"Mindsnacks has a fantastic vocabulary app that I often recommend for teaching children tier three words. If your students are looking to expand their Spanish vocabulary you may want to check out Learn Spanish by Mindsnacks. This powerful app has tons of games for children to explore and free content for them to check out. It's engaging, colorful and kid-friendly."
"In this article, we use evidence to describe seven key lessons from a four-year district-wide computer science implementation project between Howard University and the District of Columbia Public Schools. These lessons are: (a) Get to know the school counselors (and other key personnel); (b) Expect personnel changes and strategic reorganization within school districts; (c) Be innovative to build and maintain community; (d) Be flexible when developing instruments and curricula; (e) Maintain a firm commitment to equity; (f) Develop tiered content and prepare to make philosophical adjustments; and (g) Identify markers of sustainability. We also include original curricula materials including the Computer Science Course Evaluation and the Computational Thinking Survey. The seven lessons and curricula materials provided in this study can be used to inform the development of future computer science researcher-practitioner partnerships."
In this article, we use evidence to describe seven key lessons from a four-year district-wide computer science
implementation project between Howard University and the District of Columbia Public Schools. These
lessons are: (a) Get to know the school counselors (and other key personnel); (b) Expect personnel changes
and strategic reorganization within school districts; (c) Be innovative to build and maintain community; (d)
Be flexible when developing instruments and curricula; (e) Maintain a firm commitment to equity; (f)
Develop tiered content and prepare to make philosophical adjustments; and (g) Identify markers of
sustainability. We also include original curricula materials including the Computer Science Course Evaluation
and the Computational Thinking Survey. The seven lessons and curricula materials provided in this study can be
used to inform the development of future computer science researcher-practitioner partnerships.
"The Makerspace movement has been steadfastly gaining traction in education, and rightly so; what better way to incite creativity, encourage inventiveness, and just generally let kids have fun than by giving them Things and asking them to Make Something?
One great way to introduce the concept of making to your school is through a Maker Madness Tournament. This structured, guided, tiered competition gives faculty and students some great exposure to what it means to be a Maker while cashing in on the inherent joy that children find in some friendly competition!"