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ESA ACT

Basics of Space Flight - 0 views

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    Basics of Space Flight is a tutorial designed primarily to help operations people identify the range of concepts associated with deep space missions, and grasp the relationships among them.
Luís F. Simões

Picbreeder: Collaborative Interactive Art Evolution (Genetic Art) - 1 views

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    Following up on our coffee-time discussion, here's an Evolutionary Algorithm where you are the fitness function, and evolution is guided by your subjective artistic sense. Start from scratch, or pick an existing image in the database, and start evolving. At every generation, you are presented with the individuals/images in the population. Pick the ones you like. Those will be the parents from which the next generation will be bred. Repeat, repeat... where do you get to? If you want to learn more about the science behind this, check the tutorial below by Kenneth Stanley, who is also this site's supervisor: http://dx.doi.org/10.1145/1830761.1830920
ESA ACT

PLoS Computational Biology - Machine Learning and Its Applications to Biology - 0 views

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    A Tutorial on machine learning. Esp. the unsupervised learning could be interesting.
ESA ACT

Jing Project: Visual conversation starts here. Mac or Windows. - 1 views

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    Anyone need to make a how-to tutorial (Digmo, ccviewer...?)
LeopoldS

Characterizing Quantum Supremacy in Near-Term Devices - 2 views

shared by LeopoldS on 04 Sep 16 - No Cached
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    google paper on quantum computers ... anybody with further insight on how realistic this is
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    Not an answer to Leopold's question but here is a little primer on quantum computers for those that are (like me) still confused about what they actually do: http://www.dwavesys.com/tutorials/background-reading-series/quantum-computing-primer It give a good intuitive idea of the kinds of problems that an adiabatic quantum computer can tackle, an easy analogy of the computation and an explanation of how this get set up in the computer. Also, there is emphasis on how and why quantum computers lend themselves to machine learning (and maybe trajectory optimization??? - ;-) ).
Nicholas Lan

Kerbal Space Program | Media - 2 views

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    what seems to be an impressively detailed space game
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    Yeah... 2011 called with the greetings. However, there was quite an interesting news about KSP recently... Perhaps it's been ACT's small failure to spot this opportunity? Considering we wrote space missions games ourselves...
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    This guy actually makes very detailed video tutorials about how to master the orbital dynamics in Kerbal. I think the level of detail (and sometimes realism) is quite impressive: https://www.youtube.com/channel/UCxzC4EngIsMrPmbm6Nxvb-A
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    I will have to try this definitely, looks like a lot of fun.. I also saw some crazy 'Insane Rocket Division' videos.. :)
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    @Marek: true, old news. But "opportunity"? For what? The games we write are always games with a scientific purpose (not training not educational) Kerbal Space programme is cool, but it is a game just like Microsoft Flight Simulator (but less accurate). Having ESA mission simulated in it is also cool but is it what we should or could do? Even more is it want we want to do? My personal opinion: No-No-No
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    > The games we write are always games with a scientific purpose (not training not educational) I'd say investigating how to get the crowd may be an important part of "science of crowdsourcing". So, an obvious example would be comparing how many participants the original ACT space mission game attracted versus a variant implemented in Kerbal and why. Easily made and easily publishable I think. But that's just an obvious example I can give on the spot. I think there is more potential than that, so would not dismiss the idea so definitively. But then, correct me if I'm wrong, social sciences are still not represented in the ACT... Perhaps an idea to revive during the upcoming retreat? ;-)
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    it's on sale on steam til tomorrow by the way if anyone's interested
johannessimon81

The Universe Is Programmable. We Need an API for Everything - 3 views

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    Interesting ideas - though some metaphors are a bit far fetched. Personally, I think it could be interesting if every scientific article would also have a how-to or tutorial section that gives a recipe of how to apply the newly gained knowledge. Of course, that might be tough to do... :-)
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    The API of the world is already there (a bit), it is the previous knowledge developed by others. Open Source projects such as the wheel or the brick, allow everyday amazing new APPs to be build such as buildings and cars .... There still is merit, though, in learning from software developments techniques in the everyday world projects. This is indeed the motivation for the ACT to do work in open source (SOCIS, GSoC) and push its members to use stuff like wiki, svn, github, jenkins, and alike. This way we are performing and fostering (http://www.oxforddictionaries.com/definition/english/foster) research into working methods in the hope we will be able to export some of its benefit to the larger ESA.
ESA ACT

Make Magazine: Technology on your time - 0 views

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    An interesting magazine to invest some time in playing with hardware.
ESA ACT

You think you know (JavaScript) but you have no idea - 0 views

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    Four Lessons on JavaScript
LeopoldS

Knowledge, networks and nations | Royal Society - 4 views

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    nice graphs ... and nice stats
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    the graphs are Motion Charts. They were made famous by Hans Rosling's TED talks (http://www.ted.com/speakers/hans_rosling.html). Google eventually bought his software, and made part of it freely available: http://code.google.com/apis/visualization/documentation/gallery/motionchart.html. That's what they are using there.
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    thanks - I was already wondering several times what had happened to this technique that he used at the talk we looked at several times when it was first uploaded ... good that they have made it open source! are they easy to use?
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    the easiest way to use them is: Google Docs > open/create a spreadsheet > Insert > Gadget > Charts > Motion Chart !! :) You have here a tutorial describing all the steps to get it running.
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