One of the strengths of gamification is that it provides visible milestones of the student’s mastery of content in real time (when it is well designed). Too often in an instructional setting, the learner doesn’t know whether or not he or she really understands or can apply the knowledge they are learning. There is often no visible sign of mastery of the content or application of the content.
1More
Online Resources | 3D Printing Librarian - 1 views
1More
Legos for the Digital Age: Students Build Imaginary Worlds | MindShift - 0 views
Makerspace Benchmarks - 2 views
1 - 10 of 10
Showing 20▼ items per page