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John Evans

An Update to the Upgraded KWL for the 21st Century | Langwitches Blog - 0 views

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    "The new visual below is intended to give teachers and students more choices of make their thinking and learning visible using the following platforms, activities, tools, Visible Thinking Routines as an option or starting off point. The suggestions include tools and platforms that are specifically suited to connect, collaborate, communicate and create, 21st century style, one's process and make it easier to amplify and to document4learning. The framework is based on REFLECTION being an integral part of the learning process the understanding that through technology tools our access to INFORMATION has exponentially expanded as well our ability to take ACTION beyond affecting people we are able to reach face to face that technology tools allow us to express and communicate in OTHER FORMS of media beyond words and text"
John Evans

Middle School Maker Journey: Shop Class Rebooted. . . Digitally | Edutopia - 0 views

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    ""Have you seen this video?" The Twitter message from my good friend and fellow thought-instigator Daniel Scibienski pointed me toward If You Build It, a recent PBS documentary about designer/educator/activists Emily Pilloton and Matthew Miller persuading an underfunded school board to create a new kind of design-based program for the students at Windsor High School in Bertie County, North Carolina. What I saw affected me profoundly: students, confused and reluctant at first, gradually developing skills and abilities with tools they'd never used before, designing and building increasingly complex things; failing, trying again, improving, collaborating, and ultimately succeeding and celebrating. I, too, have a vision for a new kind of classroom. I, too, am building something radical, exciting, and even revolutionary. I want to tap the power of design thinking to transform learning in my classroom. We're bringing shop class back to my middle school -- but this time, it's digital."
Phil Taylor

Book: Me and My Web Shadow | Open (minds, finds, conversations)... - 4 views

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    "understand how what's said about you on the Web can affect your job, your business and your personal life, both positively and negatively;"
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    Looks like it may be a good resource.
John Evans

Economic Scene - Study Rethinks Importance of Kindergarten Teachers - NYTimes.com - 3 views

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    "How much do your kindergarten teacher and classmates affect the rest of your life? "
Clint Hamada

The Code of Best Practices in Fair Use for Media Literacy Education -- Publications -- Center for Social Media at American University - 7 views

  • Fair use is the right to use copyrighted material without permission or payment under some circumstances—especially when the cultural or social benefits of the use are predominant.
  • This guide identifies five principles that represent the media literacy education community’s current consensus about acceptable practices for the fair use of copyrighted materials
  • This code of best practices does not tell you the limits of fair use rights.
  • ...51 more annotations...
  • Media literacy is the capacity to access, analyze, evaluate, and communicate messages in a wide variety of forms. This expanded conceptualization of literacy responds to the demands of cultural participation in the twenty-first century.
  • Media literacy education helps people of all ages to be critical thinkers, effective communicators, and active citizens.
  • Rather than transforming the media material in question, they use that content for essentially the same purposes for which it originally was intended—to instruct or to entertain.
  • four types of considerations mentioned in the law: the nature of the use, the nature of the work used, the extent of the use, and its economic effect (the so-called "four factors").
  • this guide addresses another set of issues: the transformative uses of copyright materials in media literacy education that can flourish only with a robust understanding of fair use
  • Lack of clarity reduces learning and limits the ability to use digital tools. Some educators close their classroom doors and hide what they fear is infringement; others hyper-comply with imagined rules that are far stricter than the law requires, limiting the effectiveness of their teaching and their students’ learning.
  • However, there have been no important court decisions—in fact, very few decisions of any kind—that actually interpret and apply the doctrine in an educational context.
  • But copying, quoting, and generally re-using existing cultural material can be, under some circumstances, a critically important part of generating new culture. In fact, the cultural value of copying is so well established that it is written into the social bargain at the heart of copyright law. The bargain is this: we as a society give limited property rights to creators to encourage them to produce culture; at the same time, we give other creators the chance to use that same copyrighted material, without permission or payment, in some circumstances. Without the second half of the bargain, we could all lose important new cultural work.
  • specific exemptions for teachers in Sections 110(1) and (2) of the Copyright Act (for "face-to-face" in the classroom and equivalent distance practices in distance education
  • Through its five principles, this code of best practices identifies five sets of current practices in the use of copyrighted materials in media literacy education to which the doctrine of fair use clearly applies.
  • Fair use is in wide and vigorous use today in many professional communities. For example, historians regularly quote both other historians’ writings and textual sources; filmmakers and visual artists use, reinterpret, and critique copyright material; while scholars illustrate cultural commentary with textual, visual, and musical examples.
  • Fair use is healthy and vigorous in daily broadcast television news, where references to popular films, classic TV programs, archival images, and popular songs are constant and routinely unlicensed.
  • many publications for educators reproduce the guidelines uncritically, presenting them as standards that must be adhered to in order to act lawfully.
  • Experts (often non-lawyers) give conference workshops for K–12 teachers, technology coordinators, and library or media specialists where these guidelines and similar sets of purported rules are presented with rigid, official-looking tables and charts.
  • this is an area in which educators themselves should be leaders rather than followers. Often, they can assert their own rights under fair use to make these decisions on their own, without approval.
  • ducators should share their knowledge of fair use rights with library and media specialists, technology specialists, and other school leaders to assure that their fair use rights are put into institutional practice.
  • In reviewing the history of fair use litigation, we find that judges return again and again to two key questions: • Did the unlicensed use "transform" the material taken from the copyrighted work by using it for a different purpose than that of the original, or did it just repeat the work for the same intent and value as the original? • Was the material taken appropriate in kind and amount, considering the nature of the copyrighted work and of the use?
  • When students or educators use copyrighted materials in their own creative work outside of an educational context, they can rely on fair use guidelines created by other creator groups, including documentary filmmakers and online video producers.
  • In all cases, a digital copy is the same as a hard copy in terms of fair use
  • When a user’s copy was obtained illegally or in bad faith, that fact may affect fair use analysis.
  • Otherwise, of course, where a use is fair, it is irrelevant whether the source of the content in question was a recorded over-the-air broadcast, a teacher’s personal copy of a newspaper or a DVD, or a rented or borrowed piece of media.
  • The principles are all subject to a "rule of proportionality." Educators’ and students’ fair use rights extend to the portions of copyrighted works that they need to accomplish their educational goals
  • Educators use television news, advertising, movies, still images, newspaper and magazine articles, Web sites, video games, and other copyrighted material to build critical-thinking and communication skills.
  • nder fair use, educators using the concepts and techniques of media literacy can choose illustrative material from the full range of copyrighted sources and make them available to learners, in class, in workshops, in informal mentoring and teaching settings, and on school-related Web sites.
  • Students’ use of copyrighted material should not be a substitute for creative effort
  • Where illustrative material is made available in digital formats, educators should provide reasonable protection against third-party access and downloads.
  • Teachers use copyrighted materials in the creation of lesson plans, materials, tool kits, and curricula in order to apply the principles of media literacy education and use digital technologies effectively in an educational context
  • Wherever possible, educators should provide attribution for quoted material, and of course they should use only what is necessary for the educational goal or purpose.
  • Educators using concepts and techniques of media literacy should be able to share effective examples of teaching about media and meaning with one another, including lessons and resource materials.
  • fair use applies to commercial materials as well as those produced outside the marketplace model.
  • curriculum developers should be especially careful to choose illustrations from copyrighted media that are necessary to meet the educational objectives of the lesson, using only what furthers the educational goal or purpose for which it is being made.
  • Curriculum developers should not rely on fair use when using copyrighted third-party images or texts to promote their materials
  • Students strengthen media literacy skills by creating messages and using such symbolic forms as language, images, sound, music, and digital media to express and share meaning. In learning to use video editing software and in creating remix videos, students learn how juxtaposition reshapes meaning. Students include excerpts from copyrighted material in their own creative work for many purposes, including for comment and criticism, for illustration, to stimulate public discussion, or in incidental or accidental ways
  • educators using concepts and techniques of media literacy should be free to enable learners to incorporate, modify, and re-present existing media objects in their own classroom work
  • Media production can foster and deepen awareness of the constructed nature of all media, one of the key concepts of media literacy. The basis for fair use here is embedded in good pedagogy.
  • Whenever possible, educators should provide proper attribution and model citation practices that are appropriate to the form and context of use.
  • how their use of a copyrighted work repurposes or transforms the original
  • cannot rely on fair use when their goal is simply to establish a mood or convey an emotional tone, or when they employ popular songs simply to exploit their appeal and popularity.
  • Students should be encouraged to make their own careful assessments of fair use and should be reminded that attribution, in itself, does not convert an infringing use into a fair one.
  • Students who are expected to behave responsibly as media creators and who are encouraged to reach other people outside the classroom with their work learn most deeply.
  • . In some cases, widespread distribution of students’ work (via the Internet, for example) is appropriate. If student work that incorporates, modifies, and re-presents existing media content meets the transformativeness standard, it can be distributed to wide audiences under the doctrine of fair use.
  • educators should take the opportunity to model the real-world permissions process, with explicit emphasis not only on how that process works, but also on how it affects media making.
  • educators should explore with students the distinction between material that should be licensed, material that is in the public domain or otherwise openly available, and copyrighted material that is subject to fair use.
  • ethical obligation to provide proper attribution also should be examined
  • Most "copyright education" that educators and learners have encountered has been shaped by the concerns of commercial copyright holders, whose understandable concern about large-scale copyright piracy has caused them to equate any unlicensed use of copyrighted material with stealing
  • This code of best practices, by contrast, is shaped by educators for educators and the learners they serve, with the help of legal advisors. As an important first step in reclaiming their fair use rights, educators should employ this document to inform their own practices in the classroom and beyond.
  • Many school policies are based on so-called negotiated fair use guidelines, as discussed above. In their implementation of those guidelines, systems tend to confuse a limited "safe harbor" zone of absolute security with the entire range of possibility that fair use makes available.
  • Using an appropriate excerpt from copyrighted material to illustrate a key idea in the course of teaching is likely to be a fair use, for example.
  • Indeed, the Copyright Act itself makes it clear that educational uses will often be considered fair because they add important pedagogical value to referenced media objects
  • So if work is going to be shared widely, it is good to be able to rely on transformativeness.
  • We don’t know of any lawsuit actually brought by an American media company against an educator over the use of media in the educational process.
Phil Taylor

Time for debate on how Twitter, Facebook affect courts says Ontario's AG - Winnipeg Free Press - 0 views

  • Edelson said he'd like to see a forum where senior journalists, judges and lawyers could get together and "throw around ideas" about whether social media tools should be controlled inside the courtroom.
alex p.

Calendrier changement d'heure été hiver - 0 views

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    L'heure d'été et l'heure d'hiver a fait longtemps débat, mais ce changement d'heure qui affecte le calendrier a avant tout un but écologique. Calendrier 2010
John Evans

Free Technology for Teachers: November's Most Popular Content - 10 views

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    Here are the most popular items in the month of November: 1. Why Teachers Use Twitter 2. 9 Resources for Website Evaluation Lessons 3. 6 Ways for Students to Publish Their Writing Online 4. 12 Ways for Students to Publish Slideshows Online 5. Intro to Wikis Video Created By Kids 6. Ten Trends to Affect Teaching In the Future (and now) 7. Daylight Saving Time Explained
John Evans

Presentation Zen: Change & the Art of Small Victories - 4 views

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    "John F. Kennedy is often reported to have said "The only reason to give a speech is to change the world." Over the years this has been paraphrased by many speaking and training professionals. Not surprisingly, people occasionally mock this kind of statement as being just so much hubris or pomposity. "Surely," they proclaim, "not every presentation or speech is important enough to even make the slightest difference." However, when we say "change the world," we do not mean necessarily to change the world in a monumental, earth-altering, life-changing way. The operative word in that phrase is change. Affecting a change is a necessary condition of an effective speech. "A presentation that doesn't seek to make change is a waste of time and energy," says business guru Seth Godin. "
John Evans

Moving the 'un-moveable' teacher |  IPAD 4 SCHOOLS - 0 views

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    "The main point this diagram illustrates for me is not so much the types of teachers in a school but the percentages of those types in existence. The sharp end of the pencil represents the teachers who choose to regularly update their knowledge and practice in teaching approach and use of technology and yes, it's only 10-15%. Educations biggest influencers are the majority of teachers who either expect & wait for professional development to be delivered to them (wood), feel they require no PD at all (Ferrules) or try to reverse any example of progression from that which worked 20 years ago (Erasers). My own school has been BYOD for 4 years and can still claim the same percentages displayed in the pencil above (I've only been there a year). The first question that every teacher/leader at the summit should have been asking themselves is "How do I affect genuine change in the majority of those I work with?" This was the heart of my presentation."
John Evans

Free Technology for Teachers: Sugar and the Human Brain - 0 views

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    "How Sugar Affects the Brain is a TED-Ed lesson that I stumbled upon this evening while looking for a YouTube video about making sugar glazes (by the way, this is the one I was looking for). In the TED-Ed lesson students learn why sugary foods and beverages can become addictive and how the human body processes sugar. The video is embedded below."
John Evans

A Learning Problem Is Not an Intelligence Problem | David Flink - 1 views

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    "Report cards are coming home, and a good number of parents are worried that their child seems to be showing signs of a learning disability. Their concern is well founded; learning disabilities including A.D.H.D. and dyslexia affect 20% of our students and less than half get the attention they need. That is a large community, in fact, the largest minority in the country. For these kids, often the day is longer, the challenge greater, the work harder. Unless we identify and assist them, the national cost in human potential and hard dollars will be tremendous. Kids with learning disabilities drop out ten times more frequently than others in high school, and are much more likely to use drugs and get involved in our jail system. The impact when this large a social group fails is felt by all of us. A learning problem is not an intelligence problem -- these children are smart, creative, and capable. They can and do learn; however, they think differently, access and process information in an atypical way. That is where opportunity lies, and where we are falling far short."
John Evans

16 Clues That the Future of Work Is Already Here - Workshifting - 0 views

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    "Technology and globalization are affecting us more than we think they are, especially at work. How we work, when we work and even whom we work with are changing. Below are 16 clues that prove that the future of our work world has been changing steadily and ways you can be ready for what's next."
John Evans

New Horizon Report Insists Teachers Use Tech - Getting Smart by Dave Guymon - Competency-based learning, digital learning, edreform, EdTech, education technology, Horizon Report, iNACOL, Innovation, Online Learning, personalized learning | Getting Smart - 3 views

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    "The NMC Horizon Report: 2014 K-12 Edition was released this past week, examining emerging technologies and their potential impact on teaching and learning worldwide. Part of the NMC Horizon Project, a 12-year effort, this report highlights "six trends, challenges, and emerging technologies that will affect current practice" over the next five years. Aside from being great content for your next Twitter chat, this year's iteration of the NMC Horizon Report is a must-read for 21st century educators and education policy makers alike. Following is a summary of major points."
John Evans

Unpacking the Science: How Playing Music Changes the Learning Brain | MindShift - 2 views

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    ""If we know how and why music changes the brain in ways that affect other cognitive abilities," he says, "this could have a real impact on the value we put on it as an activity in the schools, not to mention all the impact it has on emotional development, emotional maturity, social skills, stick-to-itiveness, things we typically don't measure in school but which are hugely important in a child's ultimate success.""
John Evans

Minecraft Pocket Edition for iPhone and iPad uncovers infinite worlds in latest update | iMore - 0 views

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    "Mojang has released a fairly substantial update for the Pocket Edition of Minecraft, available for iOS and Android. This release focuses on adding more mobs, features and extended functionality, while also addressing the size of worlds and squashing any known bugs affecting the immersive experience. Version 0.9.0 contains quite the feature list, so be sure to check out the list below for a full run through."
John Evans

Why not even exercise will undo the harm of sitting all day-and what you can do about it - Quartz - 1 views

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    "A large review recently published in The Journal of the National Cancer Institute confirms what we've been hearing for years: Sitting can be fatal. + It's been linked to cancer, diabetes, and cardiovascular disease. In this latest meta-analysis, Daniela Schmid and Michael F. Leitzmann of the University of Regensburg in Germany analyzed 43 observational studies, amounting to more than 4 million people's answers to questions about their sitting behavior and cancer incidences. The researchers examined close to 70,000 cancer cases and found that sitting is associated with a 24% increased risk of colon cancer, a 32% increased risk of endometrial cancer, and a 21% increased risk of lung cancer. + The really bad news: You can't exercise away the habit's harmful effects. "Adjustment for physical activity did not affect the positive association between sedentary behavior and cancer," the authors write. Even participants who achieved the daily recommended levels of physical activity were at the same risk as those who spent their day sitting. "[The results] indicate that the increased risk of cancer seen in individuals with prolonged time spent sedentary is not explained by the mere absence of physical activity in those persons," the researchers say. + S"
John Evans

The Science of Storytelling Visually Explained ~ Educational Technology and Mobile Learning - 4 views

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    "I have recently come across this beautiful visual entitled " The Science of Storytelling" and was really taken aback by some of the stats it included. These stats come in the context of highlighting the importance of storytelling in marketing but for me I view them  from an education vantage point. for instance, in comparison with words, the human brain has the ability to process images 60 times faster.This shows how much our brains crave the visual component. Also, a majority of 92% of consumers want brands to make ads that feel like a story. You probably have already noticed this trend  on YouTube, so many brands now are marketing video ads  in the form of stories narrated by a given character. But why do we tend to favour stories and how does storytelling affect our brain?"
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