Skip to main content

Home/ Literacy with ICT/ Group items tagged hr

Rss Feed Group items tagged

Phil Taylor

Finnish educator offers suggestions for American schools - Marin Independent Journal - 0 views

  • Their teachers are highly respected and credentialed, and they are given time to plan and work together in teams. Their educational environment emphasizes quality, collaboration and Advertisement yld_mgr.place_ad_here("adPosBox"); sr_adspace_id = 1000007698507; sr_adspace_width = 300; sr_adspace_height = 250; sr_ad_new_window = true; sr_adspace_type = "graphic"; admeld_publisher = 885; admeld_site = 'bang'; admeld_size = '300x250'; admeld_placement = 'bang_btf'; if(sr_adspace_width==300 && typeof(adify_bk_fired)=="undefined") { document.write(''); adify_bk_fired=1; } wellness."
John Evans

How to Build an Enthusiastic Innovation Community | Innovation Management - 3 views

  •  
    "If you're working with an innovation management platform, then you know the importance of building a community. The success of these programs is intrinsically linked to the spirit and engagement of your community: how much they participate, how they're participating, why they're participating. In fact, many companies partner with their HR departments in order to use innovation management as a means to improve employee engagement. And the programs that regularly deliver on and communicate change do actually succeed in improving organization-wide employee engagement. That's the virtuous cycle that can be created from innovation management. But how do you get it to work? And how do you know when it's working? Well, here are three places to start."
John Evans

The Educational Technology Site: ICT in Education: --> A Preview of 2DIY - 0 views

  • I like the idea that children could use this to devise activities which, rather than testing or extending their skills by doing the activity itself, does so by requiring them to design the activity themselves
  • For example, when creating a quiz they may have to think about issues like the path taken by the user, how to frame the question, show the scoring will work, and what sounds (if any) to use for the feedback.
  • News & Views A Preview of 2DIY By Terry Freedman Created on Wed, 14 Jan 2009, 09:33 Email this article  Printer friendly page Email the author Listen to this article if ("">"") { document.write (""); document.write (""); document.write (""); } I've just received a link to download the latest program from 2Simple. Called 2DIY (for non-Brits, DIY = do-it-yourself, a shorthand term for home making things like bookshelves for the home), it enables users to create their own games and exercises.I've had a quick exploration, and it is looking very good. Read on for a quick thumbnail sketch, and why I think you should look into it.Back in the 1990s I used to love looking at shareware games developed for the educational sector. Some of the games were quite fun, but the problem for me was either that the game wasn't really educational at all, or that it didn't quite do what I'd have liked. Unfortunately, I never had the time to develop my games programming skills in order to rectify the situation.I think 2DIY would have been a step in the right direction.I think the best way of describing the program -- bearing in mind I've had it installed for less than an hour -- is that it's the programming equivalent of a painting or desktop publishing program. What you have  is a suite of specialised  tools, and you can use them to build yourt own games and activities.You can see from the screenshot that the range is quite extensive. The manual is easy to use, and there are videos and examples available.It has the ability to let you import pictures or select from a range of ones provided. Indeed, there is quite a lot of control over what your completed game or activity will look like.What's more interesting to me, however, is what boxes it ticks if you put it into the hands of youngsters -- and I use the term "youngsters" rather than "children" for reasons which will become apparent
1 - 4 of 4
Showing 20 items per page