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Garrett Eastman

Sid Meier Interview: Bringing Civ World to Facebook - 0 views

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    Partnership between Civilization game franchise and Facebook, game playing is free, currency is premium, speculation on how user communities will respond
Garrett Eastman

An Interactive Qualifying Project Report: - 0 views

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    Description of a Scratch game development curriculum implemented by WPI students at the Worcester Public Library
Garrett Eastman

How Evaluation of Massively Multi-Player Online Games Supports Game-Based Learning, Des... - 0 views

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    Evaluation involving three NASA-based multiplayer game partnerships
Garrett Eastman

Becker, Youth Center tackle games design - 0 views

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    Partnership between Becker video game design students and Worcester Youth Center to design a game for whynotstop.org
Garrett Eastman

Video Game Aims to Train Adults to Overcome Critical Decision-Making Biases - 0 views

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    Interdisciplinary team at University of Albany, supported by Intelligence Advanced Research Projects Activity (IARPA), in partnership with a local game company
Garrett Eastman

GAME COMPANIES & SOCIAL RESPONSIBILITY: THE TIME IS NOW - 0 views

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    "Based on a year of research conducted by The Children's Partnership, this White Paper lays out the logic for game companies to play a leadership role on behalf of children, reviews the rich history of corporate social responsibility that has produced win-win results for the public and for businesses, and highlights early examples of such leadership by online game companies."
Garrett Eastman

UGA research team receives $500K NIH grant to develop interactive learning tools | Ge... - 0 views

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    Athens, Ga. - A team of University of Georgia researchers has been awarded a $500,000 small business grant from the National Institute of Mental Health to develop interactive educational software aimed at teaching high school students how the five senses work in the context of the brain and how neurons work.IS3D LLC, a partnership founded in 2010 by eight UGA faculty and staff members, will develop the software with input from high school teachers and students in Atlanta and northeast Georgia.IS3D will design a game based on the five senses, along with a series of interactive case studies that will allow students to explore how neurons work. The software will be tested in classrooms to gauge their effectiveness in helping students learn and whether they improve the students' engagement in science curriculum
Garrett Eastman

Gamer Heal Thyself With Jane McGonigal's SuperBetter - 0 views

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    Jane McGonigal used a game to help her heal from a traumatic brain injury and now makes it available to help others confront various physical ailments, in partnership with Zappos
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