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Megan Haddadi

Simulations Helping New Teachers Hone Skills - 0 views

  • The student-teacher faces a rowdy class. “We’re not going to have that kind of behavior in here,” she says. “It’s too loud in here to move on.” The students don’t pay much attention. A boy in the back row, wearing a sleeveless T-shirt, slumps his shoulders. Another student waves his hand aimlessly. “Nah, just stretching,” he replies, when the teacher asks if he needs something. Scenes such as that aren’t uncommon in urban classrooms, but in this case there is one critical difference: These students are avatars—computer-generated characters whose movements and speech are controlled by a professional actor. Each of the five characters—all with distinct abilities, personalities, and psychological profiles, and even names like “Maria” and “Marcus”—were created as part of the TeachME initiative at the University of Central Florida, in Orlando. There, teacher-candidates can practice in a virtual classroom before ever entering a real one. Real-time classroom simulations like TeachME, supporters say, offer promise for a host of teacher-training applications. Through them, candidates could learn to work with different groups of students, or practice a discrete skill such as classroom management. Most of all, such simulations give teachers in training the ability to experiment—and make mistakes—without the worry of doing harm to an actual child’s learning. “It allows the teacher to fail in a safe environment,” said Lisa Dieker, a professor of education at the University of Central Florida and one of the designers of TeachME. “Real kids, trust me, will remember in May what you said to them in August. You can’t reset children.”
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    video simulation helps new teachers learn classroom management skills
Megan Haddadi

It's Time to Get Serious About Creativity in the Classroom | Edutopia - 0 views

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    Jim Moulton's take on creativity in the classroom
Megan Haddadi

32 Ways to Use Google Apps in the Classroom - 0 views

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    Google Aps in the Classroom
Megan Haddadi

Legos for the Digital Age: Students Build Imaginary Worlds | MindShift - 0 views

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    gaming in the classroom Elementary computer teacher Joel Levin uses the digital game Minecraft in the second-grade classroom. In the game, players scavenge for resources and use 3D blocks to build projects that can be wholly determined by the user or the teacher. "I'm able to construct these elaborate experiences, settings, and stories for the kids to move through. Rather than having to shoehorn a lesson around a game, I'm able to think about what I'm trying to teach and then design an entire world around that
Demetri Orlando

Quarks: Building Creative Classrooms - 0 views

shared by Demetri Orlando on 31 Jul 13 - No Cached
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    classroom ideas printed on cards.
S G

32 Ways to Use Google Apps in the Classroom - 0 views

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    Are you wondering about how you could do amazing things with Google Apps in the classroom? Well, wonder no more. We've gathered some great examples shared with us by wonderful teachers all over the world.
Megan Haddadi

15 Ways to Use Google Search in Class - SimpleK12 - 0 views

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    google search in the classroom
Demetri Orlando

The Innovative Educator: 6 Ways to Turn Your 1-Computer Classroom Into a Global Communi... - 0 views

  • Support teachers in using technology for professional purposes. Provide teachers with support for securing interactive digital content. Encourage teachers to partner with students to integrate technology into learning. School principal must lead by example. Embed technology integration into teacher and leader evaluation. Support student acquisition and use of technology in schools. Work with students to develop responsible use policies. Secure appropriate permissions from students and their parents.
  • Support teachers in using technology for professional purposes. Provide teachers with support for securing interactive digital content. Encourage teachers to partner with students to integrate technology into learning. School principal must lead by example. Embed technology integration into teacher and leader evaluation. Support student acquisition and use of technology in schools. Work with students to develop responsible use policies. Secure appropriate permissions from students and their parents. As schools put these building blocks in place, they will be able to work to
Demetri Orlando

Flipped Learning - OESIS 2013 by Scott MacClintic on Prezi - 0 views

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    Loomis Chafee school teacher's prezi on his flipped classroom
Demetri Orlando

High Quality Content for the Flipped Classroom - Independent Ideas Blog - 0 views

  • there’s some reason to believe that the next generation of classrooms will house less technology than many do today, while enabling learning that is far more compelling.
Megan Haddadi

Apps in the classroom - The Boston Globe - 0 views

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    Textbook publishers experiment with iPad-based lessons.  More textbook publishers are offering resources for the iPad as they consider whether such tablet devices are the future of textbooks
Demetri Orlando

IP21: NETS - 0 views

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    This wiki (google site) by Parish Episcopal intends to outline how NETS could be implemented in the classroom.
Megan Haddadi

Photo Ops: 10 Innovative Ways to Use Visual Media - 0 views

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    This article suggests 10 ways that educators can use visual media in classroom lessons. Using a digital camera, students can take photos and video as part of original public-service announcements, create multimedia book reports on Glogster or organize a fictional crime-scene investigation
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