gaming experience is rich and varied, with a significant amount of social interaction and potential for civic engagement.
Major New Study Shatter Stereotypes About Teens and Video Games - MacArthur Foundation - 0 views
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99% of boys say they are gamers and 94% of girls report that they play games.
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A typical teen plays at least five different categories of games and 40% of them play eight or more different game types.
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Digital Citizenship Symposium - 0 views
When "New" Gets Old: Redefining Approaches to Digital Literacy and Citizenship - 0 views
Schools starting to allow use of digital devices - 0 views
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"We want them to start modeling what they're going to see when they get out of here," said Lee, who envisions someday replacing students' print planners with online calendars. Most of all, he wants to cultivate what he calls good digital citizenship.
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Drawing inspiration from fake Twitter accounts that parody celebrities or historical figures, Haines has had his students tweet as characters from George Orwell's "Animal Farm."
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There is little data on how many school districts across the country have policies allowing the use of cellphones and other digital devices in class. A 2009 U.S. Department of Education survey shows only 4 percent of public-school teachers say a handheld device is available in the classroom every day.
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E-Learning Journeys: Learning 2.010 and Global Digital Citizenship - 0 views
Shirky: A Group Is Its Own Worst Enemy - 1 views
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April 24, 2003
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I want to talk about a pattern I've seen over and over again in social software that supports large and long-lived groups.
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definition of social software
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t r u t h o u t | Dumbing Down Teachers: Attacking Colleges of Education in the Name of... - 0 views
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the Obama administration's educational policy under the leadership of Arne Duncan lacks a democratic vision and sense of moral direction
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Almost all of Duncan's polices are indebted to the codes of a market-driven business culture, legitimated through discourses of measurement, efficiency and utility. This is a discourse that values hedge fund managers over teachers, privatization over the public good, management over leadership and training over education. Duncan's fervent support of neoliberal values are well-known and are evident in his support for high-stakes testing, charter schools, school-business alliances, merit pay, linking teacher pay to higher test scores, offering students monetary rewards for higher grades, CEO-type management, abolishing tenure, defining the purpose of schooling as largely job training, the weakening of teacher unions and blaming teachers exclusively for the failure of public schooling.[4]
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Duncan has expanded the reach of his educational reform policies and is now attempting to rewrite curricular mandates. Emphasizing the practical and experiential, he seeks to gut the critical nature of theory, pedagogy and knowledge taught in colleges of education. This is an important issue to more than just teachers who are denied a voice in curricular development; it also affects whole generations of youth. Such a bold initiative reveals in very clear terms the political project that drives his reforms and what he fears about both public schooling and the teachers who labor in classrooms every day.
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