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John Evans

ImageCodr.org - 3 views

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    "Flickr hosts millions of images that are licensed under a Creative Commons license or are in the public domain (Flickr Commons). Depending on the license, you may use the images on your private or commercial webpage, or can make changes to it. If you want to use these images, you need to to the following: Make sure you understood the license correctly Get the correct HTML code for the IMG tag Link the image back to the Flickr photo page Give the author of the image proper credits (Attribution) Link to the Flickr profile of the author Link to the license the image is licensed under With ImageCodr.org, there is no need to do all this manually, you simply enter in the URL of the picture page (as seen in your browser) you are interested in and ImageCodr.org will generate the ready to use HTML code. It will also display a brief and easy license summary, so you don't get in legal trouble because you missed something."
John Evans

iPhone Savior: Download Apple's Free iPad iOS 5.1 User Guide - 6 views

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    "If you just snagged yourself Apple's new iPad and you're still wondering where the complete owners manual is, search no further. Even if you're already tapping your way through some of the basic functions on your shiny new device, you'll find this free user guide to be a priceless eBook for your collection."
Phil Taylor

The 21st Century Principal: How to Become a Connected Educator: Developing an Effective... - 3 views

  • It is an excellent manual for administrators too, who want to transform educational practice in their schools or districts to capitalizes on 21st century technologies.
John Evans

A Look At Using 3D Pens In The Classroom - Edudemic - 1 views

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    "The recent 3D printing explosion on the educational market has left many educators wondering how they can afford to integrate this technology into the classroom. Most schools do not have the luxury of purchasing a 3D printer but still want to provide the experience for their students. 3D pens made their debut on Kickstarter this year as an affordable 3D printing option. After the initial investment of the pens, they are an incredibly affordable tool for classrooms. The pens allow students to illustrate - in 3D - concepts in math, history, art, design, and chemistry, giving them a tangible means to explore complex ideas. The pens work as a manual operating 3D printer. Heated filament is extruded through the pen's tip, which quickly cools down to form a stable 3D structure. It actually adopts the same FDM technology which powers mainstream desktop 3D printers. The human ergonomic design allows students to draw an infinite variety of shapes and items, on both the 2D plane and within 3D free space."
John Evans

Get Content Into Evernote Faster With These iOS Apps - 0 views

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    "If Evernote is your digital file drawer of choice, you should know that are a range of handy iOS apps designed to add content to your cloud notebooks without having to launch the app itself. Last year we mentioned five apps that integrate with Evernote, and since then several other apps have bolstered Evernote's third-party app support even further. If you're new to Evernote, download our free unofficial manual for getting started. "
John Evans

The Ultimate Guide to Gamifying Your Classroom | Edudemic - 1 views

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    "Gamification is the process by which teachers use video game design principals in learning environments. The effects are increased student engagement, class wide enjoyment of academic lessons, and high levels of buy-in, even from your most reluctant learners. When gamifying a classroom there are several things you'll need to consider. The first is content, as in what are you trying to teach? Like any lesson or unit plan, you'll need to figure out how to organize and assess new material. You'll also need to consider your students. What kind of learners are they? What information do they already know? You'll need to have a basic understanding of your students' technology skills and how much support each student may need. You'll want to consider putting together a training manual or some other support system for students who may need extra help. You'll also need to consider your own comfort level with technology and the actual technology available to you. These considerations may lead you to designing your own game, or relying one a template or already built quest."
John Evans

Synopsis - Flash Cards in a Flash! | Class Tech Tips - 0 views

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    "Synopsis is the new iPad app for students allows you to read any PDF document and create notes by highlighting text. You can then modify these notes and add your own. This free app helps users summarize any text effortlessly so you won't ever need to go back to the PDF document. Each individual note can be converted to it's own flashcard - a fantastic feature of the app. There is no need to buy flashcards or manually type and create them thanks to Synopsis."
John Evans

The Ultimate Apple TV Guide: Tips, Tricks and How-To - 6 views

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    "The Apple TV is a fantastic media streaming box with a continuously updated library of new movies, channels and more importantly, your content. One thing it doesn't provide is an extensive manual, so we're hoping to fill in the blanks. Presented here is an easy to use guide to Apple TV. Whether you are looking to learn about every feature or need an answer to a specific question, you can find it quickly using our table of contents. So whether you're new to Apple TV or looking to find the answer to a specific question, the ultimate Apple TV guide has got you covered."
Nik Peachey

Why ebooks should be cheaper and how to get my book for free - 4 views

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    In an effort to counteract this I would like to make my ebook Digital Video - A manual for language teachers freely available to anyone without the means to pay for it who is willing to help me with a little research project.
John Evans

How to Teach STEM Without Being an Engineer - Getting Smart - 3 views

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    "Does STEM scare you? I know it scared me. When I was a kid, I watched my brother take apart an entire computer and put it back together without a manual or guide. Me, I could barely change a lightbulb. And no matter how hard I tried, I always seemed to put IKEA furniture together backward. You should see my bookcase. Very embarrassing. It was with this same trepidation and insecurity that I approached STEM. What could I teach kids? I'm not an engineer! I'm not a scientist! I'm not a mathematician! It wasn't until I reluctantly volunteered to help out with a robotics after school program that I started gaining confidence. I put together my first robot (with a lot of help, TLC from the co-instructor, and even guidance from some eight-year-old kids) and its been downhill from there. I soon realized that leading successful STEM experiences has less to do with your actual knowledge as an instructor (though it helps), and more to do with the MINDSET you take with kids. Here are the five MAKER mindsets and how YOU can develop them starting tomorrow."
John Evans

Tutorial - Copying tapes, LPs or MiniDiscs to CD - Audacity Manual - 1 views

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    "This set of tutorials provides instructions on how to record audio material from a variety of sources and then deploy it to CD, your computer or portable music player."
John Evans

Free Technology for Teachers: GE Teach Tour Builder - Create Google Earth Tours for the... - 1 views

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    "GE Teach Tour is a free tool that you and your students can use to create tours to play in the new web version of Google Earth. To get started head to geteach.com/tour/ then enter a title for your tour. The next step is to give your first placemark a title and to enter a description of the location you're featuring with that placemark. To place your placemarks in your tour you can either manually enter latitude and longitude coordinates or you can click on the map to insert your placemarks. Finally, to add images to your placemarks you will have to link to publicly available images that are in your Google Drive account or on another image hosting service like Flickr (by the way, linking to images found on sites that prevent hotlinking won't work)."
John Evans

10 Best Coding Books for Kids - 1 views

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    "Coding books for kids are a fun way to spark an interest in web design, game making and programming. Although much of this information is available online, presenting information in a book format can help kids improve their literacy skills, and give them an easy reference without having to search. Some of the books are 'how to' manuals, while others are more interactive workbooks. There are also younger kid-friendly "lift the flap" books, that encourage little hands to explore and learn. Here is a run down of 10 of the coolest coding books for young learners."
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