Everybody’s Doing It.
  • There are all sorts of new trends that have hit the world of viral marketing over the past year. People are doing cool things with HTML5, creating interactive YouTube videos and interactive games, creating cool YouTube takeover campaigns, response campaigns and more. These ideas are still relatively new and surprising, but if you don’t act now they’re going to be old hat. Get into web video in 2011, while its still approaching its apex and you’ll have more of a chance of standing out and not just fading into the piles of copycat campaigns.
  • Online video is everywhere and it is only going to go further in 2011. This year we’ve seen Facebook become a major online video engine with viewers watching 16 minutes of video on Facebook per month and growing; the New Twitter launched, allowing users to watch videos directly from their Twitter feeds; more and more television viewers are cutting the cord and making the switch over to online video; and connected television services like Google TV and Apple TV are bringing web video to the television set
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  • more and more people getting smartphones, but network speeds are also increasing and more and more online video sites are launching HTML5 video players to allow for mobile video viewing. With so many people watching online video, and the number growing exponentially, you must understand why you have no other choice than to cater to this market.
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    online video will be a big chunk of mobile learning..
bernard tan

Google +1 Button - 0 views

  • The +1 button is shorthand for "this is pretty cool" or "you should check this out." Click +1 to publicly give something your stamp of approval. Your +1's can help friends, contacts, and others on the web find the best stuff when they search.
  • Sometimes it’s easier to find exactly what you’re looking for when someone you know already found it. Get recommendations for the things that interest you, right when you want them, in your search results.
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    Googles's own LIKE button lol.... it feels alot like diggo too. people connected to your google accounts which all of us has one i guess will see what you actually +1 (liked) when they goggle.
bernard tan

location tool on 'gamefication', Facebook and how game dynamics can help solve real pro... - 2 views

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    knowing how to build a good game design mechanism is going to be important... even in real life. facebooks location, foursquares... more information here. http://www.guardian.co.uk/technology/pda/2011/mar/14/sxsw-2011-scvngr-seth-priebatsch#
bernard tan

List of displays by pixel density - Wikipedia, the free encyclopedia - 0 views

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    page with almost all devices with pixel density pixels per inch PPI and dimension stated. useful reference for cross platform/devices designs and development.
bernard tan

HTML5 video that display syncing interactive contents to enhance learning. - 0 views

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    A demo using html5 video and dynamic contents. MAKE YOUR VIDEO MORE INTERACTIVE by detecting the timing on the html5 video api, you can provide dynamic contents to support your points in your speech at the correct moment .. imagine this. you can pull in pictures from some other sites, real live data from stockmarket, or interactive forms while persuading people to donate!!! this people are nuts with this idea!!!
bernard tan

Maps - University of Ottawa - 1 views

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    a wep app of university of ottawa using googlemap api showcasing tons of features from libraries to computers labs, atms, restaurants.
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    You might be intestered Eve.
bernard tan

Mobile Safari Benchmarks Show the Power of Nitro JavaScript Engine in iOS 4.3 | - 0 views

  • With iOS 4.3, Apple improved Mobile Safari via the implementation of the Nitro JavaScript engine, which is supposed to more than double the performance of JavaScript. Just how much are these improvements compared to Mobile Safari on iOS 4.2.1?
  • a huge 2.47x performance increase
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    the new nitro javascript engine in ios4.3 vs ios 4.2 Hail to web app development! 300% speed.
bernard tan

New features in iOS 4.3 that the iPhone 3G will never have | Software News - Betanews - 0 views

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    Apple ios 4.3 features look like they are enhancing cross apple devices experience. User experience is important!
bernard tan

Casual Game Design » Learning the rules - 0 views

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    game design and learning curve... good analysis and interesting how the different approaches used in how the user learn the game.
bernard tan

Casual Game Design - 0 views

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    A portal dedicated to casual game design from User Interface ,Controls,Innovation,Style,Testing,Target Audience, Gameplay,Design Process, Learning curve,Interviews. Lot of dicussions in there even with feedbacks from user playing on updated games and what is good and bads about the game.
bernard tan

What to Include In Your Design Contracts - 0 views

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    some reference for design based project proposal, couild be used for other projects too.
bernard tan

Coding JavaScript for Mobile Browsers (part 6) - Microsoft Certification Examples, exer... - 0 views

  • In mobile browsers, you need to be especially careful about using timers because of the battery consumption. If you need to use many high-frequency timers at the same time, try to manage them using only one timer that will launch different behaviors from the same process.
  • The first question we need to ask ourselves is, what happens when our web page goes to the background because the user switches focus to another application (in multitasking operating systems) or opens or browses to another tab or window? Another problem is what happens when the phone goes to sleep (because of the user’s inactivity while the script is executing). The behavior of timers can be a little tricky in these situations.Yet another problem is that timers execute on the same thread as the main script. If our script is taking too much processor time (a normal situation with large scripts on low- and mid-end devices), our timers will be delayed until some spare execution time is found.If we use a low frequency for the timer (for example, 10 milliseconds), the timer will generally have problems meeting the timetable.Remember that the JavaScript execution time depends a lot on the device hardware and the browser’s engine. Even if they’re running the same operating system, like Android, execution times can differ: for example, an HTC G1 will be much slower than a Nexus One with a 1-Ghz processor.
  • As shown in Figure 4, the real times are very different on different devices. On low- and mid-end devices, if they work at all, the result is far from our 200 ms intention—some low-end devices don’t even accept timers with a frequency of less than 1 second.
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  • Table 11. Timers support compatibility tableBrowser/platformTimers availableTimers in backgroundSafariYesStopped. From iOS 4.0: continue working while in other browser's window.Android browserYesStopped.Symbian/S60YesStopped. From 2.2: continue working while in other browser's window.Nokia Series 40No webOSYesContinue working.BlackBerryNo NetFrontYesNo multitasking.Internet ExplorerYesStopped.Motorola Internet BrowserNo Opera MobileYesContinue working.Opera MiniNo Note:The Gmail for Mobile team discovered some issues with timer behavior on mobile Safari and Android devices, and made the results public in the team blog at http://www.mobilexweb.com/go/timers. The conclusions are: for low-frequency timers (1 second or more), there are no performance issues, and you can add as many as you want; for high-frequency timers (for example, 100 ms), though, every new timer created makes the UI more sluggish. The preferred solution is to use only one high-frequency timer.
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    Creating real time app might pose to be an issue on web app.
bernard tan

iPhone Development Singapore - 1 views

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    A iphone development course on game development in SINGAPORE. I believed it is very hard to find iphone related courses in singapore at the moment. It's look promising.... it can create games like angry birds and sidescroller, bejeweled game however dateline is 26Feb
bernard tan

GameSalad - Feed Your Inner Game Designer - 0 views

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    the video of Iphone game development kit GameSalad which requires 0 programming. Looks promising with the games that it able to develop. Course is available in Singapore and starter kit is free and professional bundle is usd499
bernard tan

Using Javascripts - 1 views

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    Issue of implementing multiplayers capability in web ( in our case web app) in 2 devices.
bernard tan

Safari on iPhone & iPad 4.2: Accelerometer, WebSockets & better HTML5 support | Mobile ... - 0 views

  • OS 4.2 is a free update for every iPhone, iPod or iPad device available now. This new release provides some major changes on HTML5 and W3C future standards support, like WebSockets and Accelerometer support, print support, new JavaScript data-types and better SVG support.
  • Accelerometer & Gyroscope support through the DeviceOrientation API WebSockets API from HTML5 Updated HTML5 Form Support Partial XHR-2 Support Print Support New JavaScript data types New DOM events Enhanced SVG and Canvas support
bernard tan

Touch table - 1 views

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    touch gesture and events supports or comparison across different devices/platform.
bernard tan

Linear Gradients - 3 views

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    Couple of sniffy webkit+CSS3 tools to generate your coding. Super time savior,
bernard tan

Fred Jones - 1 views

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    good example of a web app html5 game that caters and works to different orientation in mobile devices. Test on your mobile.
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