14 Technologies Educators Should Watch in 2010 -- THE Journal - 3 views
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There are some interesting finds in this article; although, I would say we are all utilizing most of these technologies all ready as part of our practice.
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I was just about to add this article when I saw you already had. I agree that we are using many of them. I would like to know more about the Epson projector that is an IWB. I believe that product is somthing to watch!
Livescribe :: Education - 2 views
Pixar University's Randy Nelson on Learning and Working in the Collaborative Age | Edut... - 0 views
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Pixar University's Randy Nelson on Learning and Working in the Collaborative Age The Dean of Pixar University explains what schools must do to prepare students (and themselves) for new models in the workplace. This is a fascinating look at what the Pixar workplace is like, and the skills and experiences Randy Nelson sees as vital to develop in students. Some high points; Four main areas- Breadth of experience, Depth of knowledge, Communication, Collaboration. The core skill of innovators is error recovery, not failure avoidance. Employers would rather see the proof of a portfolio versus the promise of a resume. Employers need people who are more interested than interesting. See communication as a destination, not as a source - you aren't the judge of your communication skills - your audience is. Collaboration is amplification, not cooperation.
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This would be a great article to share with resistant teachers to help them see the need in moving forward as 21st century educators.
K12 Guide to Going Google - 6 views
simCEO - Welcome - 0 views
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this is a quote about simCEO from Edutopia- What if students created their own companies, complete with business plans? What if they could also buy and sell stocks in classmates' companies? What if they could see how stock prices fluctuated over a 10-year period rather than just a few weeks? The result of that brainstorming became an online simulation called SimCEO. Luebbe, principal of American International School of Budapest, has been fine-tuning his creation by sharing it with educators around the world. They have surprised him by taking projects in directions he never imagined. He expected teachers to focus on financial literacy and entrepreneurship. But some have brought in different content. "They might set the simulation in Colonial America or New York in the 1920s," Luebbe says, then ask students to consider how historical factors would have affected market prices. Because teachers determine all the content, he adds, "they can bring in demographic data, real or fictional news, historical events -- whatever they want." The game becomes an open platform for teacher innovation.""
2011 Educational Technology Conference, "TCETC 2011: Technology, Media, and Designs for... - 1 views
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TCETC 2011 will take place on Saturday, May 21st, and Sunday, May 22nd at Teachers College, Columbia University, New York, NY. This conference will serve as a multi-disciplinary forum for graduate students to discuss and exchange information on the research, development and applications of emerging technologies in PK-12 classrooms, at home environments and afterschool programs, distance learning settings, higher education, and corporate learning environments.
Education Needs a Digital-Age Upgrade - NYTimes.com - 0 views
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