Contents contributed and discussions participated by dcspencer
A Game-Changing Approach to a Back to School Syllabus by @MeehanEDU - 0 views
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Yes, it's easy to dismiss game-based instruction as just the latest in a long line of passing educational fads. But don't laugh: the same game-based approach to classroom instruction is being used by college professors like Dr. Anthony Crider at Elon University, the United States Military, Fortune 500 companies, multinational healthcare providers, and billion-dollar pharmaceutical corporations.
https://alicekeeler.com/2018/08/20/game-changing-approach-back-school-syllabus-meehanedu/
Photos for Class: Creative Commons Photos - 1 views
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Search to download properly attributed, Creative Commons photos for school! https://photosforclass.com/
VR in the Classroom: Merge VR - 1 views
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The UMass Amherst Digital Media Lab has an HTC Vive virtual reality system but its expensive and we have only one system. I've been exploring low cost, quick access VR for classrooms. One I found was from Merge VR, https://mergevr.com/. It has a soft headset that a user places their smart phone in and has an interactive cube. The cube and headset are about $45. Has anyone else used this system? How are the apps? Are there better options?
Twine: Text Adventure for Gamification - 1 views
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Twine is an open source text adventure application that is free to use. Features include web standard technology, embedding 3rd party apps like Google Forms, and a simple mark up to modify the basic operations.
I've seen one example of Twine being used in a Classics course, but would love to here from others who has used it in their classrooms.
S4A- Scratch for Arduino - 1 views
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https://www.freetech4teachers.com/2018/09/three-apps-to-explore-potential-of.html