The EcoMUVE project at the Harvard Graduate School of Education is a recently funded project of the United States Department of Education's Institute of Education Sciences (IES). The goal of EcoMUVE is to develop a Multi-User Virtual Environment (MUVE)-based ecosystems science curriculum for middle school, and to conduct feasibility studies on the practicality, integration, and acceptance of the MUVE-based curriculum for student engagement and learning in classroom settings. MUVEs enable multiple participants to access virtual worlds simultaneously, interacting with other students and with computer-based agents to facilitate collaborative learning activities of various types.
Welcome to TEWT.org
Teaching English with Technology is dedicated to helping English & Language Arts teachers incorporate technology effectively into their classrooms and is presented by EdTechTeacher. EdTechTeacher and TEWT are led by Tom Daccord and Justin Reich, academic technology trainers, speakers, and authors.
Explore TEWT.org and find inquiry-based lessons, activities, and projects. Learn about new and emerging technologies such as blogs, podcasts, wikis, and online social networks, and explore innnovative ways of integrating them into the curriculum!
Become a member of TEWT and receive our quarterly newsletter. Contact us now and get early notification of our summer 2009 workshop with Carla Beard of Web English Teacher, or ask us about a customized workshop for your school.
Also, m ake sure to visit our sister site "Teaching History with Technology" at thwt.org and learn about incorporating technology effectively in the history and social studies classroom.
"ALEKS (Assessment and LEarning in Knowledge Spaces) is a Research-Based Online Math Program:
* Artificial Intelligence Targets Gaps in Individual Student Knowledge
* Assessment and Learning with Standards-Based Content for Grades 3-12
* Comprehensive and Customizable Curriculum That Aligns with Course Syllabi or Textbooks
* Monitor Student, Class, School, and District Progress Toward State Standards
* Fully Bilingual - English and Spanish
* Unlimited Online Access - PC and Mac Compatible"
Unprofound: a collection of copyright and price-free photos taken by a global collaboration of photographers. For use in educational projects, presentations, curriculum, etc.
With the WildLab iPhone application and associated inquiry-based curriculum, students learn the basics of scientific fieldwork, while using other STEM-related skills. Through observations, questions, and analysis, students come to know the important role they can play in gathering data about birds and their habitat, using mobile technology as a scientific tool. Most importantly, they experience the thrill of scientific discovery!
Lee Sheldon's game design class at Indiana University is created AS A GAME - students have avatar names, create projects in their guilds, and earn xp for their grades.
The Common Core State Standards provide a consistent, clear understanding of what students are expected to learn, so teachers and parents know what they need to do to help them. The standards are designed to be robust and relevant to the real world, reflecting the knowledge and skills that our young people need for success in college and careers. With American students fully prepared for the future, our communities will be best positioned to compete successfully in the global economy.
science education: Chickscope - Using computers in the classroom with access to the Internet, students and teachers are able to access data generated from the latest scientific instruments. The goals include an increased understanding of the process of gathering scientific data and the opportunity to interact with scientists from several disciplines and students in other classrooms The access to unique scientific resources and expertise provides motivation for learning science and mathematics and stimulates interest in the scientific world.