Defining Differentiated Instruction | Edutopia - 0 views
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Equal education is not all students getting the same, but all students getting what they need.
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first step is to find out as much as you can about her educational history and anything else. This includes learning about her interests, cultural background, learning style, and something about her home life (The youngest? Foster care? Single parent home?)
Major New Study Shatter Stereotypes About Teens and Video Games - MacArthur Foundation - 0 views
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gaming experience is rich and varied, with a significant amount of social interaction and potential for civic engagement.
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99% of boys say they are gamers and 94% of girls report that they play games.
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A typical teen plays at least five different categories of games and 40% of them play eight or more different game types.
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Shirky: A Group Is Its Own Worst Enemy - 1 views
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April 24, 2003
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I want to talk about a pattern I've seen over and over again in social software that supports large and long-lived groups.
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definition of social software
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Learning Spaces | EDUCAUSE - 0 views
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Net Gen students are facile at multitasking
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Workers anticipated having a single profession for the duration of their working lives. Education was based on a factory-like, "one size fits all" model. Talent was developed by weeding out those who could not do well in a monochromatic learning environment.
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Knowing now means using a well-organized set of facts to find new information and to solve novel problems. In 1900, learning consisted largely of memorization; today it relies chiefly on understanding.
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And It Begins … #globalclassroom | The Global Classroom Project - 0 views
Reflections of the TZSTeacher » Technology-How Did I Get Started? - 0 views
SpeEdChange: What a good IEP looks like... - 0 views
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Does your IEP include the student's assessment of their own strengths, needs, issues, desires? If it does not, it can not possibly be a "good IEP." The IEP is not a tool for the school's convenience. It is a plan designed to help the student become the best, most successful, most independent human that student can possibly be. And if does not begin with the student speaking for him or herself, it will fail to do that.
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The "Individualized Education Program [Plan]," is the central "paperwork" component of American "Special Education" - and, in other forms, not uncommon in other nations. Unfortunately, it is typically (almost always) a deficit-model statement, listing all that is "wrong" with the student
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The very idea of 'behind'-ness is what's under attack here, A. When you standardize what it means to be an educated child, you create a line in the sand that defines some kids as 'ahead' and some kids as 'behind.' As anyone with a learning disability knows, these sorts of lines are increasingly arbitrary the more you examine them. They shut you out for all manner of reason. They create a situation where those who are 'ahead' get a free bonus happy career, and those who are 'behind' get either the short stick or the sanctimony. Or both.
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Using Open Content To Drive Educational Change | FunnyMonkey - 0 views
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The differences between open content and traditional textbooks only begin with the production and distribution of the text. When we look at the types of teaching, learning, and assessment that become more accessible when using open content, we can start to get a clearer picture of the pedagogical rationale that makes remixable and reusable content a better choice than a traditional textbook.
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generally, when a text is being used within a course, the structure of the text creates the structure of the course.
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The text becomes a point of reference for the ongoing work in the class.
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When college students reinvent the world - CSMonitor.com - 0 views
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Cultural anthropology professor Michael Wesch came up with “World Sim” to push students to stop asking, “What’s going to be on the test?” and to contemplate bigger questions: Why are some people poor and some rich? How does the world work?
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The goal, he says, is to create an environment where students can expand their capacity for empathizing with and loving those who are different from them.
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Professor Wesch sets up the simulation by giving each culture a certain amount of power in the beginning – symbolized by playing cards. Then, based on a complex set of rules the class has devised together, students go through each round of the game – striking alliances, trading cards, and sometimes starting “wars” over resources.
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In Defense of Open, Online Communication in Education | U Tech Tips - 0 views
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I suggested that perhaps his daughter should not leave her full name when commenting on my blog, and that I would make this suggestion to all my students so as to protect those who wished to remain anonymous.
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If, in your personal view, these ethics interfere with your own child’s learning, and reduce the likelihood that she will achieve future academic or professional successes, then I would encourage you to engage her in conversations about economics in your own preferred manner and direct her to online or print media that you think will better enhance her understanding of the subject yet still allow her to meet the requirements of my course without having to participate in the public discussions and debates occurring between students and teachers around the world on my blog.
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At the beginning of the year, we talked about the privacy issues resulting from name-identified and web-searchable articles from ZIS students and class work on your website. By when do you think you will have past, present and future contributions annonymized?
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A Difference: Flickring Mind Maps ... making learning sticky - 0 views
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If the school division didn't have a filter this project could have started more safely.
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I expect a lot of deep learning to come out of this. This assignment is being marked for completion only; if it's done they get 100%, if not they get 0%
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I characterize this as assessment for learning.
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Toolbox or Trap? Course Management Systems and Pedagogy (EDUCAUSE Quarterly) | EDUCAUSE... - 0 views
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Campuses have adopted these programs on a wide scale, yet few studies have looked at how the design and use of a CMS affects pedagogy, and instructors rarely discuss how a CMS affects their teaching.
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Decisions about which learning software to use on campus are often made by campus technologists and administrators rather than faculty.
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The construction of the course syllabus, a natural beginning point for most instructors, is a good example of how the software imposes limitations. When they first enter a CMS, new instructors see the default buttons of the course menu, which are based on type rather than purpose: Announcements, Course Content, Discussion, even Syllabus.
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I'm So Totally, Digitally Close to You - Clive Thompson - NYTimes.com - 0 views
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“Facebook has always tried to push the envelope,” he said. “And at times that means stretching people and getting them to be comfortable with things they aren’t yet comfortable with. A lot of this is just social norms catching up with what technology is capable of.”
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Is this perhaps the same concern educators have and thus why they hesitate to adopt these social networks for teaching and research? Are they concerned about opening up their research and teaching and if so, is that, at times, justified?
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I would answer with a yes. The emergence of technology, or "new" technology, has always presented threats to what people are accustomed to. Educators are no exceptions. They hesitate to adopt social networks because they know they can never think like before or follow the traditions they feel "safe" with, once they decide to give it a try. They would have to re-define their philosophy and revise teaching approaches. It means "great change" to open up teaching possibilities, and it follows that they are insecure because these networks push them out of their comfort zone. Yet, I would disagree that fear justifies the reluctance to try out new possibilities to teach. Insecurity originates from lack of knowledge. I believe more practical knowledge and training sessions would help a lot to relieve the discomfort. They would know how the networks function and how to benefit from them.
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when they experienced this sort of omnipresent knowledge, they found it intriguing and addictive. Why?
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Social scientists have a name for this sort of incessant online contact. They call it “ambient awareness.” It is, they say, very much like being physically near someone and picking up on his mood through the little things he does — body language, sighs, stray comments — out of the corner of your eye. Facebook is no longer alone in offering this sort of interaction online.
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Web 2.0: A New Wave of Innovation for Teaching and Learning? (EDUCAUSE Review) | EDUCAU... - 0 views
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Web 2.0. It is about no single new development. Moreover, the term is often applied to a heterogeneous mix of relatively familiar and also very emergent technologies
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Ultimately, the label “Web 2.0” is far less important than the concepts, projects, and practices included in its scope.
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Social software has emerged as a major component of the Web 2.0 movement. The idea dates as far back as the 1960s and JCR Licklider’s thoughts on using networked computing to connect people in order to boost their knowledge and their ability to learn. The Internet technologies of the subsequent generation have been profoundly social, as listservs, Usenet groups, discussion software, groupware, and Web-based communities have linked people around the world.
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Bill Ferriter | Teacher Leaders Network - 0 views
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Doesn’t Pink talk about this in A Whole New Mind? Here’s a quote: “While detailed knowledge of a single area once guaranteed success, today the top rewards go to those who can operate with equal aplomb in starkly different realms. I call these people “boundary crossers.” They develop expertise in multiple spheres, they speak in different languages, and they find joy in the rich variety of human experience. They live multi lives—because that’s more interesting, and nowadays more effective.” (Kindle Location 1692)
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Recently, I've tinkered with a system to assess my students' participation in Voicethread conversations. Essentially mirroring the reflective aspects of Konrad's blogging handouts, I've decided to ask my students the following four questions while we're working with a new Voicethread: Highlight a comment from our Voicethread conversation that closely matches your own thinking. Why does this comment resonate---or make sense to---you? Highlight a comment from our Voicethread conversation that you respectfully disagree with. If you were to engage in a conversation with the commenter, what evidence/argument would you use to persuade them to change their point of view? Highlight a comment from our Voicethread conversation that challenged your thinking in a good way and/or made you rethink one of your original ideas. What about the new comment was challenging? What are you going to do now that your original belief was challenged? Will you change yoru mind? Will you do more researching/thinking/talking with others?
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The cool part about assessing Voicethread presentations this way is that each question essenitally forces my students to interact with our conversation in a really meaningful way. To craft careful answers, they must truly consider the comments of others---an essential skill for promoting collaborative versus competitive dialogue---and compare those comments against their own beliefs and preconceived notions. That's metacognition at its best! What's even better is that when students know that these questions form the basis of our Voicethread assessment from the beginning of a conversation, participation level rise remarkably. While students are looking for project reflection comments, they often end up highly motivated to share their thinking with peers.
2008 Horizon Report » One Year or Less: Grassroots Video - 0 views
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Rather than investing in expensive infrastructure, universities are beginning to turn to services like YouTube and iTunes U to host their video content for them. As a result, students—whether on campus or across the globe—have access to an unprecedented and growing range of educational video content from small segments on specific topics to full lectures, all available online.
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Video capture, in the hands of an entire class, can be a very efficient data collection strategy for field work, or as a way to document service learning projects. Video papers and projects are increasingly common assignments. Student-produced clips on current topics are an avenue for students to research and develop an idea, design and execute the visual form, and broadcast their opinion beyond the walls of their classroom.
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social networking communities that have evolved around video
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Planning for Neomillennial Learning Styles: Implications for Investments in Technology ... - 0 views
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Research indicates that each of these media, when designed for education, fosters particular types of interactions that enable—and undercut—various learning styles.
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Over the next decade, three complementary interfaces will shape how people learn
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The familiar "world to the desktop." Provides access to distant experts and archives and enables collaborations, mentoring relationships, and virtual communities of practice. This interface is evolving through initiatives such as Internet2. "Alice in Wonderland" multiuser virtual environments (MUVEs). Participants' avatars (self-created digital characters) interact with computer-based agents and digital artifacts in virtual contexts. The initial stages of studies on shared virtual environments are characterized by advances in Internet games and work in virtual reality. Ubiquitous computing. Mobile wireless devices infuse virtual resources as we move through the real world. The early stages of "augmented reality" interfaces are characterized by research on the role of "smart objects" and "intelligent contexts" in learning and doing.
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Curricula Designed to Meet 21st-Century Expectations | Resources | EDUCAUSE - 0 views
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W here students had once called a large number of their classes "death by lecture," she noted they were now calling them "death by PowerPoint." >
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here students had once called a large number of their classes "death by lecture," she noted they were now calling them "death by PowerPoint."
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Collaborative Editing « Beyond WebCT: Integrating Social Networking Tools Int... - 3 views
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In what ways do the readings for this week provide an insight into their potential use in educational settings? In what ways could they support the learning goals you have for your students? What do these venues for collaboration and resource sharing mean for you as an educator and scholar? What questions do they raise for you?
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Questions to explore for today's class
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Diigo & Zotero are really useful tools to do research.
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We should try to tease out the similarities and differences between these two tools and when and how one would use each. For some tools it is just a matter of personal preference, say between using pbworks versus wikispaces in creating a wiki. Do you think the same could be said here or are there critical differences?
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I think Diigo provides a wide variety of possibilities. Zotero is also useful and maybe it's easier to learn how to use it. But when I tried to find groups and information on my specific field, Zotero didn't show many.
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Celeste, I wonder if part of the reason why you couldn't find groups or specific information in your area of interest is because this part of Zotero is relatively new and that faculty in the humanities, in particular, are not 'rewarded' in the same way as those in the sciences are for collaborating. Do you think humanities faculty regularly collaborate on research currently? Do you know how their scholarly work is evaluated in this regard? What do you think of these new learning and scholarship opportunities and how they might impact you? Once you all have had a chance to use both for a while, I wonder if distinct differences between Diigo and Zotero will begin to emerge for you?
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